ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
Data from CutsceneData from Ingame AnalysisCommentaryHas .tck
2
0???
Rewritable cell in actual animation. For scripts and other
3
1breath01a.5dsFun fact: this Anim ID overrides from script machine-
4
2breath01b.5ds-
5
3breath01c.5ds-
6
4breath01d.5ds-
7
5run1.5ds// In "Ordinary Routine" this cell rewrited by panic animation on Burned Enemy-
8
6walk1.5dswalk woman1.5ds, ChuzeRukaVKapse.i3d, ChuzeDelnasTaska.i3d, ChuzeVychazkova.i3d, ChuzeRuceZaZady1.i3dPedestrians can overwrite this array's cell with their own animations depending on their gender, type, and other attributes.-
9
7back1.5ds-
10
8left1.5ds-
11
9right1.5ds-
12
10turn1.5ds+
13
11strafL1.5ds-
14
12strafR1.5ds-
15
13strafRL1.5ds-
16
14strafRR1.5ds-
17
15runL1.5ds-
18
16runR1.5ds-
19
17walkL1.5ds-
20
18walkR1.5ds-
21
19backL1.5ds-
22
20backR1.5ds-
23
21enm klid stat A.5ds-
24
22enm klid stat B.5ds-
25
23enm klid stat C.5ds-
26
24enm klid walk.5ds-
27
25enm klid back.5ds-
28
26enm klid left.5ds-
29
27enm klid right.5ds-
30
28enm klid strafL.5ds-
31
29enm klid strafR.5ds-
32
30enm klid walkL.5ds-
33
31enm klid walkR.5ds-
34
32enm klid backL.5ds-
35
33enm klid backR.5ds-
36
34null?
37
35null?
38
36null?
39
37null?
40
38null?
41
39null?
42
40null?
43
41null?
44
42null?
45
43null?
46
44null?
47
45null?
48
46null?
49
47panika leknuti01L.5ds+
50
48panika leknuti01R.5ds+
51
49panika leknuti01F.5ds+
52
50panika leknuti01B.5ds+
53
51panika leknuti02L.5ds+
54
52panika leknuti02R.5ds+
55
53panika leknuti02F.5ds+
56
54panika leknuti02B.5ds+
57
55panika stoj stativ01a.5ds-
58
56panika stoj stativ01b.5ds-
59
57panika stoj stativ01c.5ds-
60
58panika stoj stativ02a.5ds-
61
59panika stoj stativ02b.5ds-
62
60panika stoj stativ02c.5ds-
63
61x panika drep dolu.5ds?
I simply did not have time to adequately check the presence of files,
64
62x panika drep stativ.5ds?
and I also did not have time to write
65
63x panika drep nahoru.5ds?
an automated script that would do it for me 😄
66
64x panika na4 dolu.5ds?
67
65x panika na4 stativ.5ds?
If someone could write all of this instead me - that would be simply amazing.
68
66x panika na4 nahoru.5ds?
69
67x panika leh dolu.5ds?
70
68x panika leh stativ.5ds?
71
69x panika leh nahoru.5ds?
72
70panika run01a.5ds?
73
71panika run01b.5ds?
74
72panika run03a.5ds?
75
73panika run03b.5ds?
76
74panika run02a.5ds?
77
75panika run02b.5ds?
78
76panika rozhlizeni01.5ds?
79
77panika rozhlizeni02.5ds?
80
78enm roh stoj stat L.5ds?
81
79enm roh stoj stat R.5ds?
82
80enm roh stoj nahl L.5ds?
83
81enm roh stoj nahl R.5ds?
84
82null?
85
83null?
86
84null?
87
85null?
88
86null?
89
87null?
90
88null?
91
89null?
92
90null?
93
91null?
94
92null?
95
93null?
96
94null?
97
95jump1.5dsJump while standing.?
98
96jumpRR1.5ds// "An epic jump forward. Not used in the player controller."?
99
97jumpstatR.5dsjumpstatL.5dsthis 2 anims have same ID // "Jump while running."?
100
98jumpL1.5dsRolls?