Tags database for Thea's Event Editor
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GoogleFu_IDNameDescriptionIconParentvoid
Resource
Item
Character
Terrain
PlayerUseCountPositiveCountForLevelVisibleTagSpecialItemCanGoNegativeRequiresResearchRarityWeightWeaponBonusArmourBonusToolsBonusJewelleryBonusArtifactBonusIfHaveBonusBuildingBonus
TerrainMovementCost
GatherMultipliyer
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GoogleFu_Typestringstringstringstringbooleanbooleanboolean
boolean
boolean
booleanbooleanbooleanboolboolboolintintfloatstring arraystring arraystring arraystring arraystring arraystring arraystring arrayintint
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voidDoes this tag count for character levelShould this tag be visibly listed while item which have it is investigated0 - does not require reseach, 1 - requires reseach but is automatically unlocked, 2 - requires reseachItem weight is based on the tags it havescale is in % so if item gives 100xTAG_DAMAGE it means that each unit of this resource increases item final damages by 1.scale is in % so if item gives 100xTAG_DAMAGE it means that each unit of this resource increases item final damages by 1.gives bonus to the item if the item have this tag beforehand; scale is in % so if item gives 100xTAG_DAMAGE it means that each unit of this resource increases item final damages by 1.Defines cost of moving across this terrain type%
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RESOURCE TAGS
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TAG_WOODDES_WOOD
Regular wood. With a bit of effort it can be crafted into something useful. Or burned as fuel.
WoodTAG_FUELTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE11001080
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TAG_ELVEN_WOODDES_ELVEN_WOOD
Elven wood is quite rare, often overlooked by gatherers. More durable than common wood.
ElvenWoodTAG_WOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3700.835xTAG_DEXTERITY20xTAG_ATTRACTIVENESS10xTAG_SPEECH 20xTAG_MULTIPLY3xTAG_MULTIPLY30xTAG_DAMAGE 30xTAG_RANGED_DAMAGE 10xTAG_ARMOUR 25xTAG_CRAFT 5xTAG_DEFENSE2xTAG_SPAWN_ELVEN 2xTAG_MULTIPLY070
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TAG_DARK_WOODDES_DARK_WOOD
Almost black in colour with prickly texture, Dark wood should be handled carefully. Slightly poisonous.
DarkWoodTAG_WOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE280140xTAG_POISON20xTAG_FOLKLORE 40xTAG_MULTIPLY10xTAG_MULTIPLY20xTAG_DAMAGE 20xTAG_RANGED_DAMAGE 15xTAG_ARMOUR 25xTAG_CRAFT 10xTAG_DEFENSE2xTAG_SPAWN_GOBLIN 2xTAG_MULTIPLY060
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TAG_DRIAD_WOODDES_DRYAD_WOOD
Black wood that releases golden resin when cut. Very rare but items crafted from it are very high quality.
DriadWoodTAG_ELVEN_WOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2350.340xTAG_ATTRACTIVENESS30xTAG_ATTRACTIVENESS 40xTAG_MULTIPLY17xTAG_MULTIPLY60xTAG_DAMAGE 60xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 40xTAG_CRAFT 15xTAG_DEFENSE4xTAG_MULTIPLY050
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TAG_ANCIENT_FOREST_WOODDES_ANCIENT_WOOD
Extremely rare, only grows in the oldest woods of Thea. Valued for its poisonous qualities and durability.
AncientForestWoodTAG_ELVEN_WOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3100.5120xTAG_POISON40xTAG_MAGIC 60xTAG_MULTIPLY24xTAG_MULTIPLY100xTAG_DAMAGE 100xTAG_RANGED_DAMAGE 30xTAG_ARMOUR 50xTAG_CRAFT 20xTAG_DEFENSE8xTAG_MULTIPLY040
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TAG_IRONDES_IRON
Most common of all metals, often used for making weapons and armour.
IronTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE180120xTAG_ARMOUR3xTAG_MULTIPLY50xTAG_DAMAGE 50xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 5xTAG_DEFENSE060
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TAG_GOLDDES_GOLD
Used mostly for trade and decoration, gold is favoured by dragons and dwarves alike. In skilled hands gold can make an excellent weapon or armour.
