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PMFlip
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Town[SIZE=4][B][COLOR="#FFFFFF"]Alignment:[/COLOR][/B] [B][COLOR="#008000"]Town[/COLOR][/B][/SIZE]
[SIZE=4][B][COLOR="#FFFFFF"]Role:[/COLOR][/B] [B][COLOR="#008000"]ROLE[/COLOR][/B][/SIZE]

[U][COLOR="#FFFFFF"][SIZE=4][B]Factional Abilities:[/B][/SIZE][/U][/COLOR]
Town is the uninformed majority and receives no factional abilities.

[U][COLOR="#FFFFFF"][SIZE=4][B]Win Condition:[/B][/SIZE][/U][/COLOR]
Eliminate all anti-town factions.

[U][COLOR="#FFFFFF"][SIZE=4][B]Rolecard:[/B][/SIZE][/U][/COLOR]
SAME
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Mafia
[SIZE=4][B][COLOR="#FFFFFF"]Alignment:[/COLOR][/B] [B][COLOR="#B22222"]Mafia[/COLOR][/B][/SIZE]
[SIZE=4][B][COLOR="#FFFFFF"]Role:[/COLOR][/B] [B][COLOR="#B22222"]ROLE[/COLOR][/B][/SIZE]

[U][COLOR="#FFFFFF"][SIZE=4][B]Factional Abilities:[/B][/SIZE][/U][/COLOR]
[B][COLOR="#FFFFFF"]Factional Communication[/COLOR][/B]
You share a permanent (Day and Night) factional chat with all other members of the Mafia.

[B][COLOR="#FFFFFF"]Tactician (Night 0 Only)[/COLOR][/B]
Before the night 0 action deadline, the mafia may select up to four factional members.
They may freely redistribute roles among those members.

[B][COLOR="#FFFFFF"]Night Kill[/COLOR][/B]
The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

[B][COLOR="#FFFFFF"]Roleblock (3-shot)[/COLOR][/B]
Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

[B][COLOR="#FFFFFF"]Lost Wolf[/COLOR][/B]
FM-Disco Dancer is a Lost Wolf. They will join the mafia's factional chat once there are 6 Mafia left, not counting the Lost Wolf. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. [B]Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be [I]very [/I]careful what you send outside of factional chat.[/B]

[B][COLOR="#FFFFFF"]Wolf Leader's Silent Shot[/COLOR][/B]
The Wolf Leader is: the Mischievous Princess
This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

[B][COLOR="#FFFFFF"]Conditional Bonus Kill (3-Shot)[/COLOR][/B]
The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

[U]Option 1[/U] (Slank Vig): The target player must have made less than 40 posts during the preceding Day phase.
If the target posted 20 times or less, the mafia may also submit a power-up for the kill (Choices are: Unstoppable or Investigation-Immune)

[U]Option 2[/U] (Spam Vig): The target player must have made more than 250 posts during the preceding Day phase.
If the target posted 300 times or more, the mafia may also submit a power-up for the kill (Choices are: Unstoppable or Investigation-Immune)

[U]Option 3[/U] (Anti-Claim): Alongside the target, the mafia may quote up to 3 posts from the thread containing information about the target's role, the information does not necessarily have to come from the target themselves, however posts made by mafia factional members are invalid. Additionally the mafia must select the power-up for the anti-claim kill (Choices are: Unstoppable or Investigation-Immune)

If no information is submitted, the kill has a 0% chance of succeeding.
If the name of the role is submitted, the kill succeeds 100% of the time, but is not necessarily powered up.
If the name of the role is submitted and information about the abilities of the target are submitted alongside the name, then the chance of being powered-up varies from 0% to 100% based on how accurate the information is and how much of the target's rolecard is covered by said information.
If the name of the role is [I]not[/I] submitted, or if the name is incorrect, but information about the abilities of the target are submitted, then the chance of the powered-up kill succeeding varies from 0% to 100% based on how accurate the information is and how much of the target's rolecard is covered by said information.

[U][COLOR="#FFFFFF"][SIZE=4][B]Win Condition:[/B][/SIZE][/U][/COLOR]
The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
- There is at least one mafia alive
- There are no other anti-town factions alive
- The mafia consists of 50% or more of the living players

[U][COLOR="#FFFFFF"][SIZE=4][B]Rolecard:[/B][/SIZE][/U][/COLOR]
[SIZE=4][B][COLOR="#FFFFFF"]Alignment:[/COLOR][/B] [B][COLOR="#B22222"]Mafia[/COLOR][/B][/SIZE]
[SIZE=4][B][COLOR="#FFFFFF"]Role:[/COLOR][/B] [B][COLOR="#B22222"]ROLE[/COLOR][/B][/SIZE]

[U][COLOR="#FFFFFF"][SIZE=4][B]Factional Abilities:[/B][/SIZE][/U][/COLOR]
[B][COLOR="#FFFFFF"]Factional Communication[/COLOR][/B]
You share a permanent (Day and Night) factional chat with all other members of the Mafia.

[B][COLOR="#FFFFFF"]Tactician (Night 0 Only)[/COLOR][/B]
Before the night 0 action deadline, the mafia may select up to four factional members.
They may freely redistribute roles among those members.

[B][COLOR="#FFFFFF"]Night Kill[/COLOR][/B]
The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

[B][COLOR="#FFFFFF"]Roleblock (3-shot)[/COLOR][/B]
Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

[B][COLOR="#FFFFFF"]Lost Wolf[/COLOR][/B]
[REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. [B]Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be [I]very [/I]careful what you send outside of factional chat.[/B]

[B][COLOR="#FFFFFF"]Wolf Leader's Silent Shot[/COLOR][/B]
The Wolf Leader is: [REDACTED]
This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

[B][COLOR="#FFFFFF"]Conditional Bonus Kill (3-Shot)[/COLOR][/B]
The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

[U]Option 1[/U] (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

[U]Option 2[/U] (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

[U]Option 3[/U] (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

[U][COLOR="#FFFFFF"][SIZE=4][B]Win Condition:[/B][/SIZE][/U][/COLOR]
The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
- There is at least one mafia alive
- There are no other anti-town factions alive
- The mafia consists of 50% or more of the living players

[U][COLOR="#FFFFFF"][SIZE=4][B]Rolecard:[/B][/SIZE][/U][/COLOR]
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Lost Wolf
[U][COLOR="#FFFFFF"][SIZE=4][B]Factional Abilities:[/B][/SIZE][/U][/COLOR]
[B][COLOR="#FFFFFF"]Alone But Not Forgotten[/COLOR][/B]
You start the game without access to the mafia factional chat, the other mafia factional abilities, and without knowing who the other mafia are. However, the other members of your faction know of your existence, your identity, and your condition for joining factional chat.

[B][COLOR="#FFFFFF"]Homeward Bound[/COLOR][/B]
If you are still alive when there are only six mafia players left (excluding yourself), you will be given full access to the mafia factional chat and mafia factional abilities.

[U][COLOR="#FFFFFF"][SIZE=4][B]Win Condition:[/B][/SIZE][/U][/COLOR]
The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
- There is at least one mafia alive
- There are no other anti-town factions alive
- The mafia consists of 50% or more of the living players
SAME
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