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ImageCard NameFilter optionsCooldownHow to obtainAR Key ImageEffect
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Tier ITier IITier IIIStarsTypeRarityEffect typeTier ITier IITier IIITier ITier IITier III
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Jack the King1 ★ActiveNormalSummon78 s78 s78 s[Coarse Pure Heart]
Rocco, Tower of Greed Episode 4
Attacks and pushes away enemies in front of the playerAttacks and creates a flame zone in front of the playerAttacks and knocks up enemies in front of the player into the air
5
Dancing Dolls1 ★ActiveNormalSummon78 s78 s78 s[Blue Baton]
Rocco, Best Showtime Episode 4
Attacks and stuns enemies within rangeAttacks and pulls enemies within rangeAttacks and reduces defense of enemies within range
6
Cannot upgradeWild Stone1 ★PassiveNormalDefense10 s10 sN/A[Red Core]
Candus, Concrete Jungle Episode 1
When hit by enemy, 5% chance for +50% defense for 1sWhen hit by enemy, 10% chance for +50% defense for 1sN/A
7
Cannot upgradeBrock1 ★PassiveNormalCritical rate15 s15 sN/A[Martial Arts Book]
Candus, Concrete Jungle Episode 2
When attacking enemy, 5% chance for critical rate +20% for 2sWhen attacking enemy, 10% chance for critical rate +20% for 3sN/A
8
Cannot upgradeWarlike1 ★PassiveNormalAttack10 s10 sN/A
When hit by enemy, 5% chance for +8% attack for 2sWhen hit by enemy, 10% chance for +8% attack for 3sN/A
9
Cannot upgradeCannot upgradeAsphalt Golem1 ★PassiveNormalSuper armor15 sN/AN/A[Hardened Rock]
Candus, Concrete Jungle Episode 4
When attacking enemy, 3% chance for super armor for 3sN/AN/A
10
Cannot upgradeSewer Rat1 ★PassiveNormalMovement speed15 s13 sN/A[Swelling Red Jewel]
Candus, Junk Pool Episode 1
Every second, 10% chance for +10% movement speed for 2sEvery second, 20% chance for +10% movement speed for 2sN/A
11
Cannot upgradeDark Alligator1 ★PassiveNormalAttack15 s15 sN/A[Durable Teeth]
Candus, Junk Pool Episode 2
When jumping, 3% chance for +10% attack for 2sWhen jumping, 5% chance for +10% attack for 2sN/A
12
Cannot upgradeVenomous Mucus1 ★PassiveNormalHP recovery60 s60 sN/A[Blind Eye]
Candus, Junk Pool Episode 3
When attacking enemy, 4% chance for 5% HP recoveryWhen attacking enemy, 5% chance for 5% HP recoveryN/A
13
Junk Knight1 ★ActiveNormalv78 s78 s78 s[Dark Helmet Piece]
Candus, Junk Pool Episode 4
Attacks enemies in front of the playerAttacks and pushes away enemies in front of the playerAttacks and knocks up enemies in front of the player into the air
14
Vacuum Vane1 ★PassiveNormalHP recovery15 s15 s15 s[Black Mist]
Candus, Big Mouth Episode 1
When critically attacking enemy, 3% chance for 2% HP recoveryWhen critically attacking enemy, 6% chance for 3% HP recoveryWhen critically attacking enemy, 9% chance for 4% HP recovery
15
Mangrove Cell1 ★PassiveNormalSG recovery10 s10 s10 s[Dark Red Core]
Candus, Big Mouth Episode 2
When jumping, 10% chance for 5% SG recoveryWhen jumping, 10% chance for 10% SG recoveryWhen jumping, 10% chance for 20% SG recovery
16
Cynthia1 ★ActiveNormalHP recovery39 s39 s39 s[Antique Worn Out Script]
