ABCDEFGHIJKLMNOPQRSTUVWXYZAA
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FISH POPULATION CALCULATION (PER TURN)
SEE NOTE FOR COLUMN F
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TurnFish Population Rate of ReturnNumber of BoatsTotal Fish CaughtFinal Population
4
12002.00200
5
22302.30230
6
32652.60265
7
43043.00304
8
53503.50350
9
64024.00402
10
74634.60463
11
85325.30532
12
96126.10612
13
107047.00704
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15
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COLUMN F NOTE
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Please note that the “Total Fish Caught” column (column F) includes an equation that multiplies the Number of Boats by Rate of Return and THEN multiplies this total by an extra 1.25. This extra bump is pedagogical: within the time constraints of approximately 10 rounds of gameplay, the 1.25x bump ensures that the consequences of overfishing are noticed by Round 5. Teachers can adjust the equation to suit their pedagogical needs (making the consequences more or less dramatic), but without the 1.25x bump, it takes too many rounds for overfishing to result in less than 1 fish per boat (which reduces the pedagogical value).
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FISHING RATE OF RETURN CALCULATION (PER TURN)
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Turn1 Boat2 Boats3 Boats 4 Boats
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12468
39
22579
40
335811
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436912
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5371014
43
6481216
44
7591419
45
85111621
46
96121824
47
107142128
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51
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53
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60
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