GoldTAG_IRONTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2400.650xTAG_WILL50xTAG_WILL20xTAG_RANGED_DAMAGE 40xTAG_MULTIPLY10xTAG_MULTIPLY60xTAG_DAMAGE 60xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 25xTAG_CRAFT 10xTAG_DEFENSE4xTAG_SPAWN_DWARF 2xTAG_MULTIPLY055
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TAG_STEELDES_STEEL
Very durable material but difficult to obtain. Nowadays, steel is usually recovered from items made before the cataclysm.
SteelTAG_IRONTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2401.220xTAG_DAMAGE 20xTAG_MULTIPLY17xTAG_MULTIPLY100xTAG_DAMAGE 100xTAG_RANGED_DAMAGE 60xTAG_ARMOUR 25xTAG_CRAFT 10xTAG_DEFENSE4xTAG_SPAWN_ORC 2xTAG_MULTIPLY050
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TAG_SILVERDES_SILVER
A soft, white, lustrous metal. Legends say it is very effective against unnatural creatures.
SilverTAG_IRONTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE325120xTAG_DEXTERITY15xTAG_DEXTERITY20xTAG_STEALTH 40xTAG_MULTIPLY17xTAG_MULTIPLY120xTAG_DAMAGE 120xTAG_RANGED_DAMAGE 40xTAG_ARMOUR 40xTAG_CRAFT 15xTAG_DEFENSE6xTAG_MULTIPLY045
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TAG_MITHRILLDES_MITHRILL
Extremely rare, difficult to mine and process. Anything created from it will last almost forever.
MithrillTAG_SILVERTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE350.750xTAG_PERCEPTION30xTAG_PERCEPTION40xTAG_TACTICS 60xTAG_MULTIPLY24xTAG_MULTIPLY200xTAG_DAMAGE 200xTAG_RANGED_DAMAGE 100xTAG_ARMOUR 50xTAG_CRAFT 30xTAG_DEFENSE8xTAG_MULTIPLY040
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TAG_SANDSTONEDES_SANDSTONE
Yellowish rock, composed mainly of sand-sized minerals or rock grains. Suitable as a construction material.
SandstoneTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE11002.52xTAG_MULTIPLY 2xTAG_SPAWN_BEAST0250
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TAG_CLAYDES_CLAY
Clay is a very good building material. Plastic when wet and easy to form, it becomes hard and brittle upon drying or firing.
ClayTAG_SANDSTONETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2601.54xTAG_MULTIPLY 2xTAG_SPAWN_BEAST0150
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TAG_QUARTZDES_QUARTZ
Abundant mineral, very hard. Once used for decorative carvings, now valued for durability. Comes in many colours.
QuartzTAG_SANDSTONETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE290250xTAG_DAMAGE 50xTAG_RANGED_DAMAGE 10xTAG_ARMOUR4xTAG_MULTIPLY060
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TAG_GRANITEDES_GRANITE
Granite is found in the form of massive rocks, heavy and tough. Mainly used for construction but also good for weapons.
GraniteTAG_QUARTZTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2501.480xTAG_DAMAGE 80xTAG_RANGED_DAMAGE 30xTAG_ARMOUR 10xTAG_DEFENSE6xTAG_MULTIPLY0120
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TAG_OBSIDIANDES_OBSIDIAN
Obsidian is a volcanic glass, created when hot lava is rapidly cooled. Crafting from it is difficult and time consuming but obsidian weapons are very sharp.
ObsidianTAG_QUARTZTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3252.240xTAG_STEALTH120xTAG_DAMAGE 120xTAG_RANGED_DAMAGE 40xTAG_ARMOUR 10xTAG_DEFENSE8xTAG_SPAWN_GOBLIN 4xTAG_MULTIPLY050
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TAG_MOONSTONEDES_MOONSTONE
Moonstones are precious stone, with a perfectly smooth and round surface, thus their connection the round face of the moon, but also their mystical powers.
