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TermMeaningTerm OriginCard OriginRecent ExampleNotes
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AnthemA static effect providing additional power/toughness to all of a player's creatures.Glorious AnthemBad MoonWedding FestivityGenerally one-sided and to all of a player's creatures, but may be universal and/or to a subset (e.g. based on color).
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ArmageddonAn effect that destroys all lands.ArmageddonArmageddonFall of the Thran
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AristocratA creature that sacrifices other creatures for a positive effect.Falkenrath AristocratFallen AngelFleshtaker
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BiteTarget creature deals damage equal to its power to another creature.Rabid BiteFall of the HammerBite DownSee Punch, Contrast Fight
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BlinkExiling a permanent and immediately returning it to the battlefieldBlinking SpiritLiberateFleeting SpiritContrast Flicker
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BobA player reveals the top card of their library and puts it into their hand, then loses life equal to the mana value.Dark ConfidantDark ConfidantSorin the Mirthless
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BogleTO ADDTO ADDTO ADDTO ADDTO ADD
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BounceReturning a permanent (or spell) to its owner's hand.Waterfront BouncerUnsummonLunar Rejection
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BurnA spell or effect dealing direct (non-combat) damage to a player.???Lightning Bolt+ in AlphaPlay with FireOften refers to a deck with a gameplan of primarily dealing non-combat damage with red spells.
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Butt-Using toughness instead of power for an effect.Self-explanatoryDoran, the Siege TowerAncient LumberknotGrim Contest is a "butt-fight" spell, Catapult Captain has a "butt-fling" effect, etc.
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CantripA card that "replaces itself" by drawing a card as part of its resolution.Dungeons & DragonsPortent+ in Ice AgeTimely Interference
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ChromaticA card that is all five colors.Chromatic SphereSliver QueenThe Kami WarAlso "WUBRG"
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Color HoserAn effect that absolutely decimates another color. Self-explanatoryGloom+ in AlphaRavnica at WarWe don't really get these anymore - hate for multicolor or monocolored is the closest.
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CounterspellCounters a spell.CounterspellCounterspell+ in AlphaErtai's Scorn
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DauntAn effect preventing creatures with power 2 or less from blocking.R&D NicknameScuttling Doom EngineRiphook Raider
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DisenchantAn effect destroys either an artifact or an enchantment.DisenchantDisenchantSanctifySee Naturalize
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DivinationTO ADDTO ADDTO ADDTO ADDTO ADD
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DrainAn effect that causes one opponent to lose life (or a target to take damage) and the controlling player gains that much life.Drain LifeDrain LifeVampire's Kiss
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EdictAn effect that forces an opponent to sacrifice a creature.Diabolic EdictDiabolic EdictSudden Edict
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EggA cheap artifact that can be sacrificed to generate mana/draw a card.Egg cycleBlack LotusJack-O-LanternContrast the creature type Egg, which generally dies and leaves behind another creature.
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FalterAn effect that makes a creature unable to block for a turn.FalterJamurran LionUnstoppable Ogre
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FightTwo target creatures deal damage equal to their power to each other.Prey UponArenaSawblade SlingerContrast Bite & Punch
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FilterTO ADDTO ADDTO ADDTO ADDTO ADD
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FireballAny direct damage spell with X in its cost that deals damage to any target (especially a player).FireballFireballLight Up The NightOriginal Fireball was much more complex. Sometimes applied to cards that aren't direct damage (e.g. Lunar Strike).
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FirebreathingAn ability to pay mana to increase a creature's power until end of turn. Traditionally a single red mana for +1/+0.FirebreathingFirebreathingFangblade BrigandCan be divided to other categories, ex. “Smokebreathing” (two mana for +1/+0), “Steambreathing” (three mana for +1/+0).
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FlickerExiling a permanent and returning it later, usually at the beginning of the next end step. FlickerFlickerHallowed RespiteContrast Blink
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FlingSacrificing a creature to deal damage equal to its power to another target.FlingFlingTiger-Tribe HunterSurtland Flinger is a reference.
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Flying MenOne mana, 1/1 flying creature.Flying MenScryb SpritesLantern BearerKitesail Scout was the last vanilla.
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FogAn effect preventing combat damage dealt by/to a creature or creatures.FogFogBlessed Respite
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Force SpikeCounters a spell unless controller pays one generic mana.Force SpikeForce SpikeJwari DisruptionSee Counterspell
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FTKA creature that, upon ETB, kills another creature (damage or outright).Flametongue KavuNekrataalCavalier of NightSometimes "187"
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GravediggerA creature that upon ETB returns a creature from graveyard to hand.GravediggerGravediggerCourier BatSee Raise Dead
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Gray OgreThree mana, 2/2 non-flying creature. Traditionally cost 2C.Gray OgreGray OgreDaybreak CombatantsSliver Construct was the last vanilla.
