Reiko (Gnomanity) Deck Handler v4.3 Yewstance derived
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

View only
 
 
BCDEFGHIJZAAABAC
1
Hand (Size 5):Buried:Displayed:Discarded:Recharged:Draw:Random from Hand:
2
Curse of Poisoning
Blessing of the Quartermaster C
3
Defending Sansetsukon +1
Kohl of Uncanny Discernment
Day Star Half-Plate (traded)
Random from Discarded:
Unknown Cards Left:
4
Compass#Core
Blessing of the Quartermaster B
Blessing of the Quartermaster A
1
5
Mumia
Double Chicken Saber +1
Blessing of AbadarReloaded:Total Deck:
6
Kusarigama
Galvanic Chakram +1
Sacred Candle#Core10
7
Majordomo
Tussah Silk Coat (traded)
8
Sage
Staff of Minor Healing#Core
Push cards up to fill empty space.
9
Materialize
10
Akhentepi's Armor (traded)
11
12
13
Heal X cards. Enter X Below.
14
15
Recovery:Set Aside:2
16
Shinobi Shozoku
17
Boots of Elvenkind
18
Crown of Charisma
19
Healing Text:
20
21
Attempt to Recover all cards in Recovery using the following roll:
22
Other:
23
[b]Hero Points:[/b] 2
24
[b]Mat Reroll:[/b] used1d10+4+1d4
25
26
27
28
Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
29
Blessings are available for use. Sacred Candle # blessing. Materialize available for a hard barrier I can defeat (Seoni, please hold a Pharasma for this)[quote=Reiko] [b]Hand: [url=https://pacg.fandom.com/wiki/Defending_Sansetsukon_+1]Defending Sansetsukon +1[/url], [url=https://pacg.fandom.com/wiki/Compass#Core]Compass#Core[/url], [url=https://pacg.fandom.com/wiki/Mumia]Mumia[/url], [url=https://pacg.fandom.com/wiki/Kusarigama]Kusarigama[/url], [/b]
[b]Displayed:[/b] Curse of Poisoning,
[b]Deck:[/b] 10 [b]Discard:[/b] 6 [b]Buried:[/b] 0
[b]Hero Points:[/b] 2
[b]Mat Reroll:[/b] used
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. Sacred Candle # blessing. Materialize available for a hard barrier I can defeat (Seoni, please hold a Pharasma for this)
[b]Movement: [/b]
[b]Other: [/b]Hi I'm Reiko (I think)
[/quote]
[spoiler=Skills and Powers]SKILLS
[b]Strength d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Dexterity d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Intelligence d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Wisdom d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Charisma d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
Ranged: Dexterity +2
Acrobatics: Dexterity +3
Stealth: Dexterity +3



Favored Card: [b]Poison card or Weapon[/b]
[b]Hand Size: [/b]5 [ooc]☐ 6[/ooc][ooc]☐ 7[/ooc]
[b]Proficiencies:[/b]
[i]Weapons[/i]
[b]Powers:[/b]
If you are the only local character, you may reveal a Poison card or recharge a card to add 1d6 ([X] or your Charisma skill) and the Poison trait to your combat check ([X] or your Acrobatics or Stealth check).
When you encounter a card, you may evade it. ([ ] Then you may either examine the top card of your location or move.) ( Then you may shuffle your location.)
[ ] On your check that invokes the Finesse or Poison trait, gain the skill Melee: Dexterity +3.
[ ] When you defeat a closing henchman, you may examine your location before choosing whether to do so ( and add 4 to your check to do so).
 You may treat your powers and favored card type as if the word "Poison" were "Arcane." ( Gain the skill Arcane: Charisma +2 and you are proficient with Arcane.)
 When a Poison item requires you to banish or bury a card from your hand or deck, you may discard that card instead.
[/spoiler]
30
31
Hi I'm Reiko (I think)
32
[quote=Reiko] [b]Hand: [url=https://pacg.fandom.com/wiki/Defending_Sansetsukon_+1]Defending Sansetsukon +1[/url], [url=https://pacg.fandom.com/wiki/Compass#Core]Compass#Core[/url], [url=https://pacg.fandom.com/wiki/Mumia]Mumia[/url], [url=https://pacg.fandom.com/wiki/Kusarigama]Kusarigama[/url], [/b]
Character Name:Pronoun:Marked Scourges:
33
[b]Displayed:[/b] Curse of Poisoning,
ReikotheirDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
34
[b]Deck:[/b] 10 [b]Discard:[/b] 6 [b]Buried:[/b] 0
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
35
[b]Hero Points:[/b] 2
[b]Mat Reroll:[/b] used
5NoneENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
36
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. Sacred Candle # blessing. Materialize available for a hard barrier I can defeat (Seoni, please hold a Pharasma for this)
[b]Movement: [/b]
[b]Other: [/b]Hi I'm Reiko (I think)
Draw from Reload first?
Sort Hand on Push?
EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
37
[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
38
[spoiler=Skills and Powers]SKILLSPOISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
39
[b]Strength d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
40
[b]Dexterity d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
41
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
42
[b]Intelligence d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
43
[b]Wisdom d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
44
[b]Charisma d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
45
Ranged: Dexterity +2
46
Acrobatics: Dexterity +3
47
Stealth: Dexterity +3
48
49
50
51
Favored Card: [b]Poison card or Weapon[/b]
52
[b]Hand Size: [/b]5 [ooc]☐ 6[/ooc][ooc]☐ 7[/ooc]
53
[b]Proficiencies:[/b]
54
[i]Weapons[/i]
55
[b]Powers:[/b]
56
If you are the only local character, you may reveal a Poison card or recharge a card to add 1d6 ([X] or your Charisma skill) and the Poison trait to your combat check ([X] or your Acrobatics or Stealth check).
57
When you encounter a card, you may evade it. ([ ] Then you may either examine the top card of your location or move.) ( Then you may shuffle your location.)
58
[ ] On your check that invokes the Finesse or Poison trait, gain the skill Melee: Dexterity +3.
59
[ ] When you defeat a closing henchman, you may examine your location before choosing whether to do so ( and add 4 to your check to do so).
60
 You may treat your powers and favored card type as if the word "Poison" were "Arcane." ( Gain the skill Arcane: Charisma +2 and you are proficient with Arcane.)
61
 When a Poison item requires you to banish or bury a card from your hand or deck, you may discard that card instead.
62
[/spoiler]
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...