A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
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1 | Term | Meaning | Term Origin | Card Origin | Recent Example | Notes | |||||||||||||||||||||
2 | Anthem | A static effect providing additional power/toughness to all of a player's creatures. | Glorious Anthem | Bad Moon | Wedding Festivity | Generally one-sided and to all of a player's creatures, but may be universal and/or to a subset (e.g. based on color). | |||||||||||||||||||||
3 | Armageddon | An effect that destroys all lands. | Armageddon | Armageddon | Fall of the Thran | ||||||||||||||||||||||
4 | Aristocrat | A creature that sacrifices other creatures for a positive effect. | Falkenrath Aristocrat | Fallen Angel | Fleshtaker | ||||||||||||||||||||||
5 | Bite | Target creature deals damage equal to its power to another creature. | Rabid Bite | Fall of the Hammer | Bite Down | See Punch, Contrast Fight | |||||||||||||||||||||
6 | Blink | Exiling a permanent and immediately returning it to the battlefield | Blinking Spirit | Liberate | Fleeting Spirit | Contrast Flicker | |||||||||||||||||||||
7 | Bob | A player reveals the top card of their library and puts it into their hand, then loses life equal to the mana value. | Dark Confidant | Dark Confidant | Sorin the Mirthless | ||||||||||||||||||||||
8 | Bogle | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
9 | Bounce | Returning a permanent (or spell) to its owner's hand. | Waterfront Bouncer | Unsummon | Lunar Rejection | ||||||||||||||||||||||
10 | Burn | A spell or effect dealing direct (non-combat) damage to a player. | ??? | Lightning Bolt+ in Alpha | Play with Fire | Often refers to a deck with a gameplan of primarily dealing non-combat damage with red spells. | |||||||||||||||||||||
11 | Butt- | Using toughness instead of power for an effect. | Self-explanatory | Doran, the Siege Tower | Ancient Lumberknot | Grim Contest is a "butt-fight" spell, Catapult Captain has a "butt-fling" effect, etc. | |||||||||||||||||||||
12 | Cantrip | A card that "replaces itself" by drawing a card as part of its resolution. | Dungeons & Dragons | Portent+ in Ice Age | Timely Interference | ||||||||||||||||||||||
13 | Chromatic | A card that is all five colors. | Chromatic Sphere | Sliver Queen | The Kami War | Also "WUBRG" | |||||||||||||||||||||
14 | Color Hoser | An effect that absolutely decimates another color. | Self-explanatory | Gloom+ in Alpha | Ravnica at War | We don't really get these anymore - hate for multicolor or monocolored is the closest. | |||||||||||||||||||||
15 | Counterspell | Counters a spell. | Counterspell | Counterspell+ in Alpha | Ertai's Scorn | ||||||||||||||||||||||
16 | Daunt | An effect preventing creatures with power 2 or less from blocking. | R&D Nickname | Scuttling Doom Engine | Riphook Raider | ||||||||||||||||||||||
17 | Disenchant | An effect destroys either an artifact or an enchantment. | Disenchant | Disenchant | Sanctify | See Naturalize | |||||||||||||||||||||
18 | Divination | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
19 | Drain | An effect that causes one opponent to lose life (or a target to take damage) and the controlling player gains that much life. | Drain Life | Drain Life | Vampire's Kiss | ||||||||||||||||||||||
20 | Edict | An effect that forces an opponent to sacrifice a creature. | Diabolic Edict | Diabolic Edict | Sudden Edict | ||||||||||||||||||||||
21 | Egg | A cheap artifact that can be sacrificed to generate mana/draw a card. | Egg cycle | Black Lotus | Jack-O-Lantern | Contrast the creature type Egg, which generally dies and leaves behind another creature. | |||||||||||||||||||||
22 | Falter | An effect that makes a creature unable to block for a turn. | Falter | Jamurran Lion | Unstoppable Ogre | ||||||||||||||||||||||
23 | Fight | Two target creatures deal damage equal to their power to each other. | Prey Upon | Arena | Sawblade Slinger | Contrast Bite & Punch | |||||||||||||||||||||
24 | Filter | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
25 | Fireball | Any direct damage spell with X in its cost that deals damage to any target (especially a player). | Fireball | Fireball | Light Up The Night | Original Fireball was much more complex. Sometimes applied to cards that aren't direct damage (e.g. Lunar Strike). | |||||||||||||||||||||
