ABCDEFGHIJKLBPBQBRBSBTBUBVBW
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To Hit Modifier10AC20OCR11CR6.5000A reminder that these green "Effective" cells might not be the ones for the statblock
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DPR64.00Health42DCR2
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Damage Source
Amount of Dice
Dice SizeDmg Modifier# TargetsUses in 3 roundsDPRTotal DPROnly fill out white cells within tables, do not touch anything else!
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Blood Drain1861621.0064.00
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Jagged Claw21261319.00
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Jagged Poison4601314.00Green "Effective" cells are used to look up CR, and purple ones show the results
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Blood Drain damage
2401610.00
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0.00Modifiers
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0.00OCR0If you have any flat OCR or DCR modifiers, add them here!
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0.00DCR0
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CR Target12Actual AC18Legendary Resistance Uses0Spellcasting has not been added in due to its large extent. If you wish to do so, add the damage in the Damage Source table according to proper calculations
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Main Attack Mod6
Resistances that matter?
NoRegeneration Per Round0
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Saving Throw Amount
3
Immunities that matter?
NoFly Speed and has Ranged Damage?No
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Amount of DiceDice SizeCon ModActual Health
Eff. HP additions
Eff. HP MultiplierActual Health Breakdown
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4105420142 (4d10 + 20)
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Features with Dice Involved (plug into Damage Source table)
These features cannot be simply autocalculated as you can change the dice, so plug them into the Damage Source table like a regular attack, as instructed in the Notes of this table
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Feature NameNotes
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Features without Dice involved (calculated already)
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Feature NameAC Bonus
DPR Bonus
Attack BonusEff HP addEff HP Multiplier
Credit goes to JLUnit#3340 for making this spreadsheet.
These features automatically plug themselves into their appropriate cells, and are reflected in the "Effective" green cells
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For more monster-related rules and guidelines, see here:
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https://www.gmbinder.com/share/-Lyr4Z6BYE3OCJDK6mr9
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