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EPGP
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EPGP is based on the concept of Effort Points (EP) and Gear Points (GP).
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Effort Points refers to the effort each member put towards the (common) guild goals and Gear Points refers to what they got back in return.
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Priority Rating is computed as the quotient of the two; (PR) = EP/GP.
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Seekers of Souls has modified this system to facilitate the guild's needs.
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EP
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Earning EPEffort Points
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All current EP activities and point values are listed on the Point Values tab and also to the rightActivityPointsCap Per Cycle
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Examples on how to earn EP:Raid - Start50900
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• RaidingRaid - Mid50
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• Raiding attendance requires your MAIN character unless specifically approved by the Event Leader.Raid - End50Minimum EP
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• There will be times where a specific class is needed in order to successfully complete the raid. If the Event Lead specifically asks New Target100
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you to play an alt class instead of your main, your main and that alt is eligible for "Main" status during that event.Bank Donation10
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• Guild Bank DonationEvent Lead10Decay
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• Only certain items qualify for points. This list will change as guild needs change.Event Attend5020%
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• Guild EventsHitting lvl 4020
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• Level and Epic Completion Bonus'sHitting lvl 4540High Bids will always win priority over Medium and Low Bids. High/Med/Low Bids for mains will always win over Alt Loot.
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• One-time EP Bonuses, members must reach the level within the guild (40, 45, 50, etc). Both Bonus's must be completed on your main.
Hitting lvl 5060
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EP CapHitting lvl 5580
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For every raid cycle, there is a maximum number of EP that can be earned within that time frame.Hitting lvl 60100
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Guild Meeting50
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Any additional points over cap within that cycle will be lost. This is to discourage burnout among members.Epic Completion100
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Current EP Cap: 900
Any item not bidded on will go to Guild Bank for selling if not No Drop.
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Decay
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There is currently a 20% decay in place on EP. This number is subject to change and occurs at the end of every raid cycle.
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The 20% is applied toward the amount of EP earned per each cycle.Retired Values
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Meeting (Retired)5
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There is an Expansion Decay % determined by Luna at the beginning of each new expansion. Luna will announce the decay within
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One month before the new expansion is unlocked. This decay is factored by the amount of EP gained among the entire guild.
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GP
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Earning GPGear Points
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All current GP related point values and gear levels are listed on the Point Values tab and also to the rightGear LevelPointsDecay
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Gear Points are accumulated by looting gear.Epic Drop (Main)020%
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Different GP values are in place based on gear level (values listed to the right).High Bid100
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Medium Bid50Guild Bank Donations
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Priority LevelsLow Bid10worth points
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1. Epic Drop (Main) (Highest Priority)Epic Drop (Alt)0Shiny Brass Idol
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2. High Bid (Main) - 100GPAlt Loot10Scepter of the Forlorn
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3. Medium Bid (Main) - 50GPRot (No-Drop)10
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4. Low Bid (Main) - 10GPMain Swap Approval500
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5. Epic Drop (Alt)
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6. Alt Loot (Lowest Priority) - 10GP
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This means Epic Drops for Mains win over High Bids which always wins over Medium Bids, over Low Bids which always wins over Alt Loot.
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Decay
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There is currently a 20% decay in place on GP. This number is subject to change and occurs at the end of every raid cycle.
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Retired Values
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The 20% is applied toward the amount of GP earned per each cycle.Slight Upgrade (Retired)
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SkyQuest Slight (Retired)37.25
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There is an Expansion Decay % determined by Luna at the beginning of each new expansion. Luna will announce the decay withinMulti-SkyQuest High50
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One month before the new expansion is unlocked. This decay is factored by the amount of GP gained among the entire guild.Multi-SkyQuest Medium25
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Priority
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Priority Formula
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Priority is a simple formula (EP+Base EP) / (GP+Base GP).
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If your priority is the highest out of everybody who wants a piece of loot, you win. Note: There are exceptions, see Loot.Base EP
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Base ValuesBase GP
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Current Base EP: 150100
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Current Base GP: 100
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These base numbers are to negate division by zero errors and to avoid long low decimal priority numbers.
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These numbers are not affected by decay, and will begin to decay when a member crosses the threshold in their EP/GP Accounts
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Loot
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All I see is numbers & math formulas, nobody has time for that!
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What happens when loot actually does drop?
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Obtaining Loot
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If you are interested in the piece of the loot for your main, send a /tell stating which gear level this piece falls into for your character.
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"Epic Drop (Main)", "High Bid" (100GP), "Medium Bid" (50GP), "Low Bid" (10GP), Alt Loot (10GP), etc
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Priority Rating, and the level of bid you chose, is now taken into account to see who wins the loot.
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Remember, Epic Drops for Mains win over High Bids which always wins over Medium Bids, over Low Bids which always wins over Alt Loot.
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Therefore, your Priority Rating must be the highest, and the highest level of bid must be selected in order to win the loot in question.
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If you win, the piece of loot will be added to your GP points and your Priority Rating will lower.
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Ties
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In the rare case of a Priority Rating tie, a /random will need to be completed. In true Seekers of Souls fashion, the lowest number wins.
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Droppable Loot
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Droppable Loot is any loot that can be traded. Only if your main can use it, or wear it as an upgrade should you be putting in for
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High/Med/Low and not for any other purpose. Otherwise, you must for Alt loot if the intent is not to use on your main.
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Droppable loot does not "Rot".
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Rotting Loot
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Any droppable item if no Epic Main, High, Medium, Low, or Alt tells will go to the Guild Bank in order to sell for money or GP.
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No Drop items will be left to rot (FFA), No tells will be taken, if someone loots after rot is called (Main or Alt), 10gp will be added to that
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guild member.
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