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Overall
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This competition shall take place in 2 phases, phase one will be a round Robin group phase, where 5 groups of each 4 participants will fight a single match against each other where the top 2 will advance to the championship pool
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The championship pool shall be played on a 10 by 10 field, where each competitor shall have 1 position to hide and a quota of daily snowballs to throw at locations on the grid. Each daily update shall reveal players knocked out and which grid locations have been thrown at unsuccessfully
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The entrance fee shall be 5 credits, and the pot shall be divided among the top 3 players, 50%, 30% and 20% of the pot for places 1,2 and 3
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During the championship pool stage of the contest, each player can receive a patron, the partron pays 10 credits to become a patron and join the patron's pool, the prizes shall be distributed the same as the participants with 50,30 and 20% to top 3, minus a 5% rake taken by the organization of this competition
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Shots can be fired by informing the referee of the desired location through lounge or mobmail. E.g. state the cell number and letter which you like to hit, A1, B2, etc. For the 1 vs 1 it is a1 until e5, for the championship pool it is between A1 and J10
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Patrons are able for small fees to try and give their player a competitive advantage, this is done by paying a fee to the organization who shall 'spin the wheel' with potential benefits, such as an extra snowball, or a peak before the daily update where balls have been thrown, minor perks, or no effect (the organization will use a random number generator and has a standard number allocation to which effect the spin the wheel shall have)
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Round Robin - Group Stages
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1 vs 1 fights in the round robin shall take place on 5 by 5 grids, where each player shall have TWO locations to hide in, this means a double hit is required to win the 1 vs 1 match
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Each victory will earn the victor 1 point, draws are not possible, in the event any player ties with another player for top 2 spots, the head to head result shall be the decider, if that does not break the tie between 3 players at the top 2 spots, it shall be on 'goal difference' e.g. how many hits made vs taken
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1 vs 1 matches shall be done on a rounds basis, e.g. players will throw their shots in turns, a time limit shall be given for the match, if the time limit is passed the player with the most hits until that point, if no hits were made a coinflip shall determine the outcome of the 1 vs 1 match
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You both play on the same 5 by 5 grid, a hit is a hit, so even if you hit your own spot or a shared spot it kills both players
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Championship pool
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During the championship pool each player who qualified from the round Robin shall receive 2 snow balls for free each day to throw. One other ball can be obtained if the player writes a RP in the street thread about the contest and is considered the best daily entry by the referees.
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Additional benefits can be obtained by the player through his patron, the patron can spin the wheel of fortune a maximum of 3 times per day with the odds listed in the championship pool tab about which outcome is possible. Players without a patron do not have this option
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The patron pot is separate from the player pot, the patron perks can be given to the player of their patronage
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The patron pot at the end of the contest will be reduced by 10% as a rake to the organizers of this contest
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Sudden Death
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In Sudden Death, the Matches move to a single 3x3 grid
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Each player will choose a single space to conceal themselves in
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Players will take it in turn to throw 1 Snowball
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The first to hit their opponent wins
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