26 | Firebreathing | An ability to pay mana to increase a creature's power until end of turn. Traditionally a single red mana for +1/+0. | Firebreathing | Firebreathing | Fangblade Brigand | Can be divided to other categories, ex. “Smokebreathing” (two mana for +1/+0), “Steambreathing” (three mana for +1/+0). | |||||||||||||||||||||
27 | Flicker | Exiling a permanent and returning it later, usually at the beginning of the next end step. | Flicker | Flicker | Hallowed Respite | Contrast Blink | |||||||||||||||||||||
28 | Fling | Sacrificing a creature to deal damage equal to its power to another target. | Fling | Fling | Tiger-Tribe Hunter | Surtland Flinger is a reference. | |||||||||||||||||||||
29 | Flying Men | One mana, 1/1 flying creature. | Flying Men | Scryb Sprites | Lantern Bearer | Kitesail Scout was the last vanilla. | |||||||||||||||||||||
30 | Fog | An effect preventing combat damage dealt by/to a creature or creatures. | Fog | Fog | Blessed Respite | ||||||||||||||||||||||
31 | Force Spike | Counters a spell unless controller pays one generic mana. | Force Spike | Force Spike | Jwari Disruption | See Counterspell | |||||||||||||||||||||
32 | FTK | A creature that, upon ETB, kills another creature (damage or outright). | Flametongue Kavu | Nekrataal | Cavalier of Night | Sometimes "187" | |||||||||||||||||||||
33 | Gravedigger | A creature that upon ETB returns a creature from graveyard to hand. | Gravedigger | Gravedigger | Courier Bat | See Raise Dead | |||||||||||||||||||||
34 | Gray Ogre | Three mana, 2/2 non-flying creature. Traditionally cost 2C. | Gray Ogre | Gray Ogre | Daybreak Combatants | Sliver Construct was the last vanilla. | |||||||||||||||||||||
35 | Grizzly Bear | Two mana, 2/2 non-flying creature. Traditionally cost 1C. | Grizzly Bears | Grizzly Bears | Sporeback Wolf | Walking Corpse was the last vanilla. | |||||||||||||||||||||
36 | Hate Bear | A small creature (in both mana-value and power/toughness) that has a disruptive effect attached. | Self-explanatory | Meddling Mage | Dennick, Pious Apparition | ||||||||||||||||||||||
37 | Heckbent | An effect that occurs when the controlling player has ≤1 cards in hand. | Play on Hellbent | Dread Wanderer+ in Amonkhet | Behold the Unspeakable | ||||||||||||||||||||||
38 | Helix | A spell that deals damage and gains its controller life equal to that damage. | Lightning Helix | Lightning Helix | Hurloon Battle Hymn | ||||||||||||||||||||||
39 | High Flying | An ability on flying creatures that only allows them to block other flying creatures | R&D Nickname | Cloud Elemental | Wandering Spirit | ||||||||||||||||||||||
40 | Hill Giant | Four mana, 3/3 creature. Traditionally costs 2C. | Hill Giant | Hill Giant | Bloodcrazed Socialite | Gilded Sentinel was the last vanilla. | |||||||||||||||||||||
41 | Impulsive Draw | An effect exiling cards from the top of a player's library, and allowing them to play/cast those cards over a limited timeframe. | Act on Impulse | Elkin Bottle | Atsushi, the Blazing Sky | ||||||||||||||||||||||
42 | Karoo | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
43 | Lobotomy | An effect removing copies of a card from opponent's library. | Lobotomy | Jester's Cap | Lost Legacy | ||||||||||||||||||||||
44 | Loot | Drawing a card, then discarding a card. | Merfolk Looter | Jalum Tome | Kaito Shizuki | Contrast Rummage | |||||||||||||||||||||
45 | Lord | A creature providing additional power/toughness (occasionally an ability) to a player's creatures by creature type. | Lord of Atlantis | Lord of Atlantis+ Alpha | Rundvelt Hordemaster | ||||||||||||||||||||||
46 | Mana Dork | A small creature that taps for mana. | Self-explanatory | Llanowar Elves | Reclusive Taxidermist | ||||||||||||||||||||||
47 | Mana Leak | Counters a spell conditional on the spell's controller not paying more than one additional mana. | Mana Leak | Power Sink | Geistlight Snare | See Counterspell | |||||||||||||||||||||
48 | Mana Rock | An artifact that taps to add at least one mana to your mana pool. | Fellwar Stone | Sol Ring+ in Alpha | Honored Heirloom | ||||||||||||||||||||||
