Quake Champions Datasheet
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Quake Champions Data
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WeaponsDMGRoFDPSAmmoMax. ASplashS. Radius
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MachineGun8100--
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Heavy MachineGun
913.3120100150--
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Nailgun1012.5
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Super Nailgun1212.51501001506
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Shotgun10--
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Super Shotgun12011201025--
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Rocket Launcher1001.2512515251-100120
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Lightning Gun72014050150--
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Railgun800.6653525--
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ItemsValueTimeLength
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Light Armor25?30-
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Heavy Armor
max+50
30-
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Health Bubble0-50-
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Mega Health
max+50
30-
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Quad Damage3x12030
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Cooldown Item10%-
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ChampionsHPAPMaxHPMaxAPSpeedCDPassiveActiveDurationNotes
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Anarki7525755032045Air ControlInjectionStack Up ( 2HP )HP increasement remains even if killed
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Clutch1507515015028040Shield10
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Galena125251255028040-5%CD on HP pickupUnholy TotemDrops healing totem. Ability CD reduction (5%) on HP bubble pickups
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Nyx10001002532040Wall JumpGhost Walk3Phase out and became invulnerable and invisible, telefrag enemy on spot of Phase in
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Ranger10025100503202030% self damage?Dire OrbCast personal teleporter. It explodes on destination area if not used proptly to teleport
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Scalebearer1505015010027030HeavyweightBull RushCharges enemies and does 175 damage. 50% damage reduction while charging
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Slash1002510050310Crouch SlidingPlasma Trail
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Sorlag1507515015027040Acid SpitOoze appears to do 10hp/s
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Visor1252512575300Piercing Sight
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Additional Notes
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Weapon respawns are 10 seconds
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