At the Mountains of Madness - Gantt Chart
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Task ListTaskNotes, Dates & Links (Indicated by darkened blocks)JuneJulyAugustSeptemberOctoberNovemberDecemberJanuaryFebruaryMarchAprilMayJune
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MilestonesSummer SprintClasses begin 9/23
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Fall SprintProposal Presentation 10/14
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End Fall Presentation 12/2
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Winter SprintMidterm Presentation 2/3
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End Winter presentation 3/10
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Spring SprintResearch Day poster due 4/7
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Projects due 4/25 (sans renders)
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Senior show (tentatively) 5/30
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DiscoveryTeam-building Idea pitched to team 4/10
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Approval ProcessNick becomes adviser 5/28, joins weeklies 6/23
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Ideation; story researchDeveloped look & feel; watched movies & read books for reference
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Website developmenthttp://www.mountainsofmadness.net/
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StoryPre-production docsSubmission guildeline; treatment & rationale indicated
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ScriptwritingScripts v01, v03, v07, v09 indicated, REWRITE DUE 10/13
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Shot ListASSIGNED TO VAL, DUE 10/13
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Storyboardsv01 & v02 indicated, REFINMENTS ASSIGNED TO DAVE DUE 10/13
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AnimaticASSIGNED TO ETHAN, DUE 10/13
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Human CharactersResearchhttp://bit.ly/1oVoQwJ
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Concept ArtCompleted orthographics indicated and mood boards
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ModelingModels approved by team & advisor on indicated week
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RiggingASSIGNED TO ANTHONY
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Facial RiggingASSIGNED TO ANTHONY
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Shading & TexturngASSIGNED TO VAL
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Nonhuman CharacterResearchhttp://bit.ly/1sHCWXY
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Concept ArtApproved Shoggoth designs indicated (7/24)
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SculptingZ-Brush sculpts; topology solution on backburner
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Rigging researchTEST AND BREAK DOWN EVAN'S RIG
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Modeling & texturingShoggoth model & textures due end of fall
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ShoggothRigging(may include several rigs)
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Environments Researchhttp://bit.ly/1yvWl0K
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Concept Art Mountain concepts, architecture notes, & central structure indicated
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Mountain generationProcedural generation & mountain sculpts indicated
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City generationRough building tests indicated
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Shader testsSoapstone, Snow, Ice
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LayoutCamera Layout due 11/05
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Scene models & texturesDue same time as pop-through.
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Optimize & Prettify!Shading, sculpting, etc. Due end of winter.
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Prop ModelingExploration equipmentGeneric filler models; done without asset list
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Asset listBroken down by scene
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Misc. models (& textures)ASSIGNED TO EVERYONE. will continue through fall.
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Motion GraphicsScript*Separate from MoM_v09 script
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StoryboardsFinished color version indicated
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AnimaticASSIGNED TO ETHAN, DUE 10/13
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AnimationRig TestingASSIGNED TO GABE, DAVE, PAT; DUE 10/13
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Pop ThroughDue 12/2
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AnimationWill be more detailed w/ final shot list. Final playblasts due 4/7.
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EffectsSim asset listASSIGNED TO ANTHONY, DUE 10/13
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Simulation testingHAIR ASSIGNED TO VAL, DUE 10/13
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Effects videographyVideo assets for an effects library will be filmed during the winter.
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AudioScore: Mood swatchCourtesy of http://www.dreamscapemusic.com/
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Voice actor auditionsVoice recording session indicated
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Soundscape designAdditional SFX for popthru; Final SFX before deadline
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ScoreStill courtesy of http://www.dreamscapemusic.com/
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Rendering & CompBatch renderingWill be rendered out following popthru & env. progress
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Comp set-upSet up a comp for each and every shot!
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CompositingContinue comp through to deadline.
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