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Grade: 5
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Lesson Title:Virtual Field Trip
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Overview/Big Ideas:During this unit, students will take you on a virtual field trip. It can be to a museum, a historical site, a modern destination, a book, a planet or really anywhere. Along the way, they will use CS concepts like events to switch scenes and sprites and sensing (conditions) to add interactivity.
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VA CS SOLs:StandardIntegration SOLs:SOLStrand
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5.1Sequencing, loops, events, variables, operations and conditions
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5.2Programming
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5.3Debugging
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5.4Iterative design
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5.5Decomposition
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CS ConceptsSOL Links:
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Computer ScienceMathematics
History & Social Science
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EnglishScienceVisual ArtsMusic
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CS Teaching Strategies
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Equitable Strategies
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What Students Will Do:Design a virtual field trip through a storyboard. Debug and problem solve. Provide feedback to each other and reflect
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What Students Will Accomplish/Learn:Learn to rely on peers for debugging support. Learn how to make an engaging and interactive field trip. Demonstrate their learning in another subject area by creating tech.
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Lesson at a Glance:
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Part:Duration:Summary:Materials:Notes:
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145-60 minMake a plan
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245-60 minPeople, Places, and ThingsScratchSet up your sprites and backdrops
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345-60 minField Trip EventsScratch
Use events to switch scenes & sprites
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445-60 minMaking the Field Trip InteractiveScratch
Use sensing to add interactivity
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545-60 minFeedbackScratch
Test, debug and wrap-up
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645-60 minPresent and Reflect

Scratch
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Lesson: Part 1
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Objectives:Materials:Vocabulary:
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Introduction:
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Demonstrate:
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Activity:
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Next Steps:
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Wrap-up Discussion:
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Resources/Links:
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