MoonstoneTAG_OBSIDIANTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE331.240xTAG_MAGIC20xTAG_MAGIC250xTAG_DAMAGE 250xTAG_RANGED_DAMAGE 60xTAG_ARMOUR 20xTAG_DEFENSE8xTAG_MULTIPLY 6xTAG_SPAWN_HUMAN040
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TAG_AMBERDES_AMBER
Pretty fossilized tree resin. Gems give a random skill bonus upon crafting weapons and armour the rarity of the gem improves the strength of the bonus.
AmberTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2800.34xTAG_MULTIPLY20xTAG_GATHERING 10xTAG_CRAFT 20xTAG_MULTIPLY3xTAG_MULTIPLY4xTAG_MULTIPLY070
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TAG_MALACHITEDES_MALACHITE
Green gemstone. Gems give a random skill bonus upon crafting weapons and armour the rarity of the gem improves the strength of the bonus.
MalachiteTAG_AMBERTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2500.34xTAG_MULTIPLY10xTAG_TRAPS 20xTAG_MULTIPLY10xTAG_MULTIPLY25xTAG_DAMAGE 25xTAG_RANGED_DAMAGE 10xTAG_ARMOUR 10xTAG_DEFENSE4xTAG_MULTIPLY060
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TAG_TOPAZDES_TOPAZ
Shiny, glass stone. Gems give a random skill bonus upon crafting weapons and armour the rarity of the gem improves the strength of the bonus.
TopazTAG_MALACHITETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2300.34xTAG_MULTIPLY10xTAG_HERBALISM 40xTAG_MULTIPLY10xTAG_MULTIPLY35xTAG_DAMAGE 35xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 20xTAG_DEFENSE6xTAG_MULTIPLY055
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TAG_RUBYDES_RUBY
Known as bloodstones. Gems give a random skill bonus upon crafting weapons and armour the rarity of the gem improves the strength of the bonus.
RubyTAG_MALACHITETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2200.22xTAG_MULTIPLY25xTAG_MEDIC 60xTAG_MULTIPLY17xTAG_MULTIPLY40xTAG_DAMAGE 40xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 30xTAG_DEFENSE6xTAG_MULTIPLY050
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TAG_DIAMONDDES_DIAMOND
The most precious of gemstones. Gems give a random skill bonus upon crafting weapons and armour the rarity of the gem improves the strength of the bonus.
DiamondTAG_RUBYTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE310.125xTAG_WILL 100xTAG_MULTIPLY24xTAG_MULTIPLY60xTAG_DAMAGE 60xTAG_RANGED_DAMAGE 50xTAG_ARMOUR 40xTAG_DEFENSE8xTAG_MULTIPLY045
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TAG_LEATHERDES_LEATHER
Leather is a durable and flexible material created by the tanning of animal rawhide. Often made into armour and clothing.
LeatherTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE1900.615xTAG_DEXTERITY10xTAG_DAMAGE 10xTAG_RANGED_DAMAGE 20xTAG_ARMOUR080
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TAG_FUR_LEATHERDES_FUR_LEATHER
Fur leather is thicker than normal leather and so provides better protection.
FurLeatherTAG_LEATHERTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2600.825xTAG_DEXTERITY15xTAG_DEXTERITY3xTAG_MULTIPLY20xTAG_DAMAGE 20xTAG_RANGED_DAMAGE 30xTAG_ARMOUR 25xTAG_GATHERING 10xTAG_DEFENSE4xTAG_MULTIPLY070
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TAG_SCALED_LEATHERDES_SCALED_LEATHER
Leather made of a reptilian's rawhide, harder and sturdier. Excellent material for light and medium armours.
ScaledLeatherTAG_LEATHERTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3300.530xTAG_DEFENSE17xTAG_MULTIPLY30xTAG_DAMAGE 30xTAG_RANGED_DAMAGE 50xTAG_ARMOUR 35xTAG_GATHERING6xTAG_MULTIPLY060
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TAG_DRAGON_LEATHERDES_DRAGON_LEATHER
Hardly seen and even harder to acquire. No dragon will part with it without a fight, but it is one of the best materials there is.