49 | Man-o'-War | A creature that, upon ETB, returns a target creature to its owner's hand. | Man-o'-War | Man-o'-War | Aether Channeler | ||||||||||||||||||||||
50 | Mill | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
51 | Mind Rot | An effect that forces a player to discard two cards. | Mind Rot | Hymn to Tourach | Aggressive Sabotage | ||||||||||||||||||||||
52 | Naturalize | Destroys either an artifact or an enchantment. | Naturalize | Disenchant | Sanctify | See Disenchant | |||||||||||||||||||||
53 | O-Ring | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
54 | ...On Legs | A creature with a recognizable spell effect that is repeatable. | Self-explanatory | ??? | ??? | The "Magus" cards and Spellshapers are all "X on legs." | |||||||||||||||||||||
55 | ...On a Stick | An artifact with a recognizable spell effect that is repeatable. | Isochron Scepter | ??? | ??? | Was this Rod of Ruin, as "Tim on a Stick?" | |||||||||||||||||||||
56 | Ophidian | A card draw ability that triggers on dealing combat damage to a player. | Ophidian | Ophidian | Combat Research | Sometimes "Curiosity" | |||||||||||||||||||||
57 | Overrun | An effect providing significant power boost and trample to all creatures on one side. | Overrun | Stampede | Glorious Sunrise | ||||||||||||||||||||||
58 | Pacifism | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
59 | Pants | An aura or equipment that enhances a creature. | Self-explanatory | Blessing+ in Alpha | Sheltering Boughs | The creature is said to be "wearing pants." | |||||||||||||||||||||
60 | Piker | Two mana, 2/1 creature. Traditionally costs 1C. | Goblin Piker | Portal Commons | Wretched Throng | Curio Vendor was the last vanilla. | |||||||||||||||||||||
61 | Pinger | A creature that can deal one non-combat damage to a creature player, either by tapping or paying a cost. | Self-explanatory | Prodigal Sorcerer | Ballista Watcher | Sometimes "Tim" after the Monty Python-based nickname for Prodigal Sorceror. | |||||||||||||||||||||
62 | Pitch | An effect requiring its controller to discard a card | Self-Explanatory | Force of Will+ in Alliances | Solitude | ||||||||||||||||||||||
63 | Plague Wind | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
64 | Polymorph | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
65 | Pump | An effect increasing the power and toughness of a creature until end of turn. | Self-explanatory | Giant Growth | Massive Might | ||||||||||||||||||||||
66 | Punch | Target creature deals damage equal to its power to another creature. | Self-explanatory | Fall of the Hammer | Wolf Strike | See Bite, Contrast Fight | |||||||||||||||||||||
67 | Raging Goblin | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
68 | Raise Dead | An effect retuning a creature from graveyard to hand. | Raise Dead | Raise Dead | Urborg Reposession | See Regrowth | |||||||||||||||||||||
69 | Ramp | An effect providing a permanent mana advantage - usually putting lands from your library directly onto the battlefield. Also includes artifact mana. | Rampant Growth | Untamed Wilds (lands), Sol Ring+ in Alpha (artifacts) | Cartographer's Survey | ||||||||||||||||||||||
70 | Ravenous Rats | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
71 | Reanimate | An effect returning a creature from the graveyard to the battlefield. | Reanimate | Resurrection | Sheoldred's Restoration | ||||||||||||||||||||||
72 | Regrowth | An effect returning a card from graveyard to hand. | Regrowth | Regrowth | Retrieve | Often used in subsets (e.g. "X card is a regrowth for instants and sorceries"). Raise Dead effects are a Regrowth. | |||||||||||||||||||||
73 | Relentless | Cards that may ignore the "four-of" deckbuilding rule and include any number. | Relentless Rats | Relentless Rats | Dragon's Approach | Seven Dwarves is a variant. | |||||||||||||||||||||
74 | Ritual | A spell adding mana to your mana pool, temporarily. | Dark Ritual | Dark Ritual | Culling Ritual | ||||||||||||||||||||||
75 | Rootwalla | An onboard ability to increase a creature's power/toughness, usable only once each turn. | Rootwalla | Fire Drake | Snarling Wolf | ||||||||||||||||||||||
