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ABCDEFGHIJKL
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NeedPriorityChampionProgress
Render Version
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Shot Modeling
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B14Jampa shoulder4ErikDONE
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D13Jampa armpit4ErikDONE
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D19Jampa armpit4ErikDONE
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E10Jampa armpit4ErikDONE
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F13Jampa shoulder4ErikDONE
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F24May need shot modeling? Apparently joint rotations are all over the place. Need to see with cloth.4Erikwaiting
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F28Ten's eyebrows need shot modeling.4ErikDONE
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Animation
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A0Biiiiirds3Shrayder
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F26Ten has some jumpy animation that causes cloth to break (look at frames 138-143 and frames 178-183)1ThadDONE? TREVOR?
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Cloth
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A4Curtain still feels floaty- Need new curtain sim so that it opens to the right spot and is resting more vertically not diagonal.2MikeDONE
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A6Resim Jampa, there were only slight changes2TrevorDONE
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A6Resim Medalllion4NickDONE
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A09Lengthened this shot so robe sim will need to be extended too1Trevor/NickDONE
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B03Ten's cloth needs to be resimmed 3BrennanDONE
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B13twerking ten frame 60 3BrennanDONE
This shot needs to be reviewed. Sim is accurate for latest animation (1/18/17)
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B14Dental Floss Medallion3NickDONE
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B14Jampa animation changed at some point. Robe sim doesn't work.1TrevorDONE
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B15Jampa medallion is weird3NickDONE
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B15_5Ten goes through the robe in most frames (near armpit) and the lower left part of his robe sticks to his sleeve3BrennanDONE
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B20Fixed Jampa arm problem so medallion can be simmed now...his robe might need to be resimmed too...I don't know1TrevorDONE
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B20Medallion Sim1BrennanDONESweet Moses
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C1.5We need the medallion in this shot3NickDONE
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C3Resim Ten2BrennanDONE
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C3Resim Medallion2NickDONE
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C4Resim Ten2TrevorDONE
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C5Resim Ten2TrevorDONE
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C6Resim Ten2BrennanDONE
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C8Resim Ten3TrevorDONE
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D9Resim Ten3TrevorDONE
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D13Resim Jampa1TrevorDONE
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D13Need medallion3NickDONE
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D17Ten be naked1BrennanDONE
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D18 Resim Ten3TrevorDONE
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D19Cloth showing through Jampa's arm3TrevorDONE
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D21Medallion Sim1NickDONE
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E1Sim has been done but will need to be redone because animation was changed1TrevorDONE
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E3Ten Robe breaks on last frame4TrevorDONE
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E4Ten be naked1BrennanDONE
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E11We need new cloth. (Including sash)1TrevorDONE
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F14Last few frames of Ten's Robe. 1TrevorDONE
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F17Jampa's sim is from October and has the old robe. Need resim1TrevorDONE
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F22Resim Ten3TrevorDONE
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F26ten be naked1BrennanDONEPlease Review
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F26Medallion Sim2NickDONE
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F26Jampa animation changed at some point. Robe sim doesn't work.1TrevorDONE
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F28 Resim Ten. His cloth explodes towards the end3BrennanDONE
Please Review (Stomach twitches in Animation alembic)
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F29Ten and Jampa1TrevorDONE !!!!!!!
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Texture / Mat Painting
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A3.5Texture Palenquin Walls - Matte Painting1EmmaDONE
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A6Texture far right side of Palenquin - Matte Painting3MikiWIPNathan will look at it
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A8Change inside of statue in door to a different color5Nathan
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D11Dial texture looks bad 5CharlesDONEready to render w/ much less bump
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D11_1Matt painting around edge of dial (and maybe texturing fix in center) (Chris and Color?)2Chris
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D11_15Slow down Sun and Moon, make less cartoony (I'm Going to add a little more time in the transition, lengthening the shot)1NathanDONE
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E4Plus background 2EmmaDONE
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E5Plus background 2Emma
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E10Chris's Textures are broken (can be fixed with blur and such if needed)5KaleeDONE
added blur, darkness at the beginning, and some vignette at the beginning.
