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How does it work?
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So you're interested, what triggers a Phase shift from Duel Phase to Field Phase?
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Every Pokemon has an invisible counter, which I call the Phase Shift counter.
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Once a certain amount of Phase Shift points is reached in one Duel Phase session, you will switch into Field Phase.
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The limit is set to 12 points for every pokemon, once you reach the 12 points, you will trigger the phase shift.
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Certain moves will add up to the Phase Shift counter once they connect and the gathered amount adds up in one Duel Phase session.
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There is a 2nd way of triggering a Phase Shift from Duel Phase to Field Phase by doing a 21 hit combo. Once the combo counter reaches 21 (outside of Burst Super Cinematics), you will instantly shift phase.
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There is a way to reset the counter to 0 by activating Burst Mode.
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By activating Burst Mode, you will reset the counter the opponent inflicted to you to 0 and if you hit your opponent with Burst Mode Activation hitbox, you will reset your own counter you inflicted to the opponent to 0.
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If the opponent armor through your attack (Burst Mode Light attack armor and Psystrike/Overheat Super Armor), you will still add phase shift points and eventually trigger a phase shift.
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How do I even read this stuff?
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I'm using the numpad notation, which means 2 is down, 8 is up, 6 is forward and 4 is back.
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Apply the letters to the buttons on the Wii U pad.
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"How many hits until phase change" is just the method of testing how many hits of the same move you can land until the phase shifts, provided you don't connect any other attacks with Phase Shift Points,
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Phase Shift Points is the hidden value you want to know.
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Let's say you connect one Flare Blitz, which adds up 6 points, This means you have 6 points left in your current Duel Phase.
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Somewhen later in the same Duel Phase you connect Blaziken's X.
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Usually his max damage combo out of X is "XX, charged Brave Bird", but because two X uses up 8 points, you will instead trigger a phase shift, unable to connect the Flare Blitz.
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To optimise the damage in this example, you have to adjust your combo to "X, charged Flare Blitz"
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It can also help to adjust your combos dependent on matchup as you might want to stay longer in Duel Phase against certain opponents.
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Note, every normal attack not listed are 0 points and generic grabs shifts phase instantly.
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Notes:
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Gengar's charge release X got its phase shift points changed in the 1.2 patch
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Pikachu Libre's unenhanced Electro Web got phase shift points added in the Switch version
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