|Name (click to read comment)||Version number||URL||Development Platform||Target Platforms||License||Genres/types of games||Suggested Grade Levels||Installation||Tutorials||Group Work?||One Day Expectations||Outside Resources and Community Support||Skills Learned||Issues and Notes|
|Kodu||22.214.171.124||http://www.kodugamelab.com/||Windows||Windows, XBox||free for PC, paid for XBox||2D and 3D adventure, side scroller, racing, storytelling||6+||download from MS Download Center||links to printable text pdf, video downloads on About page||Single session lesson plan available||email, twitter, facebook, youtube, site forum, share completed projects||"creativity, problem solving, storytelling, as well as programming", uses a "visual" programming language, math module lesson plan available||Designed for ages 8 and up and classroom use, classroom kit with lesson plans available. Graphite.org review: https://www.graphite.org/game/kodu-game-lab|
Kodu and Gamestar Mechanic are more like game makers that come with lessons to teach kids how to make games... Not sure they should be on this list, as the others are more like actual commercial game makers.
|RPG Maker tools||RPG Maker VX Ace||http://www.rpgmakerweb.com/ http://www.rpgmakerweb.com/products/programs/ig-maker http://www.rpgmakerweb.com/products/programs/manga-maker-comipo||Windows||Windows||30 day free trial, paid unlimited||2D RPGs with sprites and character overlays similar to a visual novel||9+||available on Steam||no built-in tutorials, but readily available on their website; possibly living tutorials (latest version April 20, 2013 as of April 22)||standard JRPGs with character classes, advancement schemes, and monster events are almost drag-n-drop. Adding dialog, etc. is a little trickier, or at least doesn't seem to have it's own heading in the tutorials that I skimmed.|
|Adventure Game Studio||3.3.3||http://www.adventuregamestudio.co.uk/||Windows||Windows, Mac, Linux, iOS, Android||free, http://www.adventuregamestudio.co.uk/site/ags/legal/||point-n-click adventure games like old school Sierra or LucasArts games||9+||extensive series of tutorials available, including a youtube channel: http://www.youtube.com/view_play_list?p=21DB402CB4DAEAEF|
The whole series is about 400 minutes long.
There's also a 13-part text tutorial: http://www.adventuregamestudio.co.uk/site/ags/tutorial/ags/
|For fans of old-school point-n-click adventure games (King's Quest, Monkey Island, etc.). Kind of a pain to actually use, though, compared to newer apps such as Stencyl, GameMaker Studio, or Construct 2.|
|Quest||5.6.1||http://textadventures.co.uk/quest/desktop||Windows||browser||free, open source||text adventures||?||download from site||Wiki has text tutorial||forum, wiki, social networks, Education section in the forum for teachers||story structure development||post completed games to the site for players to play online or download|
|Construct 2||r206||https://www.scirra.com/construct2||Windows||HTML5||Free, Personal $130, Business $430||top-down, side-scrollers, platformers, flexible for almost anything||7+||through Steam, very easy.||Less than 1 hour to make first game using beginner's guide. Crashed for me 45 min in, so save often!||Doesn't appear to have ability to export individual objects (and their behaviors), so more than one person editing a project is iffy.||Easy to create scenes (layout) with actors and behaviors and link scenes to each other. Could get far if designer has a game design document already in hand.||vibrant community forums. sharing of projects, ideas, help, resources, etc.||conditional behaviors, object instancing, intance variables, layers||Steps in this are 60/second. Graphite.org review at https://www.graphite.org/game/construct-2|
|GameMaker Studio||http://www.yoyogames.com/studio||Windows||mobiles, desktops, and consoles||free version has fewer features, multi-tiered pay versions that add individual features as desired; Mac version $19.99||top-down, side-scrollers, platformers, flexible for almost anything||8+||through Steam||Very text heavy tutorials built into the app. Not as well written or comprehensive as Construct 2. Able to complete first tutorial in 40 min but still some confusion.||Built-in source control through the use of usernames/passwords checking in and out process.||huge support due to it being on Steam||objects, instances, scripting behavior and simple AI||Steps in this are 30/second. Graphite.org review at https://www.graphite.org/game/gamemaker-studio|