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Grizzly BearTwo mana, 2/2 non-flying creature. Traditionally cost 1C.Grizzly BearsGrizzly BearsSporeback WolfWalking Corpse was the last vanilla.
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Hate BearA small creature (in both mana-value and power/toughness) that has a disruptive effect attached.Self-explanatoryMeddling MageDennick, Pious Apparition
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HeckbentAn effect that occurs when the controlling player has ≤1 cards in hand.Play on HellbentDread Wanderer+ in AmonkhetBehold the Unspeakable
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HelixA spell that deals damage and gains its controller life equal to that damage.Lightning HelixLightning HelixHurloon Battle Hymn
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High FlyingAn ability on flying creatures that only allows them to block other flying creaturesR&D NicknameCloud ElementalWandering Spirit
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Hill GiantFour mana, 3/3 creature. Traditionally costs 2C.Hill GiantHill GiantBloodcrazed SocialiteGilded Sentinel was the last vanilla.
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Impulsive DrawAn effect exiling cards from the top of a player's library, and allowing them to play/cast those cards over a limited timeframe.Act on ImpulseElkin BottleAtsushi, the Blazing Sky
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KarooTO ADDTO ADDTO ADDTO ADDTO ADD
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LobotomyAn effect removing copies of a card from opponent's library.LobotomyJester's CapLost Legacy
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LootDrawing a card, then discarding a card.Merfolk LooterJalum TomeKaito ShizukiContrast Rummage
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LordA creature providing additional power/toughness (occasionally an ability) to a player's creatures by creature type.Lord of AtlantisLord of Atlantis+ AlphaRundvelt Hordemaster
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Mana DorkA small creature that taps for mana.Self-explanatoryLlanowar ElvesReclusive Taxidermist
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Mana LeakCounters a spell conditional on the spell's controller not paying more than one additional mana.Mana LeakPower SinkGeistlight SnareSee Counterspell
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Mana RockAn artifact that taps to add at least one mana to your mana pool.Fellwar StoneSol Ring+ in AlphaHonored Heirloom
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Man-o'-WarA creature that, upon ETB, returns a target creature to its owner's hand.Man-o'-WarMan-o'-WarAether Channeler
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MillTO ADDTO ADDTO ADDTO ADDTO ADD
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Mind RotAn effect that forces a player to discard two cards.Mind RotHymn to TourachAggressive Sabotage
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NaturalizeDestroys either an artifact or an enchantment.NaturalizeDisenchantSanctifySee Disenchant
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O-RingTO ADDTO ADDTO ADDTO ADDTO ADD
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...On LegsA creature with a recognizable spell effect that is repeatable.Self-explanatory??????The "Magus" cards and Spellshapers are all "X on legs."
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...On a StickAn artifact with a recognizable spell effect that is repeatable.Isochron Scepter??????Was this Rod of Ruin, as "Tim on a Stick?"
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OphidianA card draw ability that triggers on dealing combat damage to a player.OphidianOphidianCombat ResearchSometimes "Curiosity"
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OverrunAn effect providing significant power boost and trample to all creatures on one side.OverrunStampedeGlorious Sunrise
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PacifismTO ADDTO ADDTO ADDTO ADDTO ADD
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PantsAn aura or equipment that enhances a creature.Self-explanatoryBlessing+ in AlphaSheltering BoughsThe creature is said to be "wearing pants."
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PikerTwo mana, 2/1 creature. Traditionally costs 1C.Goblin PikerPortal CommonsWretched ThrongCurio Vendor was the last vanilla.
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PingerA creature that can deal one non-combat damage to a creature player, either by tapping or paying a cost.Self-explanatoryProdigal SorcererBallista WatcherSometimes "Tim" after the Monty Python-based nickname for Prodigal Sorceror.
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PitchAn effect requiring its controller to discard a cardSelf-ExplanatoryForce of Will+ in AlliancesSolitude
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Plague WindTO ADDTO ADDTO ADDTO ADDTO ADD
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PolymorphTO ADDTO ADDTO ADDTO ADDTO ADD
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PumpAn effect increasing the power and toughness of a creature until end of turn.Self-explanatoryGiant GrowthMassive Might
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PunchTarget creature deals damage equal to its power to another creature.Self-explanatoryFall of the HammerWolf StrikeSee Bite, Contrast Fight
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Raging GoblinTO ADDTO ADDTO ADDTO ADDTO ADD
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Raise DeadAn effect retuning a creature from graveyard to hand.Raise DeadRaise DeadUrborg ReposessionSee Regrowth
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RampAn effect providing a permanent mana advantage - usually putting lands from your library directly onto the battlefield. Also includes artifact mana.Rampant GrowthUntamed Wilds (lands), Sol Ring+ in Alpha (artifacts)Cartographer's Survey
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Ravenous RatsTO ADDTO ADDTO ADDTO ADDTO ADD
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ReanimateAn effect returning a creature from the graveyard to the battlefield.ReanimateResurrectionSheoldred's Restoration
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RegrowthAn effect returning a card from graveyard to hand.RegrowthRegrowthRetrieveOften used in subsets (e.g. "X card is a regrowth for instants and sorceries"). Raise Dead effects are a Regrowth.
