A | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | |
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1 | No. | Move's Name | Power | Type | Class | Accuracy | PP | Effect Proc. | Targets | Priority | Description | ||||||||||||||||||||||||||
2 | 616 | Alignment | – | Astra | Status | – | 10 | – | The User | – | The user aligns itself with the heavens, raising all of its stats. | ||||||||||||||||||||||||||
3 | 825 | Stargaze | – | Astra | Status | – | 5 | – | The User | – | One turn after this move is used, the target's HP is restored by the user's maximum HP. | ||||||||||||||||||||||||||
4 | 610 | Astral Dust | 35 | Astra | Special | 100 | 0* | 100 | Both Foes | – | The user throws a bundle of cosmic dust at the foe, lowering their accuracy. | ||||||||||||||||||||||||||
5 | 609 | Stellar Wind | 50 | Astra | Special | 100 | 0* | 20 | Both Foes | – | The user summons a galactic wind to strike foes. It may make them flinch. | ||||||||||||||||||||||||||
6 | 614 | Cosmic Laser | 75 | Astra | Special | 100 | 0* | 90 | One Foe | – | The user fires a powerful beam made of conflicting forces. It may paralyze, burn, or freeze the target. | ||||||||||||||||||||||||||
7 | 611 | Nova | 90 | Astra | Special | 100 | 0* | 75 | One Foe | – | The user radiates light that outshines even the sun. Has a good chance to cause flinching. | ||||||||||||||||||||||||||
8 | 615 | Atmos Blaze | 90 | Astra | Special | – | 0* | – | Both Foes | 3 | The user heats up the vicinity to make foes combust. It always strikes first and never misses. | ||||||||||||||||||||||||||
9 | 613 | Supernova | 120 | Astra | Special | 85 | 0* | 75 | All Except User | – | The user erupts in a stellar expose of cosmic force. It may leave all targets with a burn. | ||||||||||||||||||||||||||
10 | 141 | Cosmic Punch | 75 | Astra | Physical | 100 | 0* | – | One Foe | – | A cosmic punch is delivered to the foe. This move isn't influenced by the target's stat changes. | ||||||||||||||||||||||||||
11 | 612 | Meteor | 110 | Astra | Physical | 90 | 0* | 0 | Both Foes | 0 | The user rains down a huge meteor to smite the opposing team. Critical hits land more easily. | ||||||||||||||||||||||||||
12 | 43 | Hone Claws | – | Beast | Status | – | 15 | – | The User | – | The user sharpens its claws to boost its Attack stat and accuracy. | ||||||||||||||||||||||||||
13 | 373 | Howl | – | Beast | Status | – | 40 | – | The User | – | The user howls loudly to raise its spirit, boosting its Attack stat. | ||||||||||||||||||||||||||
14 | 388 | Odor Sleuth | – | Beast | Status | – | 40 | – | One Foe | – | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||||||||||||||||||||
15 | 397 | Roar | – | Beast | Status | 100 | 20 | – | One Foe | -6 | The target is scared off and replaced by another Puppet in its party. In the wild, the battle ends. | ||||||||||||||||||||||||||
16 | 419 | Tail Whip | – | Beast | Status | 100 | 30 | – | Both Foes | – | The user wags its tail cutely, making opposing Puppets less wary and lowering their Defense stat. | ||||||||||||||||||||||||||
17 | 644 | War Cry | – | Beast | Status | 100 | 30 | – | One Foe | – | Letting out a noble roar, the user intimidates the foe and lowers its Attack and Sp. Atk stats. | ||||||||||||||||||||||||||
18 | 740 | Squeak | 30 | Beast | Special | 100 | 30 | 30 | One Foe | – | The foe is startled by a sudden squeak. It may make them flinch. | ||||||||||||||||||||||||||
19 | 886 | Bellow | 30 | Beast | Special | 100 | 20 | 20 | One Foe | – | A short bellow makes the foe tremble. It may lower either of the foe's Defense stats. | ||||||||||||||||||||||||||