Candus, Big Mouth Episode 3
Heals 6% HP of players within rangeHeals 11% HP of players within rangeHeals 15% HP of players within range
17
Arachnis1 ★ActiveNormalSummon104 s104 s104 s[Spider Queen Crown]
Candus, Big Mouth Episode 4
Pushes away enemies within 20mInflicts enemies with bleeding and stun within 20mPulls and stuns enemies within 20m
18
Cannot upgradeCell1 ★PassiveNormalStamina recovery10 s10 sN/A[Twisted Cells]
Candus, N-102 Episode 1
When attacking enemy, 5% chance for 5% stamina recoveryWhen attacking enemy, 5% chance for 10% stamina recoveryN/A
19
Cannot upgradeS-011 ★PassiveNormalSG recovery20 s20 sN/A[Broken Bone]
Candus, N-102 Episode 2
When hit by enemy, 5% chance for 10% SG recoveryWhen hit by enemy, 10% chance for 10% SG recoveryN/A
20
Cannot upgradeVictor1 ★PassiveNormalAccuracy15 s15 sN/A[Gentleman's Glasses]
Candus, N-102 Episode 3
When attacking enemy, 4% chance for +200 accuracy for 2sWhen attacking enemy, 5% chance for +250 accuracy for 2sN/A
21
Cannot upgradeCannot upgradeBeholder1 ★PassiveNormalInvulnerability10 sN/AN/A[Stimulating Substance]
Candus, N-102 Episode 4
When hit by enemy, 5% chance for invulnerability for 1sN/AN/A
22
Cannot upgradeCannot upgradeHokma1 ★PassiveNormalStamina recovery10 sN/AN/A[Explosive Agent]
Candus, Breakout Episode 1
When jumping, 10% chance for 5% stamina recoveryN/AN/A
23
Cannot upgradeGallus1 ★PassiveNormalEvasion10 s10 sN/A[Flying Circuit]
Candus, Breakout Episode 2
When hit by enemy, 5% chance for +200 evasion for 2sWhen hit by enemy, 5% chance for +200 evasion for 3sN/A
24
Cannot upgradeBone Crusher1 ★PassiveNormalAttack10 s10 sN/A[Straight Horns]
Candus, Breakout Episode 3
When hit by enemy, 5% chance for 6% attack increase for 3sWhen hit by enemy, 5% chance for 12% attack increase for 3sN/A
25
Cannot upgradeCannot upgradeAron1 ★PassiveNormalCritical rate30 sN/AN/A[Family Photo]
Candus, Breakout Episode 4
When critically attacking enemy, 5% chance for 100% critical rate for 2sN/AN/A
26
Cannot upgradeBlack Gauntlet1 ★PassiveNormalAttack speed10 s10 sN/A[Steel Gloves]
Grace City, Front Lines Episode 1
When attacking enemy, 10% chance for +10% attack speed for 3sWhen attacking enemy, 10% chance for +10% attack speed for 5sN/A
27
Cannot upgradeCannot upgradeArmor Steel1 ★PassiveNormalDefense60 sN/AN/A[Steel Armor Piece]
Grace City, Front Lines Episode 2
Every second, 30% chance for +100% defense and -20% attack for 10sN/AN/A
28
Cannot upgradeHell Enforcer1 ★PassiveNormalAccuracy30 s20 sN/A[Red Insignia]
Grace City, Front Lines Episode 3
When critically hit by enemy, +500 accuracy for 3sWhen critically hit by enemy, +500 accuracy for 5sN/A
29
Cannot upgradeCannot upgradeThor1 ★PassiveNormalHP recovery15 sN/AN/A[Dandy Beard]
Grace City, Front Lines Episode 4
When avoided enemy's attack, 20% chance for 5% HP recoveryN/AN/A
30
Cannot upgradeChaser1 ★PassiveNormalSG recovery20 s15 sN/A[Broken Blade]
Grace City, NED Company Episode 1
When critically attacking enemy, 5% chance for 10% SG recoveryWhen critically attacking enemy, 10% chance for 20% SG recoveryN/A
