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2 | Level: | 1 | [what's my rung?] | Gewehr Coriga | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Male Burgundy | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | PredisposedSurvivalist[PS] | Land of ___ and ___ | Six shooter | vipermom´s sweater | Other example | |||||||||||||||||||
5 | bork10#1391 | quote | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Example accessory | |||||||||||||||||||
7 | Athletics | Str | +0 | +0 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +1 | 0 | 0 | 17 / 17 | 1 | 1 | Six shooter | Tier 0 revolverkind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +5 | Temporary HP | 100% | Hit Die Roll | [this is a description] | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d6+1 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +5 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +2 | Lesser slots | 2 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +2 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | [no flavor at all. so basically lacroix] | ||||||||||||||
14 | Occult | Int | +0 | +4 | Initiative | +3 | 13 | Other example | Tier 0 glubglubkind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +2 | [yet another description] | |||||||||||||||||||
16 | Insight | Wis | +0 | +2 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +3 | Strength | 10 (0) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +3 | Constitution | 12 (1) | Fortitude | 11 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +2 | Dexterity | 16 (3) | +0 | Fade | 0 | This is a flavor text. | ||||||||||||||
20 | Survival | Wis | +0 | +4 | Intelligence | 14 (2) | Reflex | 15 | Cripple | 0 | vipermom´s sweater | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | -1 | Wisdom | 14 (2) | +0 | Setback | 0 | "What the deuces are you wearing?" | ||||||||||||||
22 | Intimidation | Cha | +0 | -1 | Charisma | 8 (-1) | Will | 9 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | -1 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | -1 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | "How did she make this?" | |||||||||||||||||||||||
26 | Resources | Example accessory | ||||||||||||||||||||||
27 | Name | Name | Name | Name | Name | This is a placeholder text. | ||||||||||||||||||
28 | | | | | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | Current | Current | Current | Current | |||||||||||||||||||
31 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
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48 | Gladius | RevolverKind | Tier | 0 | Stat | DEX | Hit | +5 to hit | Cryokinesis | Tier | 0 | Stat | PCM | Hit | +4 to hit | |||||||||
49 | Type | Ranged Versatile Reload Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Psionic Power | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Gun | Qd8+dex | 1d8+3 | Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. [Base damage: Qd8+DEX, basic] | Icy Touch (affinity) | You gain a psionic ability to create and reshape ice. You can turn water into ice with a touch, and can freely and quickly turn water under your feet to ice. You can also shape ice as if you were physically shaping malleable clay; this typically is a channeled action and does not need a check, though the SM may require a check and/or a lesser slot, at their discretion. As a rule of thumb, creating something intricately detailed or in need of finesse might require a check with consequences like breakage on failure. Something that needs power, like fortifying ice to endure in hot weather, creating and reshaping massive amounts of ice in a short time without an easy water supply, trying to freeze an entire lake at once, or freezing liquids with lower freezing points than water might require a lesser slot. | ||||||||||||||||||
52 | Faceoff | Qd4+dex | 1d4+3 | Major action: Make one ranged attack at each target within range. Decrease rounds by 1 per attack made. [Base damage: Qd4+DEX] | Frostbite (at-will, crippling) | Pd4+pcm | 2d4+2 | Major action: Make a melee attack (range: 5 feet) against a target’s Fortitude resistance. If you break resistance, the target is Crippled (10) for 1 round. [Base damage: Pd4+PCM] | ||||||||||||||||
53 | Double Tap | Major action: Make two Gun abilitech attacks, each with disadvantage, each against a single target within range. | Frostbite (at-will, cleave) | Pd4+pcm | 2d4+2 | Major action: Make a melee attack (range: 5 feet) against Fortitude resistance, targeting up to three creatures within range. [Base damage: Pd4+PCM] | ||||||||||||||||||
54 | Mawp | Qd2+dex | 1d2+3 | Major action: Make a ranged attack against all targets within range, targeting Fortitude resistance. For each target, if you break resistance, they are Dazed and Deafened for 1 round. Decrease rounds by 1. [Base damage: Qd2+DEX] | Frostbite (at-will, melee) | Pd8+pcm | 2d8+2 | Major action: Make a melee attack (range: 5 feet) against a target’s Fortitude resistance. [Base damage: Pd8+PCM] | ||||||||||||||||
55 | Fresh Clip | Major and minor action: Fully restore rounds. May be done as a minor to restore 1 round. This is a basic abilitech. | Frostbite (lesser, cleave) | Pd6+pcm | 2d6+2 | Major action: Make a melee attack (range: 10 feet) against Fortitude resistance, targeting all creatures within range. For each target, if you break resistance, they are Crippled (10) for 1 round. [Base damage: Pd6+PCM] | ||||||||||||||||||
71 | Range: 40 feet, Rounds: 6 | "What killed the dinosaurs? The Ice Age!" Hands: Versatile, Range: 30 feet. | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Psionic Gift: Psi Pulse Once per short rest, as a free action, make a psionic attack against Fortitude resistance, targeting all creatures within 30 feet. For each target, if you break resistance, they release any grapples, and for 3 rounds they are Impaired and cannot benefit from bonus dice. You then refill one lesser slot. | Strategist | You are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight. | Erudition | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Calculation, Knowledge, Reason, or Exploitation. | |||||||||||||||||||
128 | Rapidity, lvl 1, Strategist | Once per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check. | False Flags, Operator, Strategist | As part of rolling for initiative, you may move up to a distance equal to the initiative roll (rounded to the nearest multiple of 5 if necessary). You then gain +1 to your attack rolls and skill checks for every 10 on the check until the end of the first non-surprise round. | Expertise: Navigation Tools | Through hands-on experience and practice, you understand how to use navigational tools, such as a compass, but also vehicles. Whenever using such devices, you add one Stakes die. | ||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (_________ Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | ||||||||||||||||||||
150 | T1 | 0 | ||||||||||||||||||||||
151 | T2 | 0 | You should pick a captchalogue deck! | |||||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | [insert name here] | |||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |