Cyberfeminist Index (~1990s-present)
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Critical Art Ensemble (CAE)1987presentSteve Barnes, Dorian Burr, Beverly Schlee, Ricardo Dominguez, Hope Kurtz(CAE) is a collective of five tactical media practitioners of various specializations including computer graphics and web design, film/video, photography, text art, book art, and performance.Formed in 1987, CAE’s focus has been on the exploration of the intersections between art, critical theory, technology, and political activism. The group has exhibited and performed at diverse venues internationally, ranging from the street, to the museum, to the internet.*S.Kurtz omission 3/171987-CAE-sitecapture1999.png, 1987-CAE-sitecapture2019.png
The Drum19882006?The Talking Drum Collective is a collective of organizers and website owners who have came together in the spirit Unity for the upliftment of Afrikan People. Over the years we have become the premier Afrikan informational websites. Some of the more popular websites include: TheTalkingDrum.Com (The Talking Drum); AssataShakur.Org, which is currently engaged in the Hands Off Assata Campaign; and Afrikan.Net, who constantly updates mailing list with information about Political Prisoners and other issues. Race For Cyberspace: Information Technology in the Black Diaspora
Stone Mountain, GA
site is still up but is it in use? last copyrighted 20061988-TheDrum-sitecapture2003-long.png
Gyn/Ecology: The Metaethics of Radical Feminism1990Mary Daly(from back cover) Mary Daly's New Intergalactic Introduction explores her process as a Crafty Pirate on the Journey of Writing Gyn/Ecology and reveals the autobiographical context of this 'Thunderbolt or Rage' that she first hurled against the patriarchs in 1979 and Now hurls again in the Re-Surging Movement of Radical Feminism in the Be-Dazzling Nineties. 1990-MaryDaly-Gyn/Ecology.png
The Real World of Technology1990Ursula M. Franklin, culture, sociology
"A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late 20th Century" (republished in Simians, Cyborgs and Women: The Reinvention of Nature)1991Donna HarawayThe essay originated as a response to a call for political thinking about the 1980s from socialist-feminist points of view, in hopes of deepening our political and cultural debates in order to renew commitments to fundamental social change in the face of the Reagan years. The "Cyborg Manifesto" tried to find a feminist place for connected thinking and acting in profoundly contradictory worlds. Since its publication, this bit of cyborgian writing has had a surprising half-life. It has proved impossible to rewrite the cyborg. Cyborg's daughter will have to find its own matrix in another essay, starting from the proposition that the immune system is the bio-technical body's chief system of differences in late capitalism, where feminists mightfind provocative extra-terrestrial maps of the networks of embodied power marked by race, sex, and class. in Simians, Cyborgs and Women: The Reinvention of NatureRoutledgeoriginally published in 1985 in Socialist Review, No. 801991-DonnaHaraway-CyborgManifesto.gif
Feminism Confronts Technology1991Judy WajcmanIn the first major study of its kind, Judy Wajcman challenges the common assumption that technology is gender neutral and analyzes its influence on the lives of women.Does technology liberate women and encourage equality, or are the new technologies reinforcing sexual divisions in society? Does the problem lie in men's monopoly of technology, or is technology itself in some sense inherently patriarchal? To answer these questions, Judy Wajcman explores what the impact of technology is on the lives of women today.1991-JudyWajcman-FeminismConfrontsTechnology.jpg
VNS Matrix19911997Josephine Starrs, Julianne Pierce, Francesca da Rimini, Virginia BarrattFrom 1991 – 1997 VNS Matrix presented installations and public art works in Australia and overseas, working with new media, photography, sound and video. Their works include installations, events, computer ames and interactive works, imagery and propaganda distributed through the Internet, zines, and billboards. Taking their point of departure in a sexualised and socially provocative relationship between women and technology the works subversively questioned discourses of domination and control in the expanding cyber space.