31
Cannot upgradeCannot upgradeKatja1 ★PassiveNormalAttack0 sN/AN/A[Handmade Pendant]
Grace City, NED Company Episode 2
When dashing, 5% chance for +10% attack for 5sN/AN/A
32
Cannot upgradeCannot upgradeVenin1 ★PassiveNormalAttack15 sN/AN/A[Poisonous Blade]
Grace City, NED Company Episode 3
When under abnormal status, 50% chance for +10% attack for 10sN/AN/A
33
Snake1 ★ActiveNormalSummon104 s104 s104 s[Snake Fragments]
Grace City, NED Company Episode 4
Attacks nearby enemiesAttacks nearby enemiesAttacks nearby enemies
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Cannot upgradeIntention Carla1 ★PassiveNormalHP recovery40 s30 sN/A[Hollow Bone]
Grace City, Wolf Cry Episode 1
When hit by enemy in the air, 50% chance for 3% HP recoveryWhen hit by enemy in the air, 50% chance for 6% HP recoveryN/A
35
Cannot upgradeCannot upgradeRed Mane1 ★PassiveNormalStamina recovery20 sN/AN/A[Burning Fur]
Grace City, Wolf Cry Episode 2
When hit by enemy, 5% stamina recoveryN/AN/A
36
Cannot upgradeQueen Carla1 ★PassiveNormalDefense10 s10 sN/A[Screeching Sack]
Grace City, Wolf Cry Episode 3
When attacking enemy, 15% chance for +50% defense for 3sWhen attacking enemy, 20% chance for +50% defense for 5sN/A
37
Cannot upgradeSedurin1 ★PassiveNormalAttack30 s30 sN/A[Official Notes]
Grace City, Wolf Cry Episode 4
When picking up an item, 20% chance for +10% attack for 5sWhen picking up an item, 30% chance for +10% attack for 5sN/A
38
Cannot upgradeCannot upgradeSingle Leg1 ★PassiveNormalDamage reduction + attack speed30 sN/AN/A[Crutches]
Grace City, Cold Rain Episode 1
When hit by enemy, 5% chance for +10% damage reduction and +15% attack speed for 2sN/AN/A
39
Cannot upgradeCannot upgradeSora1 ★PassiveNormalHP recovery10 sN/AN/A[Shady Magazine]
Grace City, Cold Rain Episode 2
When hit by enemy, 10% chance for 5% HP recoveryN/AN/A
40
Cannot upgradeFlame Tempest1 ★PassiveNormalSG recovery30 s30 sN/A[Giant Screw]
Grace City, Cold Rain Episode 3
When attacking enemy, 4% chance for 10% SG recoveryWhen attacking enemy, 5% chance for 10% SG recoveryN/A
41
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Scar1 ★ActiveNormalSummon78 s72 s65 s[Red Eyepatch]
Grace City, Cold Rain Episode 4
Pulls nearby enemiesPulls and knocks up nearby enemies into the airAttacks enemies and buffs nearby allies with 10% attack increase for 20s
42
Cannot upgradeMarauder1 ★PassiveNormalAttack10 s10 sN/A[Red Scarf]
Grace City, Flame Breaker Episode 1
When hit by enemy, 10% chance for +5% attack for 5sWhen hit by enemy, 20% chance for +5% attack for 5sN/A
43
White Fang1 ★ActiveNormalSummon104 s104 s104 s[Scarf Scrap]
Grace City, Flame Breaker Episode 2
Attacks enemies in front of the player and inflicts bleedAttacks enemies in front of the playerAttacks and stuns enemies in front of the player
44
Cannot upgradeCannot upgradeHell Collector1 ★PassiveNormalHP recovery10 sN/AN/A[Screaming Soul]
Grace City, Flame Breaker Episode 3
When under abnormal status, 10% HP recoveryN/AN/A
45
Cannot upgradeDancing Shadow1 ★PassiveNormalStamina recovery30 s30 sN/A[Glowing Blade Fragments]
