ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
NAMEYoshinori OkamotoRELEASE TECHNIQUES
2
3
RACEShinigamiATTACK TYPE
Spent 20 RM to gain Spirit Badge
4
NAMETYPE
MAJOR EFFECT
MINOR EFFECT
(2,000 RL Per Thread-Turn In)
5
FACTIONGotei 13 - 13th DivisionFACTION RANKPhantom Fire SingleBashingCripple
6
Vice-Captain
7
XPSPENT XPREIATSU LEVEL (RL)
8
18260303,000
9
10
MASTERY LEVELSSKILLS
11
12
POTENTIAL5FIGHTINGFOCUS
13
4525DEFENSE AND UTILITY TYPE
14
FOCUS5REFLEXESRESILIENCENAMEDESCRIPTION
15
5030ILLUSIONAs a bonus action, you have a 60% chance to inflict the special Deceived status effect on your foe. While Deceived any at-will actions they use require a bonus action and any bonus actions they use require a standard action for the duration.
16
RENOWNTRAIT5STATS
17
CONSUMEAs an-will action, you have a 60% chance to gain the special status effect Glutton. When Glutton is activated, you passively siphon 5 Reishi from your foe(s) for each Standard Action they used on their turn.
18
MERITSSPENT MERITSCOMBAT10HPREISHI
19
1721580250
20
LEVELRELEASE2DEFENSEDMG DIE
21
FAMOUS100d9
22
HŌGYOKU SHARDSRELEASE STAGE & ENHANCEMENTS
23
STANDARD TECHS & SPELLS
24
SOUL SOCIETYSCHATTEN BEREICHWISHSTAGESKILL BONUSENHANCEMENT
25
UNCLAIMEDUNCLAIMEDFIRSTREFLEX | +5STUBBORNDEFENSE - UTILITY
26
NAMEDESCRIPTION
27
HUECO MUNDOLIVING WORLDUNCLAIMEDBAKUDŌ #21: SEKIENTONAs a bonus action you avoid damage from all natural damage dice that roll a certain number or lower during your turn. For basic attacks, 8 or lower. For non-basics, 10 or lower.
28
UNCLAIMEDUNCLAIMEDSECONDREFLEX | +10INSTINCTIVE &
29
BAKUDŌ #44: SEKISHOYou gain 30 Armor and are immune to status effects inflicted by attacks.
30
HEIGHTENED
31
CLASSBAKUDŌ #19: SHIBIREYUBIAs a bonus action you have a 80% chance to inflict two stacks of the Stun status on your target.
32
33
STARTING CLASSSPECIALIZED CLASSBAKUDŌ #39: ENKŌSENAs a bonus action you negate half the damage from two attacks that hit you during your turn (even critical hits.)
34
CASTERMAGUS
35
YŪGURE NO MANTOAs an at-will action you are immune to newly applied non-special status effects and negate the damage bonus from critical hits during your turn. Does not remove status effects you have been previously afflicted with.
36
PERKSPERKS
37
POTENTVERSATILEBAKUDŌ #33: SŌEIGEKIAs a bonus action you have a 80% chance to inflict two stacks of the Cripple status effect on your target. Also inflicts a stack of special status effect Frostbite.
38
39
ATTUNEDRATIONBAKUDŌ #22: HAKUFUKUAs a bonus action you have a 80% chance to inflict the Stagger status on your target and upon infliction it deals a 3d6 worth of direct damage.
40
41
TRAITSBAKUDŌ #4: HAINAWAAs a bonus action, you have an 80% chance to inflict two stacks of the Immobilize status on your target.
42
43
NAMEDESCRIPTIONADVANCED TECHS & SPELLS
44
PRECISIONAccuracy with all Attacks this turn is increased by +20. 2 Use Limit
45
ATTACK - DEFENSE - UTILITY
46
ALACRITY (Racial)As a passive effect you have +10 to defense while above half max HP.NAMEDESCRIPTION
47
BAKUDŌ #61: RIKUJŌKŌRŌ You have an 60% chance to inflict the special Pinned status on your foe. While pinned, your opponent must spend both of their next standard actions to break free.
48
INSTINCTAs an at-will action, you evade a single basic attack that would have hit you. 3 Use Limit.
49
BAKUDŌ #73: TOZANSHŌYou either create a barrier that protects you and up to 2 allies against all non-critical attacks from your foe(s) OR trap your foe inside an enclosure with 10 HP.
50
HASTEWhen you activate Haste, you gain 1 additional Bonus Action on your turn.
51
HADŌ #33: SŌKATSUIAs a standard action, you make a single attack with 3 dmg dice that deals the Charging major effect and Burn minor effect.
52
CLEVERNESSYou have a passive +15% bonus to inflict a status effect from any source.
53
BAKUDŌ #99: PART 1 - KINAs a standard action, you have a 60% chance to inflict the special Sealed status on one target. While Sealed, for the duration, the target is forcibly removed from Shunko, Soul Trigger, Hollow Mask, and/or Released state.
54
BLURAs a passive effect you can use one Movement Tech as an at-will action on your turn. 4 Use Limit.
55
FORBIDDEN TECHS & SPELLS
56
57
BLEACH | HEREAFTERATTACK - DEFENSE - UTILITY
58
NAMEDESCRIPTION
59
https://bleachhereafterrpg.boards.net/BAKUDŌ #99: PART 2 - BANKINUsing two standard actions, you have an 80% chance to inflict the special status effect Locked. For this to work the target must be below 25% of their max Reishi. While Locked, the character is out of the fight.
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100