| A | B | C | D | E | F | |
|---|---|---|---|---|---|---|
1 | RULE SET: We are using Savage Worlds Adventure Edition. Please read #character-creation rules regardless of your experience. | |||||
2 | Attributes: Use only number don't include the "d", formatting will handle. | |||||
3 | Derived Stats: Parry and Toughness are calculated automatically. | |||||
4 | Spent: Use spent column to track how many skill points you have spent; Core Skills are free | |||||
5 | Skills: Only add number, e.g. 4 instead of d4; formating will handle the "d"; Red skills are core skills; Blue skills are spellcasting skills | |||||
6 | Bennies (per session) | 3 | Player | Emmanuel Garcia | ||
7 | Non-Expiring Bennies | 1 | Character Name | Mari Williams | ||
8 | Power Points | Template | marksman Law dog | |||
9 | Experience | 6 | Physical Description | young lady like demeanor who thinks she's full of her self roughly 6ft (don't tell her it's the boots) and quite muscular for a lady | ||
10 | Conviction | |||||
11 | Attributes | Score | ||||
12 | Agility | d8 | ||||
13 | Smarts | d4 | Edges | Description | ||
14 | Spirit | d6 | rich edge | |||
15 | Strength | d8 | trade marked weapon | is the Bullard express | ||
16 | Vigor | d6 | territorial ranger edge | |||
17 | Derived Stats | |||||
18 | Pace (Base of 6) | 6 | ||||
19 | Running Die | d6 | ||||
20 | Parry | 5 | ||||
21 | Toughness | 5 | ||||
22 | Skills (12 pts rem) | Spent | Hindrances | Description | ||
23 | Academics (Sm) | d | overconfidence | thinks she cam take anything on | ||
24 | *Athletics (Ag) | d4 | driven (minor) | wants to protect her brothers from the secrets of the rangers | ||
25 | Battle (Sm) | d | habit minor | never stops yammering about her fire arms | ||
26 | *Common Kno (Sm) | d4 | ||||
27 | Driving (Ag) | d | ||||
28 | Faith (Sp) | d | Rank | Upgrade (Planned Advances) | Lifestyle Cost Paid | |
29 | Fighting (Ag) | d6 | 2 | Novice (0) | rich edge (free human) trade marked weapon (over confidenceM) territorial ranger (for both driven m and habit m) | $0.00 |
30 | Focus (Sp) | d | 1 | increase agility d8 | $0.00 | |
31 | Gambling (Sm) | d | 2 | $0.00 | ||
32 | Healing (Sm) | d | 3 | $0.00 | ||
33 | Intimidation (Sp) | d6 | 2 | Seasoned (4) | $0.00 | |
34 | Language (Sm) | d | 5 | $0.00 | ||
35 | *Notice (Sm) | d4 | 6 | $0.00 | ||
36 | Occult (Sm) | d4 | 1 | 7 | $0.00 | |
37 | Performance (Sp) | d | Veteran (8) | $0.00 | ||
38 | *Persuasion (Sp) | d4 | 9 | $0.00 | ||
39 | Repair (Sm) | d | 10 | $0.00 | ||
40 | Research (Sm) | d | 11 | $0.00 | ||
41 | Riding (Ag) | d6 | 2 | Heroic (12) | $0.00 | |
42 | Science (Sm) | d | 13 | $0.00 | ||
43 | Shooting (Ag) | d8 | 4 | 14 | $0.00 | |
44 | Spellcasting (Sm) | d | 15 | $0.00 | ||
45 | *Stealth (Ag) | d4 | Legendary (16) | $0.00 | ||
46 | Survival (Sm) | d4 | 1 | 17 | $0.00 | |
47 | Taunt (Sm) | d | 18 | $0.00 | ||
48 | Thievery (Ag) | d | 19 | $0.00 | ||
49 | Trade (Sm) | d | 20 | $0.00 | ||
50 | Weird Science (Sm) | d | 21 | $0.00 | ||