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Project NameQuoridorDate3.1.2024Project ManagerMichael Perkins
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Project Summary (including redirection)Key TasksProgressStatusFinish
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The idea is to make a video game version of Quoridor so you can play with others online. This would require a server client architecture. The game logic for this should be strait forward and easy to implement. The style can be as simple or detailed as needed.Testing specification100%Complete3.1
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Wall/pawn placement75%On Track
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Game view75%On Track
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Highlight moves50%On Track
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Show remaining walls50%On Track
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Game logic (2 players)0%Future Task
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0%Future Task
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0%Future Task
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Tasks CompletedTasks DelayedTasks Planned
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Continued work on game view, frontend wall/pawn placement, assets
Testing and bug fixes
Testing specification
N/AGame logic (2 players)
Highlight moves
Show remaining walls
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Team Members -- Billable HoursKey Project Risks and Issues
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NameRole/TaskHoursTypeRisks or Issue Description
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Ethan MichaelisChief Architect, Front-End Developer, Systems Manager12.0RiskProject coordination: understanding of overall architecture and individual responsibilities, meeting as a team early and consistently to stay on track
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Garret SappBack-End Developer5.5
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Samuel OlaussonFront-End Developer2.5
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Michael PerkinsProject Manager, Full-Stack Developer2.0IssueN/A
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Total22.0
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