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Gate definitions
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- Droptime is calculated by taking the gravity constant and seeing how much time is needed for the specified Dropheight. (no friction included)
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- Length correction is there to give the option to correct for different dropheights by changeing the length of the programming profiles on the programmingwheel. this is done in percentage (%) because the timing of this method changes due to BPM.
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- Static delay is there to add an amount of delay between the programmingwheel output and the marblegate. This delay is not dependant on BPM.
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- Length corection and Static delay only effect the actual timing calculations.
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Gate 1 - Snare Loud
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Dropheigth (m)0,5
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Droptime (ms)319
On the use of this sheet:
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Length correction (%)0,0
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Static delay (ms)084,58 ms recommended
- with this sheet you can calculate timing values in 2 ways. Programming Wheel output and the Actual timing of the sound.
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- you can change the timing of each gate in 3 ways. Dropheight, Length Correction of the programming profiles, and add a static delay.
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- please only change the green values!
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Gate 2 - Snare Ghost
- notice that length correction is there can't correct for timing errors in multiple BPMs.
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Dropheigth (m)0,05
- notice you can correct for timing errors in every BPM by adding the right amount of Static delay
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Droptime (ms)101
- notice that all timing offset problems go away when all dropheights are set equal. Or when dropheight + static delay is equal on all gates
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Length correction (%)0,0
- main point of this sheet: If you want to use different dropheights, you need gatespecific static delay
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Static delay (ms)0302,89 ms recommended- Have fun Martin!
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Gate 3 - Kick
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Dropheigth (m)0,8
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Droptime (ms)404
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Length correction (%)0,0
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Static delay (ms)00 ms recommended
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Drumrhythm
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Timing calculations
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- Collumn A - D describes programmingwheel output
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- Collumn A & B describe the rhythm in musical terms
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- Collumn C & D describe the rhythm in milliseconds for 2 different BPMs
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- Collumn E - G display values for each note in the rhythm refering to the Gate Definitions above
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ProgrammingwheelDroptime (ms)Length Correction (%)Static Delay (ms)
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gate-specificgate-specificgate-specific
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BPM100120
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timing (beats)timing (ms)timing (ms)
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Kick1004040,00
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Snare26005003190,00
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Kick2,7510508754040,00
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Snare3,25135011253190,00
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Ghost3,5150012501010,00
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Ghost3,75165013751010,00
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Snare4180015003190,00
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Kick4,5210017504040,00
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Actual Timings
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- Collumn A shows actual timing of the note by adding Programming Wheel outputtiming and Droptime together
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- Collumn C & D show offset compared to the Kick gate.
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- Beatoffset is calculated by treating an offset of 1 beat as 100% offset
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- Collumn F - H shows the timings in a different BPM
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Actual timing 1Actual timing 2
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programmingwheel + droptime
actual time - droptime kick
relative to 1 beat
programmingwheel + droptime
actual time - droptime kick
relative to 1 beat
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BPM100120
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timing (ms)Offset from kick (ms)Beatoffset (%)timing (ms)Offset from kick (ms)Beatoffset (%)
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Kick40400,040400,0
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Snare919-85-14,1819-85-16,9
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Kick145400,0127900,0
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Snare1669-85-14,11444-85-16,9
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Ghost1601-303-50,51351-303-60,6
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Ghost1751-303-50,51476-303-60,6
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Snare2119-85-14,11819-85-16,9
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Kick250400,0215400,0
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