DragonLeatherTAG_SCALED_LEATHERTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE370.480xTAG_LEECH20xTAG_LEECH17xTAG_MULTIPLY40xTAG_DAMAGE 40xTAG_RANGED_DAMAGE 100xTAG_ARMOUR 60xTAG_GATHERING 20xTAG_DEFENSE8xTAG_MULTIPLY050
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TAG_BONEDES_BONE
Bones - remains of living creatures - can be found scattered around Thea. As off-putting as it may seem, bones can be crafted into many useful items or even constructions.
BoneTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE1100120xTAG_DAMAGE 20xTAG_RANGED_DAMAGE 10xTAG_ARMOUR070
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TAG_MONSTER_BONEDES_MONSTER_BONE
Monster bones are bones of unnatural creatures. They seem to increase endurance of anyone wearing equipment made of it.
MonsterBoneTAG_BONETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE240112xTAG_STRENGTH 12xTAG_MULTIPLY3xTAG_MULTIPLY80xTAG_DAMAGE 80xTAG_RANGED_DAMAGE 25xTAG_ARMOUR 10xTAG_DEFENSE12xTAG_SPAWN_BEAST060
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TAG_ENCHANTED_BONEDES_ENCHANTED_BONE
Someone has spent a good amount of time and energy to imbue regular bones with magic. Enchanted bones are more durable and acquired a mysterious green glow.
EnchantedBoneTAG_MONSTER_BONETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE210130xTAG_MAGIC30xTAG_MAGIC25xTAG_DEXTERITY 25xTAG_MULTIPLY10xTAG_MULTIPLY100xTAG_DAMAGE 100xTAG_RANGED_DAMAGE 40xTAG_ARMOUR 15xTAG_DEFENSE4xTAG_SPAWN_DEMON050
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TAG_DRAGON_BONEDES_DRAGON_BONE
Dragon bone is a unique type of bone, carrying some of the dragon's abilities. Only the best crafters are capable of turning these bones into exceptional equipment items.
DragonBoneTAG_MONSTER_BONETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE461150xTAG_LEECH20xTAG_LEECH50xTAG_LEECH 50xTAG_MULTIPLY 17xTAG_MULTIPLY100xTAG_DAMAGE 150xTAG_RANGED_DAMAGE 65xTAG_ARMOUR 20xTAG_DEFENSE8xTAG_SPAWN_DEMON040
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TAG_FOODFood (abstract)FoodTRUETRUEFALSETRUEFALSEFALSETRUEFALSEFALSEFALSEFALSE010000100
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TAG_CRAFTED_FOODCrafted Food (abstract)FoodTRUETRUEFALSETRUEFALSEFALSETRUEFALSEFALSEFALSEFALSE010000100
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TAG_MEATDES_MEATA juicy chunk of meat.RawMeatTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0950.34xTAG_SPAWN_HUMAN0300
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TAG_BIRD_MEATDES_BIRD_MEATA juicy chunk of poultry.BirdMeatTAG_MEATTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0850.24xTAG_SPAWN_HUMAN0200
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TAG_FISHDES_FISHDoesn't smell too good, but is very nutritious.FishTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0800.24xTAG_SPAWN_HUMAN0400
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TAG_GRAINDES_GRAINThe main ingredient in many foods.GrainTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0900.312xTAG_SPAWN_HUMAN0300
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TAG_NUTSDES_NUTSWalnuts are both healthy and surprisingly filling.NutsTAG_GRAINTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0950.14xTAG_SPAWN_HUMAN0200
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TAG_VEGETABLEDES_VEGETABLE
Vegetables are the basis of healthy diet. All mums agree: eat your greens!
VegetableTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE01000.28xTAG_SPAWN_HUMAN0250
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TAG_FRUITDES_FRUIT
Fruits are a tasty addition to any diet. Finding edible varieties is not that easy though, many fruit trees died because of the Darkness.
FruitTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE01000.28xTAG_SPAWN_HUMAN0350
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TAG_EXOTIC_FRUITDES_EXOTIC_FRUIT
Fruits are a tasty addition to any diet. Finding edible varieties is not that easy though, many fruit trees died because of the Darkness.
ExoticFruitTAG_FRUITTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0800.28xTAG_SPAWN_HUMAN0150
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TAG_MUSHROOMDES_MUSHROOM
Wild mushrooms are very tasty, but watch out which ones you pick!
