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Creatures of Aether Terminology Guide — Compiled and polished by Ridlay and LunaRay. Comes from the community and not me, so thanks to them.
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If you have any suggestions or critiques, feel free to message Ridlay (Ridlay#1532) or LunaRay (LunaRay#3147)
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Abbreviations:
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PU — Power-Up
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HF — Homefield
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UH — Upperhand
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DF — Defender
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AL — Ally
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AV — Avatar
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P/Ps — Push
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Sw — Swoop
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Po — Poison
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MA — Metal Armor
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R — Raze
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S — Shifter
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WH — War Horn
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WD — War Drums
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K — Knight
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Board:
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Points of Contact - The number of sides a card has exposed.
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Holes - Open spaces that have no points of contact.
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Bunkers - Open spaces that have one point of contact.
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Card Formatting:
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[First letter of element]/Cost+Ability - Stats* (If known)
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For example, Tsuclami, the 4-cost Water Ally would be:
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W/4cAL - 2/3/2/6
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And if you cannot recall the stats, it would simply be:
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W/4cAL
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*Card Stats are ordered beginning with the top value, and then going clockwise (Up/Right/Down/Left).
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Card Types:
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Fodders — 1 cost cards that have weak numbers on all sides.
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Example: Wooluff, which is 0/0/2/2
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Stingers — 3 cost cards that are really strong in one direction, but weak in all other directions.
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Example: Flarekat, which is 1/2/1/8
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Hornets — 4 cost cards that are like Stingers, but have slightly higher numbers overall.
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Example: Frostbite, which is 2/3/8/4
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Bashers — 4 cost cards that are strong in two directions, but weaker in the other directions.
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Example: Scorchel, which is 2/2/8/5
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Bruisers — 5 cost cards that are like Stingers, but have much higher numbers overall.
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Example: Gorillanado, which is 3/4/10/5
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Clovers — Has solid numbers in all but one direction.
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Example: Zebrock, which is 0/6/5/6
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Corners — Cards that have two good perpendicular numbers, and two weaker numbers on the other perpendicular.
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Example: Ruffpuff, which is 6/6/0/0
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Tunnels — Cards that have two horizontal/vertical numbers, and two other weaker numbers.
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Example: Swiftwing, which is 1/7/1/7
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The Dads — 4 cost Epics that all have unique abilities, similar to legendaries.
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Example: Renburn, which has Raze
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Deck Types:
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Mono — Single-element deck.
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Multi — Multiple-element deck.
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Avatar/Duovatar — Deck solely focused on activating your Avatar(s).
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Serotonin — Triple Avatar deck.
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(S)etatonin— A previously super meta deck, being Etalus + Triple Avatar.
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Focus — Avatar deck with mono elements. In other words, has things like Ally, which only interacts with it’s own element.
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Moves:
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Locking — Covering a card so it can’t be captured by vanilla means. Certain abilities, however, can capture “locked” cards.
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Checkmating — Forcing your opponent into an un-winnable game towards the end of the match.
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