20 | 305 | Echoed Voice | 40 | Beast | Special | 100 | 15 | – | One Foe | – | The user attacks the foe with an echoing voice. If this move is used every turn, it does greater damage. | ||||||||||||||||||||||||||
21 | 30 | Snarl | 55 | Beast | Special | 95 | 15 | 100 | Both Foes | – | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | ||||||||||||||||||||||||||
22 | 982 | Primal Breath | 55 | Beast | Special | 100 | 25 | 60 | One Foe | – | The user exhales a repulsive gust of air. It may also raise their Sp. Atk stat. | ||||||||||||||||||||||||||
23 | 59 | Blare | 60 | Beast | Special | 100 | 20 | 25 | One Foe | – | The user lets out a surprisingly loud noise. Hearing it may leave the target with paralysis. | ||||||||||||||||||||||||||
24 | 951 | Shadow Maul | 70 | Beast | Special | 100 | 15 | – | One Foe | – | A terrifying shadow attacks the foe and knocks away their held item. | ||||||||||||||||||||||||||
25 | 566 | Binding Voice | 80 | Beast | Special | 100 | 15 | 20 | One Foe | – | The user attacks with a compelling roar. It may cause flinching. | ||||||||||||||||||||||||||
26 | 815 | Breath Blast | 85 | Beast | Special | 100 | 15 | 30 | One Foe | – | The user exhales a volatile gust at the foe. It may leave them paralyzed. | ||||||||||||||||||||||||||
27 | 593 | Rage Melody | 90 | Beast | Special | 100 | 15 | 20 | One Foe | – | The user attacks by singing with a violent, rebellious tone. It may also confuse the foe. | ||||||||||||||||||||||||||
28 | 947 | Primal Rave | 120 | Beast | Special | 85 | 10 | – | One Foe | – | The user emanates a feral aura that wrecks shop on the foe. | ||||||||||||||||||||||||||
29 | 750 | Nibble | 15 | Beast | Physical | 95 | 35 | 30 | One Foe | – | The target is startled by being bitten lightly by the user. It may make them flinch. | ||||||||||||||||||||||||||
30 | 320 | Fury Swipes | 25 | Beast | Physical | 95 | 20 | – | One Foe | – | The foe is raked by sharp claws 2 to 5 times successively. Critical hits land more easily. | ||||||||||||||||||||||||||
31 | 748 | Pounce | 30 | Beast | Physical | 100 | 30 | 30 | One Foe | – | The target is startled by being suddenly jumped by the user. It may make them flinch. | ||||||||||||||||||||||||||
32 | 315 | Tail Slap | 35 | Beast | Physical | 90 | 15 | – | One Foe | – | The user attacks by striking the target with its hard tail. It hits the Puppet two to five times in a row. | ||||||||||||||||||||||||||
33 | 303 | Tackle | 40 | Beast | Physical | 100 | 35 | – | One Foe | – | A physical attack in which the user charges and slams into the target with its whole body. | ||||||||||||||||||||||||||
34 | 837 | Vorpal Slash | 50 | Beast | Physical | 90 | 10 | – | One Foe | – | Using instinct, the user takes a well-aimed swipe at a foe. This attack always results in a critical hit. | ||||||||||||||||||||||||||
35 | 992 | Rave | 50 | Beast | Physical | 90 | 10 | 70 | One Foe | – | The user goes wild and attacks the foe. This may raise the user's Attack. | ||||||||||||||||||||||||||
36 | 28 | Bite | 60 | Beast | Physical | 100 | 25 | 30 | One Foe | – | The target is bitten with viciously sharp fangs. It may make the target flinch. | ||||||||||||||||||||||||||
37 | 295 | Stomp | 60 | Beast | Physical | 100 | 20 | 30 | One Foe | – | The target is stomped upon with a big foot of flat object. It may also paralyze the target. | ||||||||||||||||||||||||||
38 | 285 | Crush Claw | 75 | Beast | Physical | 95 | 10 | 50 | One Foe | – | The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | ||||||||||||||||||||||||||
39 | 24 | Crunch | 80 | Beast | Physical | 100 | 15 | 20 | One Foe | – | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | ||||||||||||||||||||||||||
40 | 122 | Spinning Tail | 80 | Beast | Physical | 100 | 20 | 40 | One Foe | – | The user spins at a high speed to slam the foe with its tail. It may raise the user's Speed. | ||||||||||||||||||||||||||