Grace City, Flame Breaker Episode 4
When hit by enemy, 80% stamina recoveryWhen hit by enemy, 90% stamina recoveryN/A
46
Cannot upgradeRoad Buster1 ★PassiveNormalDefense30 s30 sN/A[Equipment Blueprint]
Grace City, Area 9 Episode 1
When hit by enemy, +100% defense and -70% attack for 2sWhen hit by enemy, +100% defense and -50% attack for 4sN/A
47
Cannot upgradeMegiddo Maker MK21 ★PassiveNormalStamina recovery0 s0 sN/A[Lighter]
Grace City, Area 9 Episode 2
Restores 10% stamina every 20sRestores 20% stamina every 15sN/A
48
Cannot upgradeCannot upgradeTed & Julie1 ★PassiveNormalAttack30 sN/AN/A[Robot Components]
Grace City, Area 9 Episode 3
When attacking enemy, +15% attack and -50% defense for 5sN/AN/A
49
Cannot upgradeXenia1 ★PassiveNormalSG recovery0 s0 sN/A[High-Frequency Generator]
Grace City, Area 9 Episode 4
Restores 20% SG every 60sRestores 30% SG every 60sN/A
50
Cannot upgradeSentry Commander1 ★PassiveNormalAttack speed40 s40 sN/A[Safety Barricade]
Ruin Fortress, Control Base Episode 1
When critically attacking enemy, 10% chance for +10% attack speed for 4sWhen critically attacking enemy, 10% chance for +10% attack speed for 6sN/A
51
Cannot upgradeHeavy Earthquaker1 ★PassiveNormalAccuracy60 s60 sN/A[Weight]
Ruin Fortress, Control Base Episode 2
When hit by enemy, 20% chance for -20% attack and +1000 accuracy for 5sWhen hit by enemy, 20% chance for -15% attack and +1000 accuracy for 5sN/A
52
Cannot upgradeAmanda1 ★PassiveNormalDefense10 s10 sN/A[Radio Antenna]
Ruin Fortress, Control Base Episode 3
When critically attacking enemy, 5% chance for +100% defense for 3sWhen critically attacking enemy, 10% chance for +100% defense for 3sN/A
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Cannot upgradeSieg Prototype1 ★PassiveNormalAttack1 s1 sN/A[Prototype Sieg Blueprint]
Ruin Fortress, Control Base Episode 4
When critically attacking enemy, 50% chance for +3% attack for 2sWhen critically attacking enemy, 50% chance for +4% attack for 2sN/A
54
Cannot upgradeBlade Wolf1 ★PassiveNormalSG recovery5 s5 sN/A[Iron Bait]
Ruin Fortress, Buster Core Episode 1
When dashing, 10% chance for 10% SG recoveryWhen dashing, 20% chance for 10% SG recoveryN/A
55
Squall1 ★ActiveNormalSummon39 s39 s39 s[Fire Extinguisher]
Ruin Fortress, Buster Core Episode 2
Attacks enemies in front of the playerAttacks enemies in front of the playerAttacks enemies in front of the player and inflicts burn
56
Cannot upgradeCannot upgradeDomineer Zero1 ★PassiveNormalMovement speed60 sN/AN/A[Composite Shield Fragments]
Ruin Fortress, Buster Core Episode 3
When breaking super armor on enemy, 50% chance for +50% movement speed for 3sN/AN/A
57
Cannot upgradeCannot upgradeSarah1 ★PassiveNormalSG recovery60 sN/AN/A[Inactive Energy Cube Box]
Ruin Fortress, Buster Core Episode 4
At enemy death, 10% chance for 10% SG recoveryN/AN/A
58
Cannot upgradeCannot upgradeCutthroat1 ★PassiveNormalAccuracy0 sN/AN/A[Propeller Fan]
Ruin Fortress, Cold Revenge Episode 1
Every 60 seconds, increases accuracy by 200 for 10sN/AN/A
59
Cannot upgradeCannot upgradeAssault Spider1 ★PassiveNormalHP recovery30 sN/AN/A[Broken Leg Fragments]
