desert guild chart
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The AssociationTheir MarkTheir WeaponsTheir EnemiesTheir AlliesTheir Taboos
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1. Ministry of OlivesThree shafts of wheatBatonsSalt ChildrenCorridoreansNever cook for yourself.
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2. UnisonConcentric CirclesCrystal-tipped polearmsRed FoolFeniphexNever listen.
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3. ReindancersHorseshoeSteel HammersTallowistsBeastly ClansChildren may never ride or be carried by a rider.
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4. Day GhostsHalf Moon WaxingSerrated KnifeTygersCave PaladinsIf you are ever out completely you're dead already.
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5. PosterroristsMask/Face Worn BackwardsFireAgingBurning EyeNever mention something that happened without asking first permission.
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6. Roberdamme'sInsectWhatever they can get their hands onMinistry of OlivesUntouchableTurning down work is a sin.
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7. Knotted ShroudSun Behind DuneShort swordsDay GhostsCloister ForsakenTravel only by day.
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8. UntouchableShadowGrapplesBrethren AnointingWastecallers
Aside from the obvious, they may not use idioms of touch, e.g. "get my hands on him"
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9. Burning EyeHands In Front Of FaceLiesPosterroristsOtherhoodAn unreported dream is cause for death
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10. TygersXLongbowsSandmothersFingerwalkersLeave no stone unturned for a new discovery, but leave no trace
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11. AgingSundialStavesGoldenfootCalfishatnee
Waking the Patient for a threat posed to less than 80% of them is unforgivable. Waking them at all is still punishable by death.
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12. CommissionOx skull and crossbonesLariatsKnotted ShroudGoldenfootNever negotiate with someone who hasn't already paid you.
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13. OtherhoodMushroomBloodWastecallersMinistry of Olives
Discrimination by age, gender, sex, race, ability, etc. is forbidden. Only discriminate against Lawful.
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14. CalfishatneeFrost EtchIcicle SpearsGlassblowersPosterroristsNo intruder, once killed, may lie within the sacred city.
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15. TheleonFace DividedAppropriate to regionCalfishatneeBrethren AnointingNever marry or kill Theleon
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16. NorocoynFamily SealGolden clubsCommissionRobberdamme'sNever fight, argue, or side against family.
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17. Beastly ClansIndividual clans pattern sign after animal tracks.
Axes and knives carved from bones and teeth
Watchers WindingCrabsellers
Never violate the sanctity of the warren. Never aid or shelter the Watchers Winding.
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18. EdurakGlass JarGreatmace StavesGlorious SabresGlassblowersEdurak dares all.
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19. Cloister Forsaken
The word "nothing" in a common or trade tongue
LongaxeCrabsellers
Season of Whirlwinds
Never mention the life you had, or where your fathers came from.
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20. RopemakerNooseGarrottes of their own skinFleshtillersPlume of JekjekCover your own tracks or endanger everyone.
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21. Cave Paladins
Red handprints, usually several on top of each other
Sharp Sticks, RocksBeastly ClansSalt ChildrenFire not go out.
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22. GoldenfootGolden CoinCrossbows, Blowdarts, ScimitarsFingerwalkersRed FoolDo not forgive a debt.
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23. Watchers WindingReptile EyePoisons, Butterfly SwordsArbikineSalt ChildrenNever pass up a meal, any kind of meal.
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24. GlassblowersHourglassGlass Knives like in Snow CrashEdurakAgingNever waste time on pleasantries or custom, be VERY direct.
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25. Brethren Anointing
KnotBare Hands and TorchesNorocoynTallowists
Nevery serve any party whose number hurt one of the boys. No man which hurt a brother may be permitted sunlught.
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26. RingmastersThree RingsWhips and Magic RingsBurning EyeCrabsellersFreedom must be earned, never given.
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27. Season of Whirlwinds
Two Rivers CrossingStaves, spearsOtherhoodKnotted ShroudKill only for freedom, and never for your own gain. No meat eating either.
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28. WastecallersEarDaggers, razored cymbalsCave PaladinsUnisonDon't talk to strangers.
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29. Salt ChildrenSheet of salt covering a surfaceSpiky mineral protrusionsTheleonRingmastersThe living may not enter the mines.
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30. Red FoolRed CapBloodhammersCloister ForsakenFleshtillersYou may not shed blood in the desert.
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31. CrabsellersFishNets and great hooksReindancersArbikine
Losing a charge means all your fellows may take one of your creatures for the beasts' own protection.
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32. CorridoreansRound Gray StoneHammersFeniphexNorocoynDon't tell your wives.
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33. TallowistsTrident CandelabraBurning oilRopemakersEdurak
Kings never make candles (broadly interpreted to mean never use corpses of any royal blood or station)
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34. Plume of JekjekBrazierEarsplitting Whistles
Season of Whirlwinds
Glorious SabresNo eating of sugared substances.
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35. ArbikineToadLances, BolasPlume of JekjekCloister ForsakenThe treasures of the toad temple must not be sold or bartered
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36. FeniphexWhite FeatherBows, slings, pickaxesUnisonWatchers WindingTrust no one who is without scar.
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37. FleshtillersBlack SpearPainforged Steel weaponsUntouchableRopemakers
Mercy is a precious commodity afforded only to those whose benefit you have long reaped.
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38. Glorious SabresWheel of SwordsGlorious SabresRobberdamme'sTygersSuicide.
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39. SandmothersSkull Without JawTheir own clawsCorridoreansTheleonNever hurt a child.
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40. FingerwalkersFive Lines in BlueBoomerangsRingmastersSandmothersNever kill a finger.
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