41 | 274 | Take Down | 90 | Beast | Physical | 90 | 20 | – | One Foe | – | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||||||||||||||||||||||
42 | 293 | Slash | 90 | Beast | Physical | 100 | 15 | – | One Foe | – | The target is attacked with a slash of claws or blades. Critical hits land more easily. | ||||||||||||||||||||||||||
43 | 885 | Backlash | 95 | Beast | Physical | 100 | 15 | – | One Foe | – | The user turns the foe's power against it. It does more damage the higher the target's Attack stat. | ||||||||||||||||||||||||||
44 | 279 | Killing Bite | 100 | Beast | Physical | 85 | 15 | 20 | One Foe | – | The user bites hard on the target with its sharp fangs. It may also make the target flinch. | ||||||||||||||||||||||||||
45 | 888 | Raid | 100 | Beast | Physical | 80 | 5 | 100 | One Foe | – | A risky charge that will shatter defenses if it hits. The user takes serious damage. | ||||||||||||||||||||||||||
46 | 265 | Double-Edge | 120 | Beast | Physical | 100 | 15 | – | One Foe | – | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||||||||||||||||||||
47 | 340 | Hatred Fang | Varies | Beast | Physical | 90 | 10 | – | One Foe | – | The user chomps hard on the target with its sharp fangs. It cuts the target's HP to half. | ||||||||||||||||||||||||||
48 | 567 | Heat Claw | Varies | Beast | Physical | 100 | 20 | – | One Foe | – | The user tenses up its claw muscles and attacks. It does more damage to foes with high Cost. | ||||||||||||||||||||||||||
49 | 40 | Embargo | – | Dark | Status | 100 | 15 | – | One Foe | – | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | ||||||||||||||||||||||||||
50 | 41 | Fake Tears | – | Dark | Status | 100 | 20 | – | One Foe | – | The user feigns crying to fluster the target, harshly lowering its Sp. Atk stat. | ||||||||||||||||||||||||||
51 | 42 | Flatter | – | Dark | Status | 100 | 15 | – | One Foe | – | Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. | ||||||||||||||||||||||||||
52 | 45 | Nasty Plot | – | Dark | Status | – | 20 | – | The User | – | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | ||||||||||||||||||||||||||
53 | 47 | Snatch | – | Dark | Status | – | 10 | – | The User | 4 | The user steals the effects of any healing or stat-changing move the foe attempts to use. | ||||||||||||||||||||||||||
54 | 48 | Switcheroo | – | Dark | Status | 100 | 10 | – | One Foe | 3 | The user trades held items with the target faster than the eye can follow. | ||||||||||||||||||||||||||
55 | 49 | Taunt | – | Dark | Status | 100 | 20 | – | One Foe | – | The target is taunted into a rage that allows it to use only attack moves for five turns. | ||||||||||||||||||||||||||
56 | 50 | Torment | – | Dark | Status | 100 | 15 | – | One Foe | – | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||||||||||||||||||||||
57 | 367 | Coerce | – | Dark | Status | 100 | 15 | – | One Foe | – | The user intimidates the target, cutting the PP of the last move they used. | ||||||||||||||||||||||||||
58 | 376 | Lovely Kiss | – | Dark | Status | 75 | 10 | – | One Foe | – | A kiss with a scary face. If it lands, the target falls asleep experiencing a nightmare. | ||||||||||||||||||||||||||
59 | 385 | Moonlight | – | Dark | Status | – | 5 | – | The User | – | The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||||||||||||||||||||
60 | 399 | Scary Face | – | Dark | Status | 100 | 10 | – | One Foe | – | The user frightens the target with a scary face to harshly reduce its Speed stat. | ||||||||||||||||||||||||||
61 | 414 | Swagger | – | Dark | Status | 90 | 15 | – | One Foe | – | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | ||||||||||||||||||||||||||
