| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | |
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1 | Move Name | Type | Base Power | Accuracy | Phys/Spec | PP | Effect | Go to File -> Make a Copy to edit this. This is mandatory for submissions. | |||||||||||||||||
2 | Blind Steal | Night | -- | -- | Status | 32 | The user and opponent switch items. | ||||||||||||||||||
3 | Item Jack | Typeless | 70 | 100 | Physical | 32 | Removes the opponent's item. (CONTACT) | ||||||||||||||||||
4 | Wind Drift | Sky | 130 | 75 | Physical | 8 | No additional effect. (PULSE) | ||||||||||||||||||
5 | Slipstream | Sky | -- | -- | Status | 16 | Raises SpAtk. and Spe. by 1. If the opponent switced out that turn, raises SpAtk. and Spe. by 2. | ||||||||||||||||||
6 | Daisy Chain | Spring | 100 | 75 | Special | 8 | Traps the opponent for 4-5 turns. The opponent loses 1/10 HP at the end of each turn. | ||||||||||||||||||
7 | Monkey's Paw | Folklore | -- | -- | Status | 8 | Switches the user out. The Pokemon that switches in faints. The next Pokemon that switches in has all its HP restores and has its status conditions restored. | ||||||||||||||||||
8 | Shell Shock | Sea | 80 | 100 | Physical | 32 | 30% chance to inflict Fear. (PULSE) | ||||||||||||||||||
9 | Shooting Star | Night | 100 | 90 | Special | 16 | Next turn, the active Pokemon restores 50% of the damage dealt. (PULSE) | ||||||||||||||||||
10 | Gold Rush | Earth | 20 | 95 | Physical | 32 | Hits 2-5 times. Lowers SpDef. by 1 and raises Spe. by 1. (CONTACT) | ||||||||||||||||||
11 | Silver Bullet | Manmade | 40 | 100 | Physical | 48 | Has +1 Priority. Ignores Folklore's immunity to Manmade. (PULSE) |