MushroomTAG_VEGETABLETRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0950.28xTAG_SPAWN_HUMAN0250
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TAG_HERBSDES_HERBS
Herbs can be used both for medicine and for cooking. Remember, Herbs will help fighting Plagues!
HerbTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0800.14xTAG_SPAWN_HUMAN0200
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TAG_SEA_WEEDDES_SEAWEED
Seaweed is a water plant, often used in the cuisine of the Easterlands.
SeaweedTAG_FOODTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE0850.14xTAG_SPAWN_HUMAN0200
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TAG_STRAWDES_STRAW
These stalks of plants, when dried, are commonly used for building and crafting basic items.
StrawTAG_FUELTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE11000.310xTAG_ARMOUR080
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TAG_CANEDES_CANE
Woody stalks gathered from tall grasses. More durable than straw, but less flexible.
CaneTAG_STRAWTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2800.2520xTAG_DAMAGE 20xTAG_RANGED_DAMAGE 20xTAG_ARMOUR 25xTAG_GATHERING4xTAG_MULTIPLY080
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TAG_BRANCHDES_WICKER
This plant fibre is a great material for crafting light and sturdy items.
WickerTAG_STRAWTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3400.2530xTAG_DAMAGE 30xTAG_RANGED_DAMAGE 40xTAG_ARMOUR 40xTAG_GATHERING4xTAG_MULTIPLY080
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TAG_BAMBOODES_NIMBLEWOOD
Superior in strength and resilience, but very hard to come by in Thea.
BambooTAG_BRANCHTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE3100.240xTAG_DAMAGE 40xTAG_RANGED_DAMAGE 50xTAG_ARMOUR 55xTAG_GATHERING8xTAG_MULTIPLY080
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TAG_STRINGDES_STRING
Fibres produced from plants, used for making clothes or bowstrings.
StringTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE11000.2080
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TAG_VINEDES_VINE
Long and strong plant fibres, mostly found growing on tall trees.
VineTAG_STRINGTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2500.37xTAG_MULTIPLY40xTAG_ARMOUR 25xTAG_GATHERING 50xTAG_RANGED_DAMAGE4xTAG_MULTIPLY080
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TAG_SPIDERWEBDES_SPIDERSILK
Spidersilk is delicate and silky to the touch yet it's one of the strongest materials.
SpiderwebTAG_STRINGTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE2400.115xTAG_MULTIPLY20xTAG_ARMOUR 35xTAG_GATHERING 10xTAG_DEFENSE 20xTAG_RANGED_DAMAGE6xTAG_MULTIPLY080
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TAG_COALDES_COAL
Coal is not the best building material, however, it burns surprisingly well for a rock.
CoalTAG_FUELTRUETRUEFALSETRUEFALSETRUETRUEFALSETRUEFALSEFALSE1300.50300
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TAG_FUELFuelPlaceholderTRUETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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EQUIPMENT and BUILDINGS
ITEM MODE
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TAG_WEAPONWeaponPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_RANGED_WEAPONRangedWeaponPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_SHIELDShieldPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BUILDINGBuildingPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BUILDING_WELLWellPlaceholderTAG_BUILDINGFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BUILDING_PASTUREPasturePlaceholderTAG_BUILDINGFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BUILDING_SMITHYSmithyPlaceholderTAG_BUILDINGFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_SWORDSwordPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_AXEAxePlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BOWBowPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_CROSSBOWCrossbowPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_WAR_HAMMERWarhammerPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_PIKEPikePlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_CLUBClubPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_STAFFStaffPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_EQUIPMENT_ARMOUREquipment armourPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_LIGHT_ARMOURLight armourPlaceholderTAG_EQUIPMENT_ARMOURFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_MEDIUM_ARMOURMedium armourPlaceholderTAG_EQUIPMENT_ARMOURFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_HEAVY_ARMOURHeavy armourPlaceholderTAG_EQUIPMENT_ARMOURFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_CLOTHESClothesPlaceholderTAG_EQUIPMENT_ARMOURFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_TOOLToolPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_JEWELLERYJewelleryPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_ARTIFACTArtifactPlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_FISTSFistsPlaceholderFALSEFALSETRUEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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DAMAGE TYPES
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TAG_CLAWSClawsPlaceholderFALSEFALSETRUEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BITEBitePlaceholderFALSEFALSETRUEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_MAGIC_DMGMagicPlaceholderFALSETRUETRUEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_SLASHING_DMGSlashing DamagePlaceholderFALSETRUETRUEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_BLUNT_DMGDES_BLUNT_DAMAGE
All damage remaining after killing an opponent is then dealt to the second opponent.