62 | 627 | Confide | – | Dark | Status | 100 | 20 | – | One Foe | – | The user tells the foe a secret, and the foe loses its ability to concentrate. This lowers their Sp. Atk. | ||||||||||||||||||||||||||
63 | 650 | Blight | – | Dark | Status | 90 | 15 | – | One Foe | – | The target is stricken by a powerful curse, causing a random status ailment. | ||||||||||||||||||||||||||
64 | 820 | Hiss | – | Dark | Status | 95 | 20 | – | Random | – | The user hisses loudly to cow the foe, lowering their Attack and Special Attack stats. | ||||||||||||||||||||||||||
65 | 841 | Madness | – | Dark | Status | – | 15 | – | The User | – | The user psychs itself up for battle, drastically raising Attack, but also confusing the user. | ||||||||||||||||||||||||||
66 | 844 | Sneer | – | Dark | Status | 85 | 10 | – | One Foe | – | The user sneers to sharply weaken a foe's Defense and Sp. Def stats. | ||||||||||||||||||||||||||
67 | 864 | Power Thief | – | Dark | Status | 90 | 10 | – | One Foe | – | Drains the foe's strength by sharply lowering their Attack and adding it to the user's. | ||||||||||||||||||||||||||
68 | 865 | Hypochondria | – | Dark | Status | 85 | 20 | – | One Foe | – | The user shares its suffering with the foe by convincing them that they have the same condition. | ||||||||||||||||||||||||||
69 | 867 | Stealth | – | Dark | Status | 100 | 15 | – | One Foe | – | The user hides to raise its evasiveness. It may also leave the foe confused. | ||||||||||||||||||||||||||
70 | 869 | Self-Inflict | – | Dark | Status | – | 5 | – | The User | – | The user deliberately subjects themselves to suffering, causing Poison, Paralysis, or a Burn to the user. | ||||||||||||||||||||||||||
71 | 937 | Dark Hand | – | Dark | Status | – | 30 | – | The User | – | A giant hand emerges from the shadows to hold the target in place. This sharply raises the user's accuracy. | ||||||||||||||||||||||||||
72 | 821 | Cackle | 40 | Dark | Special | 100 | 10 | 100 | Random | 3 | A malicious laugh that causes flinching. It only works the 1st turn the user is in battle. | ||||||||||||||||||||||||||
73 | 996 | Dark Roar | 40 | Dark | Special | 100 | 30 | – | Both Foes | 1 | The user lets loose a malicious roar. It is sure to strike first. | ||||||||||||||||||||||||||
74 | 10 | Rebellion | 50 | Dark | Special | 100 | 20 | 100 | Both Foes | – | While resisting, the user attacks the opposition. The struggle lowers both targets' Sp. Atk. | ||||||||||||||||||||||||||
75 | 607 | Blackout | 50 | Dark | Special | 100 | 20 | 30 | One Foe | – | The user envelops the area around the foe in darkness. It may lower the foe's accuracy. | ||||||||||||||||||||||||||
76 | 994 | Snipe | 50 | Dark | Special | 90 | 10 | – | One Foe | – | The user nails the target from a distance. This attack always results in a critical hit. | ||||||||||||||||||||||||||
77 | 776 | Eye Beam | 55 | Dark | Special | 100 | 20 | 20 | One Foe | – | The foe is hit by an optical laser fired from an optical source. It may reduce the foe's Sp. Def stat. | ||||||||||||||||||||||||||
78 | 881 | Black Web | 55 | Dark | Special | 90 | 15 | – | One Foe | – | The foe is beset by a black net. It lowers their Speed, but it may also cause flinching. | ||||||||||||||||||||||||||
79 | 547 | Black Ripple | 60 | Dark | Special | 100 | 25 | 30 | One Foe | – | The user attacks by lobbing dark energy at its target. It may leave the target with paralysis. | ||||||||||||||||||||||||||
80 | 767 | Irate Trance | 60 | Dark | Special | 95 | 10 | – | One Foe | -4 | An attack that inflicts more damage if the user has been hurt by the foe in the same turn. | ||||||||||||||||||||||||||