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RelentlessCards that may ignore the "four-of" deckbuilding rule and include any number.Relentless RatsRelentless RatsDragon's ApproachSeven Dwarves is a variant.
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RitualA spell adding mana to your mana pool, temporarily.Dark RitualDark RitualCulling Ritual
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RootwallaAn onboard ability to increase a creature's power/toughness, usable only once each turn.RootwallaFire DrakeSnarling Wolf
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RummageDiscarding a card, then drawing a card.Rummaging GoblinJandor's RingBlood TokensContrast Loot
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SaboteurA creature with an ability that triggers upon dealing combat damage to a player.Self-explanatoryElectryteFalkenrath ForebearOphidians, Sliths, and Specters are Saboteurs. Daring Saboteur is a reference.
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Savannah LionsOne mana, 2/1 creature.Savannah LionsSavannah LionsAscendant PackleaderExpedition Envoy was the last vanilla.
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ShadeA creature that allows you to pay mana to give it +1/+1 until end of turn. Traditionally a single mana for +1/+1.Frozen ShadeFrozen ShadeTattered ApparitionDread Shade was the last "true" shade.
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ShrinkTO ADDTO ADDTO ADDTO ADDTO ADD
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ShockAn effect that deals two damage to a target. ShockShockArchangel of Wrath
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SkulkingA creature ability requiring its owner to sacrifice it when it is targeted.Skulking GhostSkulking GhostPhantasmal DreadmawSometimes "Illusion Ability"
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SlithAn ability to get a +1/+1 counter upon dealing combat damage to a player.The Slith CycleThe Slith CycleGuild Thief
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SnapAn effect giving a spell flashback or the ability to cast it from your graveyard, or casting it from your graveyard.Snapcaster MageSnapcaster MageBloodthirsty Adversary
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SolAn effect that adds two colorless mana. Sol RingSol RingDustin, Gadget Genius
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SpecterA creature that, upon dealing combat damage to a player, forces that player to discard.Hypnotic SpecterHypnotic SpecterHeadless Specter
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SquireTwo mana, 1/2 creature.SquireSquireParish-Blade TraineeOmega Myr was the last vanilla.
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StalkingAn effect that prevents a creature from being blocked by more than one creature.Stalking TigerStalking TigerWolfrider’s Saddle
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Splinter TwinA two card combo that wins the game on the spot.Splinter TwinChannel/FireballWarlock Class/Scourge of the SkyclavesOften used as a joke. Butterfly meme - is this Splinter Twin?
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StifleAn effect that counters an activated or triggered ability.StifleStifleOvercharged Amalgam
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Stone RainAn effect that destroys a land.Stone RainStone Rain/SinkholeGnottvold SlumbermoundSometimes "Sinkhole" or "Strip Mine"
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TapperA creature that has an ability to tap another creature.Self-explanatoryHomarid ShamanClockwork Drawbridge
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ThreatenAn effect that lets its controller temporarily gain control of a creature.ThreatenThreatenBloody Betrayal
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Time WalkAn effect that lets its controller take an extra turn.Time WalkTime WalkAlchemist’s GambitOccasionally used to reference plays that set your opponent back a turn. Hence Plow Under is “two Time Walks and two Stone Rains."
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Trumpet BlastTO ADDTO ADDTO ADDTO ADDTO ADD
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TuckAn effect that puts a card on into its owner's library (or on the bottom).Self-explanatoryEther WellDiver Skaab
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TutorAn effect that allows a player to search their library for a card.Demonic TutorDemonic TutorDig Up
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UnstoppableAn ability that lets a creature assign combat damage as if it were not blocked.Self-explanatoryDeathcoil Wurm/Lone WolfIndomitable MightSometimes "Super-Trample"
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VindicateAn effect that destroys any permanent.VindicateDesert TwisterClay Golem
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WheelAn effect that results in a player/players discarding their hands and drawing new hands.Wheel of FortuneWheel of FortuneWheel of Misfortune