76 | Rummage | Discarding a card, then drawing a card. | Rummaging Goblin | Jandor's Ring | Blood Tokens | Contrast Loot | |||||||||||||||||||||
77 | Saboteur | A creature with an ability that triggers upon dealing combat damage to a player. | Self-explanatory | Electryte | Falkenrath Forebear | Ophidians, Sliths, and Specters are Saboteurs. Daring Saboteur is a reference. | |||||||||||||||||||||
78 | Savannah Lions | One mana, 2/1 creature. | Savannah Lions | Savannah Lions | Ascendant Packleader | Expedition Envoy was the last vanilla. | |||||||||||||||||||||
79 | Shade | A creature that allows you to pay mana to give it +1/+1 until end of turn. Traditionally a single mana for +1/+1. | Frozen Shade | Frozen Shade | Tattered Apparition | Dread Shade was the last "true" shade. | |||||||||||||||||||||
80 | Shrink | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
81 | Shock | An effect that deals two damage to a target. | Shock | Shock | Archangel of Wrath | ||||||||||||||||||||||
82 | Skulking | A creature ability requiring its owner to sacrifice it when it is targeted. | Skulking Ghost | Skulking Ghost | Phantasmal Dreadmaw | Sometimes "Illusion Ability" | |||||||||||||||||||||
83 | Slith | An ability to get a +1/+1 counter upon dealing combat damage to a player. | The Slith Cycle | The Slith Cycle | Guild Thief | ||||||||||||||||||||||
84 | Snap | An effect giving a spell flashback or the ability to cast it from your graveyard, or casting it from your graveyard. | Snapcaster Mage | Snapcaster Mage | Bloodthirsty Adversary | ||||||||||||||||||||||
85 | Sol | An effect that adds two colorless mana. | Sol Ring | Sol Ring | Dustin, Gadget Genius | ||||||||||||||||||||||
86 | Specter | A creature that, upon dealing combat damage to a player, forces that player to discard. | Hypnotic Specter | Hypnotic Specter | Headless Specter | ||||||||||||||||||||||
87 | Squire | Two mana, 1/2 creature. | Squire | Squire | Parish-Blade Trainee | Omega Myr was the last vanilla. | |||||||||||||||||||||
88 | Stalking | An effect that prevents a creature from being blocked by more than one creature. | Stalking Tiger | Stalking Tiger | Wolfrider’s Saddle | ||||||||||||||||||||||
89 | Splinter Twin | A two card combo that wins the game on the spot. | Splinter Twin | Channel/Fireball | Warlock Class/Scourge of the Skyclaves | Often used as a joke. Butterfly meme - is this Splinter Twin? | |||||||||||||||||||||
90 | Stifle | An effect that counters an activated or triggered ability. | Stifle | Stifle | Overcharged Amalgam | ||||||||||||||||||||||
91 | Stone Rain | An effect that destroys a land. | Stone Rain | Stone Rain/Sinkhole | Gnottvold Slumbermound | Sometimes "Sinkhole" or "Strip Mine" | |||||||||||||||||||||
92 | Tapper | A creature that has an ability to tap another creature. | Self-explanatory | Homarid Shaman | Clockwork Drawbridge | ||||||||||||||||||||||
93 | Threaten | An effect that lets its controller temporarily gain control of a creature. | Threaten | Threaten | Bloody Betrayal | ||||||||||||||||||||||
94 | Time Walk | An effect that lets its controller take an extra turn. | Time Walk | Time Walk | Alchemist’s Gambit | Occasionally used to reference plays that set your opponent back a turn. Hence Plow Under is “two Time Walks and two Stone Rains." | |||||||||||||||||||||
95 | Trumpet Blast | TO ADD | TO ADD | TO ADD | TO ADD | TO ADD | |||||||||||||||||||||
96 | Tuck | An effect that puts a card on into its owner's library (or on the bottom). | Self-explanatory | Ether Well | Diver Skaab | ||||||||||||||||||||||
97 | Tutor | An effect that allows a player to search their library for a card. | Demonic Tutor | Demonic Tutor | Dig Up | ||||||||||||||||||||||
98 | Unstoppable | An ability that lets a creature assign combat damage as if it were not blocked. | Self-explanatory | Deathcoil Wurm/Lone Wolf | Indomitable Might | Sometimes "Super-Trample" | |||||||||||||||||||||
99 | Vindicate | An effect that destroys any permanent. | Vindicate | Desert Twister | Clay Golem | ||||||||||||||||||||||
100 | Wheel | An effect that results in a player/players discarding their hands and drawing new hands. | Wheel of Fortune | Wheel of Fortune | Wheel of Misfortune |