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nametriggerserverclientcommentlink
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albedo edamagei fucking hate this
https://youtu.be/FpCKqikOCQA
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fischl a4electro reaction
https://youtu.be/is7BsrPfUCM
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ec damage icdreaction damage
https://youtu.be/LjBSOXtd3RU
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fs stackingreactions
https://youtu.be/T8_sCUahJRM
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sucrose a1swirl reaction
https://youtu.be/ADkMT-1a9qw
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vv primary shredswirl reaction
https://youtu.be/uKWKTOMptPU
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ec tick rate1s timergauge decay is client-side
https://youtu.be/LjBSOXtd3RU
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sucrose absorptionaura checkneed to check this more in-depth
https://youtu.be/sXLVwZmM4wc
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raiden edamage
https://youtu.be/NnGGfToVRl8
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ec gauge reduction
ec damage, hydro+electro
implied by above
https://youtu.be/LjBSOXtd3RU
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sucrose a4EQ hit
https://youtu.be/rN1zelj3zBw
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unforged stackshitall hit at the same time, regardless of client
https://youtu.be/D2KBEtawfjM
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modhit
https://youtu.be/JcrT5ZrA8O8
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mistna elem dmg
https://youtu.be/hg2OZp32mbY
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pinesna/ca hit
https://youtu.be/XQSgLpAuBTs
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elegyskill/burst hit
https://youtu.be/fmdNtakdVpY
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vv aoe shredswirl hita bit unintuitive that they have different conditions
https://youtu.be/uKWKTOMptPU
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abyss timertimeit just freezes lmao
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diona e shielde hitmf
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shield damagedamageshield hp is calculated on the client
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aquilaplayer damagedamage is registered on the player's side
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