A | B | C | D | E | F | G | H | I | J | K | L | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Name | Played By | Age | Sex | Height | Weight | Level | Max HP | Current Injuries | Money | Wisteria Promise | ||
2 | Aldar | Infynis | 19 | M | 5'10" | 4 | 5 | 71 | $5,000 | ||||
3 | Stat | Base Stats | Feats | Bonus | Level-Up | Total | Skill Background | Current Team | |||||
4 | HP | 10 | 2 | -- | 5 | 17 | Name: | Essence of Destruction | Odium - Turtonator | ||||
5 | ATK | 5 | 2 | 0 | 4 | 11 | Population begets famine; civilisation engenders war | ||||||
6 | DEF | 5 | -- | 5 | Adept Skill | Pathetic Skills | |||||||
7 | SATK | 5 | 0 | 5 | Combat | Charm | |||||||
8 | SDEF | 5 | -- | 5 | Novice Skill | Technology Ed. | |||||||
9 | SPD | 5 | -- | 5 | 10 | Intimidate | Medicine Ed. | ||||||
10 | Total AP | Used AP | Current AP | Lvl-Up | 0 | Features | Edges | ||||||
11 | 6 | 0 | 6 | 6 | 6 | ||||||||
12 | Skill | Modifier | Rank | Value | Roll | Remaining | Remaining | ||||||
13 | Acrobatics | Untrained | 2 | 2d6 | 0 | 0 | |||||||
14 | Athletics | Untrained | 2 | 2d6 | Fire Bringer [+Atk] | Berserker [+HP] | Elemental Connection | Beast Master | |||||
15 | Charm | Pathetic | 1 | 1d6 | Firebrand | Lessons In Rage & Pain | Basic Martial Arts | Intimidating Presence | |||||
16 | Combat | Adept | 4 | 4d6 | Adept Intimidate | Demoralize | |||||||
17 | Command | Untrained | 2 | 2d6 | |||||||||
18 | General Ed | Untrained | 2 | 2d6 | |||||||||
19 | Medicine Ed | Pathetic | 1 | 1d6 | |||||||||
20 | Occult Ed | Untrained | 2 | 2d6 | |||||||||
21 | Pokémon Ed | Untrained | 2 | 2d6 | |||||||||
22 | Technology Ed | Pathetic | 1 | 1d6 | Taskmaster | ||||||||
23 | Focus | Untrained | 2 | 2d6 | Savage Strike | ||||||||
24 | Guile | Novice | 3 | 3d6 | |||||||||
25 | Intimidate | Adept | 4 | 4d6 | |||||||||
26 | Intuition | Untrained | 2 | 2d6 | Pokémon Wishlist | ||||||||
27 | Perception | Untrained | 2 | 2d6 | Absol | ||||||||
28 | Stealth | Untrained | 2 | 2d6 | Gyarados | ||||||||
29 | Survival | Untrained | 2 | 2d6 | Bonus Skill Edges | Tyranitar | |||||||
30 | Training Feature | Brutal Training | 2 | Basic Guile | Volcarona | ||||||||
31 | Trainer Advancement Bonuses | Milestones | Dex EXP | MISC EXP | 6 | Volcanion | |||||||
32 | Bonus Features/Edges | Level | Stats | Att | SpAtt | 4 | 0 | 12 | Heatran | ||||
33 | Press | 5 | 2 | Bonus Features / Edges From Classes | Groudon | ||||||||
34 | 10 | 0 | Palosand | ||||||||||
35 | 20 | 0 | |||||||||||
36 | 30 | 0 | |||||||||||
37 | 40 | 0 | |||||||||||
38 | Physical Description | Background | |||||||||||
39 | Burning red hair and eyes, and somehow still a cold gaze. There is something inherently discomforting about Aldar's appearance. He is stands level with his twin, and is thin, with pale skin, and hands like spiders. He wears simple nomad's clothing, its buttons and clasps made from the fangs and claws of Pokemon. He will frequently wear a sneer, or a frown, rarely a smile. His body is hard, vascular, and lithe. He carries with him a bill, the curved blade of the polearm made from sharpened, bleached bone, and lashed to the haft by blood red chord. Dangling from the lashing is the purple bloom from his vision. | Link! | |||||||||||
40 | Personality | Goals / Dreams / Obsessions | |||||||||||
41 | Since he was promised divinity, Aldar has become overall rather smug; in most situations, simply assuming he is in the right. Particularly when it comes to disagreements with Avrakh, whose analyses are dilluted by weakness and sentimentality. Much like his brother - as much as Avrakh might try to hide it - Aldar is a very shrewd individual, as he must be to be able to cause so much pain and still consider himself morally upright. Unlike his brother however, beneath Aldar's cool exterior is an even colder, passionless interior. Despite his Aspect, there is no deep, searing rage: merely an absolute knowledge of what must be done. Destruction for the greater good. | The tragedies that befall humanity are the world's way of cleansing a growing blight. Civilization is naturally self destructive. It is Aldar's duty to fascilitate such events. Humans must return to their simpler nature, leaving thoughts of cities and nations behind. The calamity that he and his brother dreamed of is doubtlessly the result of a human civilization that grew to such a size that when it finally fell, it took the rest of the world with it. |