A Cyberfeminist Manifesto for the 21st Century1991VNS Matrix (Josephine Starrs, Julianne Pierce, Francesca da Rimini, and Virginia Barratt)we are the modern cuntpositive anti reasonunbounded unleased unforgivingwe see art with out cunt we make artwith our cuntwe believe in jouissance madness holinessand poetrywe are the virus of the new world disorderrupturing the symbol from within saboteurs of big daddy mainframethe clitoris is a direct line to the matrixVNS MATRIXterminators of the moral codemercenaries of slimego down on the altar of abjectionprobing the visceral temple we speak intonguesinfiltrating disrupting disseminatingcorrupting the dscoursewe are the future cunt
Automating Gender: Postmodern Feminisms in the Age of the Intelligent Machine1991Judith HalberstamThe development of computers and computer science in the 1940s activated a debate between humanists and mechanists over the possibility of intelligent machines. The prospect of thinking ma- chines, or cyborgs, inspired at first religious indignation; intellec- tual disbelief; and large-scale suspicion of the social, economic, and military implications of an autonomous technology. In general terms, we can identify two major causes for concern produced by cybernetics. The first concern relates to the idea that computers may be taught to simulate human thought, and the second relates to the possibility that automated robots may be wired to replace humans in the workplace. The cybernetics debate, in fact, appears to follow the somewhat familiar class and gender lines of a mind- body split. Artificial intelligence, of course, threatens to reproduce the thinking subject, while the robot could conceivably be mass produced to form an automated workforce (robot in Czech means "worker"). However, if the former challenges the traditional in- tellectual prestige of a class of experts, the latter promises to displace the social privilege dependent upon stable categories of gender. Studies 17, no. 3
All New Gen1992VNS MatrixIn this game you become a component of the matrix, joining ANG in her quest to sabotage the databanks of Big Daddy Mainframe . . . All battles take place in the Contested Zone, a terrain of propaganda, subversion and transgression. Your guides through the Contested Zone are renegade DNA Sluts, abdicators from the oppressive superhero regime, who have joined ANG in her fight for data liberation . . . The path of infiltration is treacherous and you will encounter many obstacles. The most wicked is Circuit Boy – a dangerous techno-bimbo . . . You will be fuelled by G-Slime. Please monitor your levels. Bonding with the DNA Sluts will replenish your supplies . . . Be prepared to question your gendered construction . . . Be aware there is no moral code in the Zone (VNS Matrix, Game Girl).
Women in Technology1992presentFounded in 1992, Women In Technology (WIT) empowers girls and women at every stage of their STEAM careers – from the classroom to the boardroom. WIT utilizes its programs, connections, volunteer opportunities and events to enable the development of the WIT community through recognition, thought leadership and foundation efforts. WIT is driven to help women and girls write their own stories of success throughout the full lifecycle of their careers and continued evolution as STEAM leaders in Georgia., USA1992-WIT-site.png
Bodies That Matter: On the Discursive Limits of "Sex"1993Judith ButlerRoutledge
The Five Sexes: Why Male and Female Are Not Enough1993Anne Fausto-Sterling
geekgirl19932015Rosie CrossGeekgirl Zine is an online australian magazine about women and technology. Proud to boot, and a digital repository for interesting bits of infotainment. Slogans “put down that pony and pick up a computer!” & “Grrls Need Modems”., 1993-geekgirl-sitecapture?.png
Computers as Theater1993Brenda LaurelBrenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern.1993-BrendaLaurel-ComputersasTheater.jpg
Women's WIRE (Women's Information Resource Exchange)1993Nancy Rhine, Ellen Pack"Their network, the Women's Information Resource Exchange, WIRE—renamed Women's WIRE after a legal dustup with Wired Magazine—launched to a founding group of five hundred members in October 1993, becoming the first commercial online service explicitly targeted to women." _ excerpt from Broad Band, Claire L. EvnasBroad Band, Claire L. EvansCritical article in San Jose Mercury News, "Women aim to build an on-line world that excludes boors, cybermashers."
Will the Real Body Please Stand Up?: Boundary Stories About Virtual Cultures1994Allucquère Rosanne StoneExcerpt: "It seems to be the engagement of the adolescent male within humans of both sexes that is responsible for the seductiveness of the cybernetic mode.There is also a protean quality about cybernetic interaction, a sense of physical as well as conceptual mutability that is implied in the sense of exciting, dizzying physical movement within purely conceptual space. I find that reality hackers experience a sense of longing for an embodied conceptual space like that which cyberspace suggests. This sense, which seems to accompany the desire to cross the human/machine boundary, to penetrate and merge,which is part of the evocation of cyberspace, and which shares certain conceptual and affectivecharacteristics with numerous fictional evocations of the inarticulate longing of the male for the female, I characterize as cyborg envy." in Cyberspace: first stepsMIT Presspart of bibliography for Lisa Nakamura's "Race In/For Cyberspace"1994-Allucquère Rosanne Stone-Will the Real Body Please Stand Up.jpg
