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Navin Gopinath MhasalkarMMHuman23DPS/Debuffer
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Character NameGenderSexRaceAgeRole
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Character Information
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PersonalityAppearanceBackgroundPortrait
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Navin is an extremely humble and underspoken type; it's not like he doesn't speak a lot, but he rarely puts too much excitement or pride into his speech, especially regarding himself; Navin takes an almost self-deprecating stance, not typically comfortable with praising himself -- but this belies a quiet confidenxe he usually has. This fits in neatly with a deeply fatalistic worldview -- Navin believes that there are certain choices that happen, that are important -- and that their consequences are long and far-reaching. He believes that his own powers and life as a hero have primarily been a part of those Consequences, the results of Choices made by others. It has been willed he will be a defender, and reinforced by the choices other people have been made and the power he has been granted, so a defender he will be.Navin is 5'8" tall, with a build that manages to avoid being bulky despite being quite muscled -- he's moderately lean, all in all. His skin is a light brown, and occasionally dotted with small scars, though the fact that none are too big perhaps speaks for something. His hair is black and curly, albeit barely even medium in length, and his eyes are a chocolate brown color.

His costume is a jumpsuit (as is common for a superhero), mostly white in color but with saffron lines crossing and crisscrossing his body -- there are only a few of them, and they're fairly thick, creating a simple but visually striking design. There's a splash of a second color on his uniform too, the purple color of a design of the Pride of India flower, on his right breast.
Navin hails from the world of the International Union of Heroes, an extremely competent international organization that coordinates the superheroes of the world to fight superpowered villainy, monstrous attacks, defuse superhero feuds, deal with strange supernatural shenanigannery, dimensional dickery, and more. Navin has been a part of this organization since close to its founding - or, rather, its refounding as an effective, truly global organization in the throes of a truly devastating world war against an alien invasion. As one of India's more recognizable superheroes and a veteran part of the superhero community (having been part of the serious superhero community for ten years, with small local action before that in his Maharashtra village of Mhasas), having received the power to create explosions from his hands after a strange glowing projectile fell from the sky), he is extremely experienced, with ties in the organization and nearby regions, so interdimensional warfare is not *strange* to him.
...but, well, count the years, there, and you can see perhaps why his debut on the global scene in the middle of a horrifyingly bloody war has scarred him to this day. He met the American superheroes in truth accidentally responsible for his powers, and among the fighting they did help to raise him and introduce him to the rest of the world - but that only helps so much.
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Mechanical InformationPerks & Flaws
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StatsResourcesVyāna
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Total34Level6Level1Any damaging non-weapon attack action Navin creates with +STR gets +SYN automatically, and vice versa.Navin's power is infused deeply within his circulation, his movement, and his body, functioning as a kind of circulatory inner energy. His method of using it thus fundamentally combines physical strikes with explosive power, and his explosions usually come with punches and vice versa.
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Spent40HP84Calculations
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Constitution7Initiative8
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Strength10Stat Cap14Data1Data2
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Dexterity8Custom 10
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Intelligence2Custom 20Superhero
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Synergy13Custom 30Level1Navin gains +1 SYN per levelNavin wasn't born with his power, but he is a superhero and as he grows so does the strength of the power, causing him to be able to project more energy with each explosion.
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Calculations
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Defensive
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DR/All%DR/AllData1Data2
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DR/Physical%DR/Physical
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Counter-Circulation
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Level1The first time Navin drops below 50% HP in a fight, all of his actions go off of cooldown.A great deal of Navin's martial training revolves around countering and redirecting attacks, as he is actually trained in Aikido, among the mixture of pieces from other martial arts that he uses for his strikes. The circulation of his powers also emphasizes movement along patterns and curves - the end result of this is that his powers and body are primed to, when hit, flow around and hit back again.
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Calculations
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Data1Data2
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Wounds
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Shell Shock
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Wound 1Level1Whenever Navin hits an enemy with a melee attack action, they gain a Daze stack. When non-boss enemies reach 2 stacks, or boss enemies reach 4 stacks, they are afflicted with the Dazed condition, taking 50% more damage from all sources until Navin's next turn.No, Navin isn't specialized in giving his enemies PTSD. What he does do, however, is hit them with waves of explosive force from very close by, and this is the sort of thing that tends to force people off-kilter.
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DecriptionCalculations
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Data1Data2
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EffectsData1
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Data2Fatalist
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Level1Navin cannot benefit from effects that directly prevent a wound or would directly prevent him from dropping to 0 HP or below 1 HP.Navin doesn't see a way to fight his destiny. After all, he's been entangled within it ever since that fateful day outside Mhasas. Why would that stop just when it hurts?
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Wound 2Calculations
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Decription
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Data1Data2
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EffectsData1
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Data2Data
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HPBonus2StatCapLevel1.5InitBonus0
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Wound 3HPMulti1APBase10WeightPenalty0
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DecriptionHPBase30APLevel2WepDmg1d4+[Stat]
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StatsBase10APBonus0LevelBase6
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StatsLevel4SlotsBase5LevelBonus0
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EffectsData1StatsBonus0SlotsLevel0.5
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Data2StatCapBase5SlotsBonus0
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