BO2 Attachments and Perks
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Attachment/PerkConfirmedUnconfirmedNotesAll Sources
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ACOGADS FoV = 35 (Zoom level = 2.021)
AR and LMG: Increases center speed by 2%
AR and LMG: Decreases idle sway by 90%
Sniper: Decreases center speed by 10%
ADS time unaffected
Zoom levels based on 60 standard FoV
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Marvel4
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Adjustable StockAR: Increases ADS movement speed from 40% to 88%
SMG: Increases ADS movement speed from 80% to 100%
LMG: Increases ADS movement speed from 32% to 72%
Shotgun: Increases ADS movement speed from 80% to 88%
Patch 1.05: SMG nerf-
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https://docs.google.com/spreadsheet/ccc?key=0AhNxXL3z8i1GdEExOVRmV3JIMjRkc2dscDRTSGR1VkE#gid=0
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Ballistics CPUDecreases idle sway by 30%-
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http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=5409
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Dual Band ScopeCrossbow ADS FoV = 25 (Zoom level = 2.874)
LMG: Decreases center speed by 10%
Sniper and Crossbow: Decreases center speed by 5%
Removes gunkick
Decreases flinchADS time unaffected-
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http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=5399
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Dual WieldExecutioner: Reloads all shells at once, increases hipspread and reduces damage to 30-8-5
B23R and KAP-40: Increases hipspread, increases minimum damage to 24 and reduces 3HK range
Handguns: Increases hipspread, increases minimum damage to 24 and increases 2HK range
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http://denkirson.proboards.com/index.cgi?action=display&board=general&thread=5567
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EOTech SightADS FoV = 45 (Zoom level = 1.538)
Increases center speed by 1%
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http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=5253
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Extended ClipDefault: Increases magazine size by 34.5%
SWAT-556, SMR, M8A1, PDW-57, Skorpion EVO and Five-seveN: Increases magazine size by 30%
QBB LSW and HAMR: Increases magazine size by 33%
Sniper Rifles (except SVU-AS), Shotguns and B23R: Increases magazine size by 40%
M1216: Increases magazine size by 25%
Increases reload time by 10%
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http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=5473
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Fast MagDefault: Decreases add and reload time by 32.5%
R870 and KSG: Reloads 2 shells/slugs at a time
R870 and KSG: Increases reload time by 15% beyond the first 2 shells/slugs
Executioner: Reloads all shells at once
Executioner gets speed reloader from BO1
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http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=5527
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FMJIncreases angle and damage of penetration by 100%
Increases bullet damage by 95% against all scorestreaks except sentry and guardian
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http://community.callofduty.com/message/413598388
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Fore GripAR and LMG: Increases center speed by 2%
SMG: Increases center speed by 1.5%
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http://denkirson.proboards.com/index.cgi?action=display&board=nonsense&thread=5194&page=1#111668
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Grenade Launcher135-50 damage damage with 256" explosion radiusSmaller radius and different damage than in Black Ops-
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http://symthic.com/cod-bo2-perks
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Hybrid OpticADS FoV Low ARs = 50 (Zoom level = 1.366), LMGs = 45 (Zoom level = 1.538)
ADS FoV High = 30 (Zoom level = 2.378)
ADS time unaffected
Center speed unaffected
Switching between sights resets burst delay
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Iron Sight (Balista)ADS FoV = 50 (Zoom level = 1.366)
Decreases ADS time by 15%
Decreases idle sway by 50%
Center speed unaffected-
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Laser SightAR, Shotgun and Handgun: Decreases hipsread by 37.5%
SMG and Sniper: Decreases hipspread by 27.5%
LMG: Decreases hipspread by 45%
Patch 1.04: Sniper nerf-
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Long BarrelIncreases range by 16%-
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Millimeter ScannerADS FoV = 60 (Zoom level = 1.103)ADS time unaffected
Centerspeed unaffected
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QuickdrawAR and Shotgun: Decreases ADS time by 40%
SMG: Decreases ADS time by 50%
LMG: Decreases ADS time by 25%
Decreases ADS time by about 100ms on most ARs, SMGs and Shotguns.-
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Rapid FireDecreases center speed by 15%
SMG: Increases RPM by 51% (FireTime * 0.66)
SMG: Increases hipspread by 30%
SMG: Decreases range by 60%
Chicom and Skorpion: Decreases range by 75%
LMG: Increases RPM by 33% (FireTime * 0.75)
LMG: Increases hipspread by 20%
LMG: Decreases range by 40%