Ruin Fortress, Cold Revenge Episode 2
When attacked by enemy, 10% chance for 3% HP recoveryN/AN/A
60
Cannot upgradeHeavy Iron Worm1 ★PassiveNormalAttack speed15 s10 sN/A[Sharp Tail Fragments]
Ruin Fortress, Cold Revenge Episode 3
At enemy death, 10% chance for +5% attack speed for 3sAt enemy death, 10% chance for +5% attack speed for 5sN/A
61
Cannot upgradeSensun1 ★PassiveNormalAttack10 s5 sN/A[Faded Handkerchief]
Ruin Fortress, Cold Revenge Episode 4
When critically hit by enemy, +10% attack for 2sWhen critically hit by enemy, +10% attack for 2sN/A
62
Tracker1 ★ActiveNormalSummon39 s39 s39 s[Warning Lights]
Ruin Fortress, Forgotten Armory Episode 1
Attacks and pushes away surrounding enemiesAttacks and pulls nearby enemiesAttacks, pulls and knocks up nearby enemies into the air
63
Cannot upgradeCannot upgradeCleany1 ★PassiveNormalInvulnerability60 sN/AN/A[Mini Vacuum Cleaner]
Ruin Fortress, Forgotten Armory Episode 2
When picking up an item, 10% chance for invulnerability for 2sN/AN/A
64
Cannot upgradeCannot upgradeSteel Robot Brothers1 ★PassiveNormalAttack + movement speed10 sN/AN/A[Link Box]
Ruin Fortress, Forgotten Armory Episode 3
When critically attacking enemy, 5% chance for +10% attack and +50% movement speed for 5sN/AN/A
65
Deus Ex Machina1 ★ActiveNormalSummon78 s78 s78 s[Giant Robot Finger]
Ruin Fortress, Forgotten Armory Episode 4
Attacks and paralyzes enemies within rangeAttacks and paralyzes enemies within rangeAttacks and paralyzes enemies within range
66
Cannot upgradeCannot upgradeAssault Ghost1 ★PassiveNormalStamina recovery10 sN/AN/A[Broken Clippers]
Ruin Fortress, Deep Core Episode 1
When attacking enemy in the air, 5% stamina recoveryN/AN/A
67
Cannot upgradeCannot upgradeBetty1 ★PassiveNormalAttack speed0 sN/AN/A[Bundle of Cables]
Ruin Fortress, Deep Core Episode 2
Every 60 seconds, increases attack speed by 5% for 10sN/AN/A
68
Cannot upgradeCannot upgradeGrasper1 ★PassiveNormalMovement speed10 sN/AN/A[Iron High-Heels]
Ruin Fortress, Deep Core Episode 3
When jumping, +10% movement speed for 5sN/AN/A
69
Cannot upgradeQueen of Flowers1 ★PassiveNormalAttack60 s60 sN/A[Star Hairpin]
Ruin Fortress, Deep Core Episode 4
When breaking super armor on enemy, +10% attack for 5sWhen breaking super armor on enemy, +15% attack for 10sN/A
70
Cannot upgradeCannot upgradeHammerhead1 ★PassiveNormalAttack10 sN/AN/A[Rusty Hammer]
Ruin Fortress, Acheron Episode 1
When critically hit by enemy, 20% chance for +10% attack for 3sN/AN/A
71
Cannot upgradeCannot upgradeGenocider X1 ★PassiveNormalEvasion60 sN/AN/A[Traingular Blade]
Ruin Fortress, Acheron Episode 2
When attack on enemy misses, 30% chance for +100 evasion for 5sN/AN/A
72
Cannot upgradeDig Monster1 ★PassiveNormalDefense20 s20 sN/A[Soiled Trowel]
Ruin Fortress, Acheron Episode 3
When using a skill, 40% chance for +20% defense for 5sWhen using a skill, 40% chance for +30% defense for 5sN/A
73
Cannot upgradeNumberless Rims1 ★PassiveNormalAttack speed + movement speed10 s10 sN/A[Fashionable Round Shoes]
Ruin Fortress, Acheron Episode 4
