Darkest Dungeon PF Combat Sheet
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ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASATAUAVAWAXAYAZBABBBEBF
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zDO NOT TOUCH
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--- PUT ATTACK HERE ---STATUS-- PUT DAMAGE HERE ---- Nonlethal ------ Player Vitals ----
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Player CharactersACTchFFFrtRefWillCMDHit?Vigor DamageCrnt VgrCrnd WndsStatusdmgdmgdmgdmgdmgdmgdmgwnd dmgNnlthl StatusNL dmgNL dmgNL dmgNOTES / EFFECTSVgrWndsACTchFFFortRefWillCMDStealthPrcptnCrrnt LevelCrrnt XPDescription
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Elsabet0830Good083015101510001000100012-421
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Kazrag01130Good0113016131310001000100013261
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Frederick0818Good0818128121000100010005-301
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Cardon01028Good0102818111710001000100015-5-31
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Derevi0820Good0820171614100010001000166111
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--- PUT ATTACK HERE ---STATUS-- PUT DAMAGE HERE ---- Nonlethal --
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Enemy CharactersACTchFFFrtRefWillCMDHit?Vigor DamageStatusdmgdmgdmgdmgdmgdmgdmgwnd dmgNnlthl StatusNL dmgNL dmgNL dmgNOTES / EFFECTS
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Skeleton 115Staggered31204201612141000100010001410http://www.d20pfsrd.com/bestiary/npc-s/npc-10/undead-creator-human-necromancer-11/http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/giants/giant-true/giant-fire
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Skeleton 20Good04201612141000100010001410Gnoll Chosenhttp://www.d20pfsrd.com/bestiary/monster-listings/humanoids/spriggan
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Skeleton 30Good04201812161000100010001410GNOLL RAVAGERhttp://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-fire/large-fire-elemental
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Skeleton 43Good304201412121000100010001410GNOLL RAVAGER
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Skeleton 50Good04201612141000100010001410GNOLL RAVAGER
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Cultist1Good101 bleed/turn10281412121000100010001810GNOLL RAVAGER
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4201612141000100010001410GNOLL RAVAGER
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4201612141000100010001410GNOLL RAVAGER
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100010001000GNOLL RAVAGER
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100010001000GNOLL RAVAGER
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100010001000GNOLL RAVAGER
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100010001000GNOLL RAVAGERhttp://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-1/cavalry-soldier-half-elf-warrior-9
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--- PUT ATTACK HERE ---STATUS-- PUT DAMAGE HERE ---- Nonlethal ------ Ally Vitals ----
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Allied CharactersACTchFFFrtRefWillCMDHit?DamageCrrnt HPStatusdmgdmgdmgdmgdmgdmgdmgwnd dmgNnlthl StatusNL dmgNL dmgNL dmgNOTES / EFFECTSHPACTchFFFortRefWillCMD
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--- PUT ATTACK HERE ---STATUS-- PUT DAMAGE HERE ---- Nonlethal ------ Summoned Vitals ----
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Summoned CreaturesACTchFFFrtRefWillCMDHit?DamageCrrnt HPStatusdmgdmgdmgdmgdmgdmgdmgwnd dmgNnlthl StatusNL dmgNL dmgNL dmgNOTES / EFFECTSHPACTchFFFortRefWillCMD
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o
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1. Type in your attack in the appropriate column (i.e. attacking enemy with 22 vs AC, you type "22" into that enemy's "AC" cell. Thanks to Meltheim for creating the original template for this awesome sheet! Thanks to Felhammer and Mathemagics for improving on the concept!
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2. The "Hit?" cell will tell you if the hit is a success or not (HIT or MISS)
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3. If you do damage, update the "Total Damage" in that enemy's row. The "DMG" will update with the total and indicate when the creature is dead5
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4. Note any status effects, such as blinded, stunned, immobilized, etc.
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5. Use the "Effects" column to indicate things like "allies have +2 damage against" or "-2 Reflex until end of Enemy's next turn" etc.
Aella [roll]1d20[/roll]
Charlie [roll]1d20[/roll]
Daedalia [roll]1d20[/roll]
Evelyn [roll]1d20[/roll]
Vaughn [roll]1d20[/roll]
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