OffenseBluntFALSETRUETRUEFALSEFALSEFALSETRUEFALSETRUEFALSEFALSE0100000
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TAG_POINT_DMGDES_PIERCING_DAMAGE
Card dealing Piercing Damage is placed in front of the last card and deals half of its Piercing Damage (without additional effects) to it, but only when the last card is an opponent's card.
OffensePointFALSETRUETRUEFALSEFALSEFALSETRUEFALSETRUEFALSEFALSE0100000
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TAG_GOOD_QUALITYDES_GOOD_QUALITYGood quality itemsGoodQualityFALSETRUEFALSEFALSEFALSEFALSETRUEFALSETRUEFALSEFALSE0100000
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TAG_BAD_QUALITYDES_BAD_QUALITYBad quality itemsBadQualityFALSETRUEFALSEFALSEFALSEFALSETRUEFALSETRUEFALSEFALSE0100000
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SKILLS/ATTRIBUTES/EFFECTS (character tags)
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TAG_EQUIPMENTEquipment[DEBUG]Category attributePlaceholderFALSETRUEFALSEFALSEFALSEFALSETRUEFALSEFALSEFALSEFALSE0100000
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TAG_ARMOURDES_ARMOUR
Armour is the primary defence skill for FIGHT challenges. It is a combination of HEALTH and equipment bonuses.
ArmourFALSETRUETRUEFALSEFALSETRUETRUEFALSETRUEFALSEFALSE0100000
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TAG_ATTRACTIVENESSDES_ATTRACTIVENESS
Attractiveness is used in many events and for First Action and Counter Offence in SOCIAL challenges.
AttractivenessFALSETRUETRUEFALSEFALSETRUETRUETRUETRUEFALSEFALSE050000
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TAG_DAMAGEDES_DAMAGEDamage is the power of attack during FIGHT challenges.DamageFALSETRUETRUEFALSEFALSETRUETRUEFALSETRUEFALSEFALSE0100000
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TAG_DEFENSEDES_SHIELDING
Shielding is an ability which relies mostly on the equipment to protect the wearer (or other characters) during FIGHT challenges.
DefenseFALSETRUETRUEFALSEFALSETRUETRUEFALSETRUEFALSEFALSE0100000
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TAG_DEXTERITYDES_DEXTERITY
Dexterity is not only how nimble you are, but also increases your STEALTH. Dex and Stealth are used in a variety of challenges, HUNTING, SNEAK and even FIGHT.
DexterityFALSETRUETRUEFALSEFALSETRUETRUETRUETRUEFALSEFALSE080000
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TAG_HEALTHDES_HEALTH
Health shows how much damage you can take before dying, it also increases your armour during combat.
HealthFALSETRUETRUEFALSEFALSETRUETRUEFALSEFALSEFALSEFALSE0100000
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TAG_WOUNDDES_WOUND
Wounds show how much damage you have taken and lowers your health.
WoundFALSEFALSETRUEFALSEFALSETRUEFALSEFALSETRUEFALSEFALSE0100000
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TAG_HERBALISMDES_HERBALISM
Herbalism is the ability to collect and use herbs. It is used in SICKNESS challenges.
HerbalismFALSETRUETRUEFALSEFALSETRUETRUETRUETRUEFALSEFALSE080000
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TAG_INTELLIGENCEDES_INTELLIGENCE
Intelligence is the primary skill for INTELLECT challenges, but it is also used in many others and can help you overcome many obstacles.
IntelligenceFALSETRUETRUEFALSEFALSETRUETRUETRUETRUEFALSEFALSE070000
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TAGS
SubRaces
Enemy Groups
Spawn Settlements
ItemCargos