When attacking enemy, 10% chance for +5% movement speed and attack speed for 3sWhen attacking enemy, 10% chance for +5% movement speed and attack speed for 5sN/A
74
Cannot upgradeJessie1 ★PassiveNormalAccuracy10 s10 sN/A[Auxiliary Memory Chip]
Ruin Fortress, Arkship Episode 1
When using a skill, 10% chance for +500 accuracy for 5sWhen using a skill, 10% chance for +600 accuracy for 5sN/A
75
Cannot upgradeIan1 ★PassiveNormalAttack10 s10 sN/A[Machine Gun Cartridge]
Ruin Fortress, Arkship Episode 2
When critically hitting enemy, +10% attack for 3sWhen critically hitting enemy, +15% attack for 3sN/A
76
Cannot upgradeFull Armor Sieg Prototype1 ★PassiveNormalAttack10 s10 sN/A[Sieg Series Blueprint]
Ruin Fortress, Arkship Episode 3
When nearby ally dies, 50% chance for +30% attack for 10sWhen nearby ally dies, 60% chance for +40% attack for 10sN/A
77
Cannot upgradeMartin1 ★PassiveNormalHP recovery + SG recovery45 s45 sN/A[Old Manga Cover]
Ruin Fortress, Arkship Episode 4
When hit by enemy, 5% chance for 3% HP/SG recovery per second for 2sWhen hit by enemy, 5% chance for 4% HP/SG recovery per second for 3sN/A
78
Cannot upgradeTraining Dummy1 ★PassiveNormalAttack1 s1 sN/A[High-Voltage Wire]
Steel Grave Episode 5
When hit by enemy, 50% chance for +1% attack for 60s (maximum 3 stacks)When hit by enemy, +1% attack for 60s (maximum 5 stacks)N/A
79
Dignity Snatcher
1 ★ActiveNormalHP recovery39 s39 s39 s[Mysterious Snatcher]
Steel Grave Episode 10
Pushes away enemies and heals 12% HP of players within rangeParalyzes enemies and heals 15% HP of players within rangeAttacks enemies and heals 18% HP of players within range
80
Cannot upgradeCannot upgradeDrain Claw1 ★PassiveNormalSG recovery30 sN/AN/A[Soul Energy Pipe]
Steel Grave Episode 15
Upon enemy death, 10% SG recoveryN/AN/A
81
Cannot upgradeEric1 ★PassiveNormalHP recovery0 s0 sN/A[Rusty Wrench]
Quest Reward
Every 60 seconds, 1% HP recoveryEvery 60 seconds, 2% HP recoveryN/A
82
Cannot upgradeSunny1 ★PassiveNormalSG recovery0 s0 sN/A[150 Humorous Selections]
Quest Reward
Every 60 seconds, 1% SG recoveryEvery 60 seconds, 2% SG recoveryN/A
83
F Aria1 ★ActiveNormalSummon78 s78 s78 s[Sound Device]
History Page
Creates a paralyzing trap around the playerAttacks enemies around the playerAttacks and paralyzes enemies around the player
84
Temptation Stone1 ★ActiveNormalInvulnerability78 s78 s78 s[Doll Fragments]
History Page
Gives invulnerability for 5s for players within rangeAttacks enemies and gives invulnerability for 5s for players within rangeParalyzes enemies and gives invulnerability for 5s for players within range
85
Cannot upgradeAzin1 ★PassiveNormalMovement speed10 s10 sN/A[Wet Whistle]
District 6 Shop
When in District 6 zone, movement speed increased by 3% for 3sWhen in District 6 zone, movement speed increased by 5% for 5sN/A
86
Cannot upgradeBooker TV1 ★PassiveNormalAttack0 s0 sN/A[Old Radio]
District 6 Shop
In District 6 zone, every 10s attack is increased by 3% for 3sIn District 6 zone, every 10s attack is increased by 5% for 5sN/A
87