Consoles get less RPM boost because of 60 fps limit
The HAMR's rate of fire for the first seven rounds in each burst is not increased
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ReflexADS FoV = 50 (Zoom level = 1.366)ADS time unaffected
Centerspeed unaffected
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Select FireSwitches burst and semi auto weapons to full auto
Switches full auto weapons to 3-round-burst
Burst to auto mode: Decreases center speed (except Chicom)
Auto to burst mode: Increases center speed
SWAT, FAL and M8A1: Significantly decreases center speed
SWAT: Increases RPM from 483 (937 burst, 0.18s delay) to 937
SWAT: Decreases minimum damage from 33 to 24
SWAT: Decreases range from 2000", 9999" to 100", 1300" 
FAL: Decreases RPM from 625 to 468
SMR: Decreases RPM from 535 to 416
M8A1: Increases RPM from 769 (1250 burst, 0.112s delay) to 937
Chicom: Decreases RPM from 1250 to 937
AN-94: Two-round-burst at 937 burst RPM
Vector: Two-round-burst at 1250 burst RPM
Patch 1.04: SWAT, FAL and M8A1 center speed nerf
Patch 1.05: SWAT buff, FAL center speed nerf

Check Marvel4's Weapon Stats Sheet for exact center speed and rate of fire values for each weapon
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SuppressorPrevents shots from showing you on radar
Decreases gunshot sound
Removes muzzle flash
Decreases center speed by 2%
AR, SMG and LMG: Decreases range by 30%
Shotgun and Handgun: Decreases range by 10%
Snipers: Decreases lower arm multiplier from 1.5x to 1x
SVU-AS: Decreases head multiplier from 1.5x to 1x
SVU-AS: Decreases center speed by 10%
DSR-50: Decreases lower torso multiplier from 1.5x to 1x
Ballista: Decreases middle torso multiplier from 1.5x to 1x
XPR-50: Decreases middle torso multiplier from 1.5x to 0.95x
Patch 1.05: SMG range nerf-
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Tactical KnifeDecreases melee time from 0.8s to 0.5s (37.5%)
Decreases melee charge time from 1.16s to 0.5s
Bypasses quick raise time after meleeing
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Target FinderADS FoV = 45 (Zoom level = 1.538)
Decreases idle sway by 90%
ADS time unaffected
Center speed unaffected
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Variable ZoomSniper ADS FoV Low = 35 (Zoom level = 2.021)
Sniper ADS FoV High = 15 (Zoom level = 4.839)
LMG ADS FoV Low = 30 (Zoom level = 2.378)
LMG ADS FoV High = 12.5 (Zoom level = 5.817)
LMG: Decreases centerspeed by 10%
Decreases idle sway by 5%
Removes gunkick
Decreases flinchADS time unaffected
Sniper: Center speed unaffected
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LightweightIncreases movement speed by 7%
Immune to fall damage
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HardlineIncreases points earned towards scorestreaks by 20%10-point assists are not affected?-
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Blind EyeUndetectable by AI controlled air support-
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Flak JacketDecreases explosive damage taken by 65% (80% in hardcore)-
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GhostImmune to UAV when active
Active when moving at 100 inches per second (52.6% of the base movement speed)
Active when using a player-controlled scorestreak
Active when sprinting, walking and crouch walking
AR: Active when ADS walking with stock and crouch ADS walking with stock
SMG and Shotgun: Active when ADS walking and crouch ADS walking with stock
LMG: Active when ADS walking with stock
Handgun: Active when ADS walking
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ToughnessDecreases flinch by 75%-
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ColdbloodedImmune to dual band, target finder, millimeter sight and sensor grenades
Immune to player-controlled scorestreak targeting systems
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Fast HandsDecreases weapon swap time by 50%
Decreases equipment use time by 40%
Resets the fuse of throwback frag grenades to 2.5 seconds
Increases pickup radius to throwback frag grenades to 120"
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HardwiredImmune to CUAV and EMP scorestreaks
Immune to EMP Grenade
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ScavengerReplenishes 1x ammo magazine and 1x of each equipment per bag
Does not replenish grenade launcher, death machine or war machine ammo
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DexterityIncreases climbing speed by 75%
Decreases mantling time by 60%
Decreases sprint out time by 70%
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Extreme ConditioningIncreases your sprint duration by 100%-
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EngineerDetects enemy equipment through walls
Delays triggered explosives by 0.9 seconds
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Tactical MaskDecreases duration of concussion grenade and flashbang
Decreases shellshock effect by 50%
Immune to shock charge shock effect
Decreases duration of concussion grenade and flashbang by 90% (BO1)-
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Dead SilenceDecreases your footstep sound
Silences your vocal command sounds
Decreases your footstep sound by 0.25x (MW2)-
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AwarenessIncreases enemy footstep soundIncreases enemy footstep sound by 4x (MW2)-
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