"Black to the future: Interviews with Samuel R. Delany, Greg Tate, and Tricia Rose" (published in Flame Wars: the Discourse of Cyberculture)1994Mark DeryIntro Excerpt: "The interviews that follow began with a conundrum: Why do so few African Americans write science fiction, a genre whose close encounters with the Other—the stranger in a strange land—would seem uniquely suited to the concerns of African-American novelists? Yet, to my knoweldge, only Samuel R. Delany, Octavia Butler, Steve Barnes, and Charles Saunders have chosen to write within the genre conventions of science fiction. This is especially perplexing in light of the fact that African Americans, in a very real sense, are the descendants of alien abductees; they inhabit a sci-fi nightmare in which unseen but no less impassable force fields of intolerance frustrate their movements; official histories undo what has been done; and technology is too often brought to bear on black bodies (branding, forced steriization, the Tuskegee experiment, and tasers come readily to mind).", 1994-MarkDery-BlacktotheFuture-img2.png
l0ve0ne1994Judy Malloyl0ve0ne was the first work in the Eastgate Web Workshop. In this seminal web-based hypernovella -- of Xreality, changing identities, physical computing, robotic Pinocchios, Rajput miniatures that morph into parallel narratives, barns full of old computers, and country western songs on German radio -- an American writer on Holiday in Germany and France is immersed in an underground world of European hacker-artist culture., 1994-JudyMalloy-l0ve0ne-2.png, 1994-JudyMalloy-l0ve0ne-3.png
Cyber Rag1994Jaime Levy"Jaime spent her years at NYU experimenting with interactive media. For her master’s thesis, she combined the do-it-yourself ethos of punk with the emerging possibilities of desktop publishing, producing an electronic magazine, Cyber Rag, on floppy disk. With color-printed labels Krazy Glued onto each “issue,” Cyber Rag looked the part of a punk-rock fanzine. Loaded onto a consumer Mac, its stories came to life with images pilfered from the Village Voice, the Whole Earth Review, Mondo 2000, and Newsweek, collaged together onscreen as though they’d been xeroxed by hand. Cyber Rag was the first publication of its kind, built with Apple HyperCard and MacPaint. Along with her animations, Jaime added edgy interactive games (in one, you chase Manuel Noriega around Panama), hacker how-tos, and catty musings about hippies, sneaking into computer trade shows, and cyberspace." - excerpt from Broad Band, Claire L. EvansBroad Band, Claire L. Evans1994? check date
Technologies of the Gendered Body: Reading Cyborg Women1995Anne BalsamoThis book takes the process of "reading the body" into the fields at the forefront of culture—the vast spaces mapped by science and technology—to show that the body in high-tech is as gendered as ever. From female body building to virtual reality, from cosmetic surgery to cyberpunk, from reproductive medicine to public health policies to TV science programs, Anne Balsamo articulates the key issues concerning the status of the body for feminist cultural studies in a postmodern world.Technologies of the Gendered Body combines close readings of popular texts—such as Margaret Atwood’s novel The Handmaid’s Tale, the movie Pumping Iron II: The Women, cyberpunk magazines, and mass media—with analyses of medical literature, public policy documents, and specific technological practices. Balsamo describes the ways in which certain biotechnologies are ideologically shaped by gender considerations and other beliefs about race, physical abilities, and economic and legal status. She presents a view of the conceptual system that structures individuals’ access to and participation in these technologies, as well as an overview of individuals’ rights and responsibilities in this sometimes baffling area. Examining the ways in which the body is gendered in its interactions with new technologies of corporeality, Technologies of the Gendered Body counters the claim that in our scientific culture the material body has become obsolete. With ample evidence that the techno-body is always gendered and marked by race, this book sets the stage for a renewed feminist engagement with contemporary technological narratives. University PressJudy Malloy list1995-Anne Balsamo-Technologies of the Gendered Body-Reading Cyborg Women.jpg
Cyborg: Engineering the Body Electric1995Diane GrecoDiane Greco explores the significance of the cyborg in 20th century writing. from Thomas Pynchon and William Gibson to Haraway and Derrida. The cyborg is more than just an interesting fiction. The Body Electric explores cyborg's impact on political action and personal identity. SystemsJudy Malloy list1995-DianeGreco-Cyborg-EngineeringtheBodyElectric.jpg
Mothers and Daughters of Invention: Notes for a Revised History of Technology1995Autumn Stanley
Webgrrls International1995presentWebgrrls International, founded in New York City on April 29, 1995, has been on the forefront of the women’s movement online for nearly 16 years. The Webgrrls International mission has been to empower women through technology and encourage women to learn about, coursework service embrace and leverage the technology and the tools of the Internet, to help them propel their careers and businesses forward and help them strive for and achieve success…however they define it.
Colonizing Virtual Reality: Construction of the Discourse of Virtual Reality, 1984-19921995Chris ChesherCultronix, vol. 1, issue 1The English Server
EROS INterACTive1995JoAnn GillermanEROS INterACTive (1995) is an interactive multimedia register [2] that I produced with Rob Terry. Soft whisperings and seductive images entice the viewer---in real time---to record their comments and listen to others' comments on eroticism and interactivity. EROS INterACTive is an interactive real-time register/bulletin board designed to solicit 10-second comments in real-time ("Record"), let participants listen to their own comments and the comments of the previous 35 people ("Playback"), as well as view/listen to pre-selected portrait-segments on the EROS Screen. The highly resolute Silicon Graphics monitor with sensuous imagery whispers constantly and seductively to encourage interactions. As one strokes an on-screen body, it may whisper, "Hello, come talk to me, tell me what you are thinking. I'll tell you what I'm thinking. . . ."
Tank Girl1995