Black Gauntlet2 ★PassiveNormalAttack speed0 s0 s0 sAR CubeN/AWhen hitting enemy, 15% chance for +3% attack speed for 2.5s (maximum 3 stacks)When hitting enemy, 15% chance for +3% attack speed for 3s (maximum 3 stacks)When hitting enemy, 15% chance for +3% attack speed for 3.5s (maximum 3 stacks)
88
Black Gauntlet2 ★PassiveHiddenAttack speed0 s0 s0 sAR CubeN/AWhen hitting enemy, 15% chance for +5% attack speed for 2.5s (maximum 3 stacks)When hitting enemy, 15% chance for +5% attack speed for 3.5s (maximum 3 stacks)When hitting enemy, 15% chance for +5% attack speed for 4.5s (maximum 3 stacks)
89
Bone Crusher2 ★PassiveNormalAttack10 s10 s10 sAR CubeN/AWhen hit by enemy, 7% chance for +10% attack for 2sWhen hit by enemy, 7% chance for +15% attack for 2.5sWhen hit by enemy, 7% chance for +20% attack for 3s
90
Bone Crusher2 ★PassiveHiddenAttack10 s10 s10 sAR CubeN/AWhen hit by enemy, 9% chance for +10% attack for 3.5sWhen hit by enemy, 9% chance for +15% attack for 4sWhen hit by enemy, 9% chance for +20% attack for 4.5s
91
Brock2 ★PassiveNormalCritical rate10 s10 s10 sAR CubeN/AWhen hitting enemy, 5% chance for +20% critical rate for 2.5sWhen hitting enemy, 10% chance for +20% critical rate for 3.5sWhen hitting enemy, 15% chance for +20% critical rate for 4.5s
92
Brock2 ★PassiveHiddenCritical rate10 s10 s10 sAR CubeN/AWhen hitting enemy, 10% chance for +20% critical rate for 2.5sWhen hitting enemy, 15% chance for +20% critical rate for 3.5sWhen hitting enemy, 20% chance for +20% critical rate for 4.5s
93
Cell2 ★PassiveNormalStamina recovery0 s0 s0 sAR CubeN/AWhen hitting enemy, 5% chance for 7% stamina recoveryWhen hitting enemy, 5% chance for 12% stamina recoveryWhen hitting enemy, 5% chance for 17% stamina recovery
94
Cell2 ★PassiveHiddenStamina recovery0 s0 s0 sAR CubeN/AWhen hitting enemy, 5% chance for 9% stamina recoveryWhen hitting enemy, 5% chance for 14% stamina recoveryWhen hitting enemy, 5% chance for 19% stamina recovery
95
Chaser2 ★PassiveNormalSG recovery30 s30 s30 sAR CubeN/AWhen critically hitting enemy, 20% chance for 10% SG recoveryWhen critically hitting enemy, 20% chance for 13% SG recoveryWhen critically hitting enemy, 20% chance for 16% SG recovery
96
Chaser2 ★PassiveHiddenSG recovery30 s30 s30 sAR CubeN/AWhen critically hitting enemy, 20% chance for 12% SG recoveryWhen critically hitting enemy, 20% chance for 15% SG recoveryWhen critically hitting enemy, 20% chance for 18% SG recovery
97
Dancing Shadow2 ★PassiveNormalAttack0 s0 s0 sAR CubeN/AWhen equipped, +5% attackWhen equipped, +7% attackWhen equipped, +10% attack
98
Dancing Shadow2 ★PassiveHiddenAttack0 s0 s0 sAR CubeN/AWhen equipped, +6% attackWhen equipped, +9% attackWhen equipped, +13% attack
99
Dark Alligator2 ★PassiveNormalAttack15 s15 s15 sAR CubeN/AWhen jumping, 15% chance for +10% attack for 4sWhen jumping, 20% chance for +10% attack for 4sWhen jumping, 25% chance for +10% attack for 4s
100
Dark Alligator2 ★PassiveHiddenAttack15 s15 s15 sAR CubeN/AWhen jumping, 20% chance for +10% attack for 4sWhen jumping, 25% chance for +10% attack for 4sWhen jumping, 30% chance for +10% attack for 4s