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F23Grass be nastay4CharlesDoneready to render
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B16, D11.2, D16
Rooster!!!!1NathanDONE / Rendering
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Lighting/Comp
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A1Mountains shouldn't move1LukeDONE
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A3.5Something outside the window (moutains probably)1LukeDONE
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A7Mountains shouldn't move1LukeDONE
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A8 Shadows are too dark3Nathan
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A9 Shot was lengthened to 220 frames. Will need to render out last part of this shot once cloth is done1MichelleWIP
in approved shots folder. minor fix sunlight is still on ten when the doors close
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B11The rocks are suuuuper white - add orange / pink to make them fit into the sunset vibe. There's a big white chunk under the window on the left side. Inside of hallway is too dark1AlanDONE
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B12Comp: Ten needs to be a little more orange2KaleeDONE
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B13Recomp in Ten when twerking is fixed2CharlesDONE
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B14Recomp with new Jampa animation, Jampa needs a rerender (has been shotmodeled).2CharlesDONE?JAMPA IS BLURRY AF
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B15Recomp with moving dial center tiny piece2CharlesWIPwaiting for render
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B15.5Recomp with new ten cloth fixes2CharlesDONE
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B16Need to relight this shot because camera is very different3
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B17Relight this - when you do, try to get the shadow going up the stairs to match the timing of Ten stepping back. RIght now it is too quick. Ten doesn't start moving back until the shadow is already past him. Transition still isn't quite working. Also shadow feels weird... Too Green(maybe fix green in comp)2.5AlanDONErendering
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C4Ten's robes are blown out (and major lighting fix in comp, Kalee and Chris)4KaleeDONEdone renderingversion 4
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C4DONT CROP IN THE EDIT. it is half res, all the beautiful contrast is gone, and all Kalee's lighting and the camera work is destroyed. Thanks :D1
Pete or Dylan or Connor or Nathan
DONE
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C5Kill Ten's Shadow and fix candle light blowing out on door, also candle is not in his hand in Houdini2MikiDONEPublished to Taijuke, already in folder
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C8Candle is not in Ten's hand. Make sure Ten is actually holding it. It's correct in Maya.4MikiDONERe-exported alembic, published it to Taijini
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D2Too much pure black 4KaleeDONE
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D8The medallion is catching a green light and looks flourescent green3LukeDONE
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D9Ten's robe blows out, needs to be darkened for night too (probably can't fix enough in comp)2LukeDONE
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D11recomp in the new dial render when done 4
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D11_2Chris and Color2Chris
I've updated the shot with the new rooster, and tried to help the color and such
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D11_3Chris and Color (Feels Really Bright - smooth)5Chris
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D12Fix Sky (color?) and make building have more atmosphere in front of it)2KaleeWIP
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D13Transition is too fast (Starts too early) and doesn't match other shots. Use B15.5 for reference. 1ChrisWIP
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The transition needs to happen AFTER Jampa gets to the dial, not before1
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D14.5 - D16Sky feels weird (moves too little) crossfade transition (or try subttle god rays or dust) (moon too center with chicken)3MikiDONE
D14.5 and D16 uploaded to Approved Shots folder
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D21A shadow moves across the wall on the left side- unintentional? (yes this is D13)HollyDone
Comp has been uploaded to approved shots folder. Ben said that the cloth floats at the end of the shot, but should be a minor fix.
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D21Jampa missing Sub Surface (Is the door sticking out from wall? If not we'll need to matt paint that blue rectangle)1HollyDone
Comp has been uploaded to approved shots folder. Ben said that the cloth floats at the end of the shot, but should be a minor fix.
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E3.5Particles off the sides3SamuelDonePlussed all dragon FX
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E4Lighting on FX needs work2AlanDONE
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