A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | |
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1 | Resources | |||||||||||||||
2 | This sheet was made by Naruyoko | |||||||||||||||
3 | Game Cookie Clicker by Orteil | https://orteil.dashnet.org/cookieclicker/ | ||||||||||||||
4 | Riimu's Cookie Clicker Optimizer (for v. 1.0465) | https://cookie.riimu.net/ | ||||||||||||||
5 | Cookies Calculator by patsy (for v. 2.031) | https://coderpatsy.bitbucket.io/cookies/cookies.html | ||||||||||||||
6 | Precise numbers for above tool: | Game.Beautify=function(w,f,a){if(w==='---')return w;if(!isFinite(w))return'Infinity';a=Math.abs(w);if(a>1&&(w+'').indexOf('e')>-1)return w+'';f=1e12;w=Math.round(w*f)/f;return w;} | ||||||||||||||
7 | Cookie Clicker on speedrun.com | https://www.speedrun.com/cclicker | ||||||||||||||
8 | Script which runs this play | https://github.com/Naruyoko/CCTASPlayer | ||||||||||||||
9 | ||||||||||||||||
10 | How to read sheet | Read more: | https://github.com/Naruyoko/CCTASPlayer/blob/master/README.md | |||||||||||||
11 | Each row represents a frame. Explained later. | |||||||||||||||
12 | Columns: | |||||||||||||||
13 | time (ms): The time at the end of the frame, where the loop is run. | |||||||||||||||
14 | loop?: Whether or not to run the game loop at this time, hereby called a bulk. | |||||||||||||||
15 | lag?: Whether or not this bulk has lags. No lag means each logic happens every 33ms, 1% faster, but forfeits added CpS. | |||||||||||||||
16 | ms in loop: The real time since the last bulk. | |||||||||||||||
17 | adelay: Game.accumulatedDelay before catch up logic. | |||||||||||||||
18 | logics: The number of times logic is run on this bulk. | |||||||||||||||
19 | adelayl: Game.accumulatedDelay after bulk. | |||||||||||||||
20 | clicks more: The number of clicks done since the last row. | |||||||||||||||
21 | cookies: The number of cookies in bank after frame. | |||||||||||||||
22 | cookies pre: The number of cookies in bank after purchace of before building gain. | |||||||||||||||
23 | cookies baked: Total number of cookies baked after frame. | |||||||||||||||
24 | spent: Cookies spent in this frame. | |||||||||||||||
25 | needed: Cookies in total are needed to purchace what is needed up until now. | |||||||||||||||
26 | CpS: Cookies per second. Applied immediately. | |||||||||||||||
27 | CpC: Cookies per click. Applied after bulk. | |||||||||||||||
28 | c: Number of Cursors. | |||||||||||||||
29 | g: Number of Grandmas. | |||||||||||||||
30 | f: Number of Farms. | |||||||||||||||
31 | m: Number of Mines. | |||||||||||||||
32 | u: Upgrades bought on this bulk. | |||||||||||||||
33 | Note: More detail on the actions. Header contains game version. |