81 | 603 | Black Wind | 70 | Dark | Special | 100 | 10 | 100 | Both Foes | – | The user summons a wind imbued with darkness. It resets all of the foes' status changes. | ||||||||||||||||||||||||||
82 | 449 | Dream Eater | 75 | Dark | Special | 100 | 10 | – | One Foe | – | The user eats the thoughts of a foe. It absorbs half the damage caused to heal the user's HP. | ||||||||||||||||||||||||||
83 | 25 | Dark Pulse | 80 | Dark | Special | 100 | 15 | 20 | One Foe | – | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||||||||||||||||||||
84 | 39 | Dark Void | 80 | Dark | Special | 90 | 10 | 30 | Both Foes | – | Targets are dragged into a seemingly different dimension. The trip may put them to sleep. | ||||||||||||||||||||||||||
85 | 23 | Night Daze | 85 | Dark | Special | 95 | 10 | 40 | One Foe | – | The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy. | ||||||||||||||||||||||||||
86 | 51 | Scarlet Cross | 100 | Dark | Special | 90 | 10 | – | One Foe | – | Attacks foes with a Radiant, Scarlet aura. The aura produced ignores any kind of Defense. | ||||||||||||||||||||||||||
87 | 318 | Dark Resolve | 120 | Dark | Special | 100 | 5 | 100 | One Foe | – | Borrowing the power of darkness, the user overwhelms the foe with malice. This attack will poison the user. | ||||||||||||||||||||||||||
88 | 334 | Wicked Light | 120 | Dark | Special | 80 | 5 | 10 | One Foe | – | The foe is struck by a powerful, destructive ray of light. It may lower the target's Special Defense. | ||||||||||||||||||||||||||
89 | 818 | Shadow Ray | 120 | Dark | Special | 100 | 5 | – | One Foe | – | A two-turn attack. The user gathers darkness, then shoots a bundled beam on the second turn. | ||||||||||||||||||||||||||
90 | 263 | Hyper Beam | 150 | Dark | Special | 90 | 5 | – | One Foe | – | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||||||||||||||||||||||
91 | 56 | Eclipse | Varies | Dark | Special | 90 | 10 | – | Both Foes | – | The user ensnares targets in darkness. This attack halves the HP of all targets. | ||||||||||||||||||||||||||
92 | 562 | Enmity | Varies | Dark | Special | 100 | 20 | – | One Foe | – | An attack that makes use of the user's hatred. It grows more powerful the less the user likes its Trainer. | ||||||||||||||||||||||||||
93 | 565 | Roulette | Varies | Dark | Special | 90 | 20 | – | One Foe | – | The user attacks with explosive dice. Critical hits land more easily, but it may restores target's HP instead. | ||||||||||||||||||||||||||
94 | 872 | Coin Toss | Varies | Dark | Special | 100 | 10 | – | One Foe | – | The user flips a coin to inflict damage. The power differs for heads and tails. | ||||||||||||||||||||||||||
95 | 882 | Pandemonium | Varies | Dark | Special | 90 | 5 | 100 | Random | – | An atmosphere of chaos descends upon the foe. Its power and effects vary with each use. | ||||||||||||||||||||||||||
96 | 883 | Malice Eater | Varies | Dark | Special | 100 | 10 | – | One Foe | – | The user feeds off of the foe's malice, restoring their HP by more than half of the damage inflicted. | ||||||||||||||||||||||||||
97 | 817 | Sneak Attack | 30 | Dark | Physical | 95 | 20 | – | One Foe | – | The user sneaks up on the foe and attacks for five turns, doubling in power for each consecutive hit. | ||||||||||||||||||||||||||
98 | 823 | Creep | 30 | Dark | Physical | 100 | 20 | 30 | Random | – | The user lands on the foe and crawls creepily. It may also make them flinch. | ||||||||||||||||||||||||||
99 | 13 | Leech Life | 40 | Dark | Physical | 100 | 20 | – | One Foe | – | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | ||||||||||||||||||||||||||
100 | 33 | Pursuit | 50 | Dark | Physical | 100 | 15 | – | One Foe | – | An attack that inflicts double damage if used on a target that is switching out of battle. |