| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | |
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1 | Timestamp | Which Battlefield games have you played? (optional) | Which 3 Battlefield games were your favourites? (optional) | Do you like the class structure as a concept, or did you like the less restrictive system that launched with 2042 | Battlefield 1 introduced the Pilot/Tanker class, but has not been seen since. One of the many ideas behind it was to try to motivate players to stay in their vehicles and not use them as taxis. Do you wish to see this concept return? | Do you think the recent class structures work well? | Should the Commander class/mode from Battlefield 2, Battlefield 4 and Battlefield Hardline (known as Hacker in Hardline) return? Or should call-ins be handled in a different way? | Battlefield 2042 introduced the Plus System, where you could select a set of different attachments to each slot and swap between them whenever you wanted. Should this system return? | Should certain guns be restricted to certain classes, or should every class be able to equip any weapon? | Do you want to be able to customize the look of your soldier, other than which camouflage to use? | Should you be able to customize your face? | Should you be able to customize the clothing and visible gear your character wears? | What should the maximum number of players be for a normal game of Conquest? | Should the squad size fit neatly into the maximum team size? | Which maximum squad size would you prefer? | Which factions would you like to see return in a modern setting? (optional) | Would you like to see these features from previous battlefield games return? [Destruction] | Would you like to see these features from previous battlefield games return? [Levolution (Battlefield 4)] | Would you like to see these features from previous battlefield games return? [Elite pick-up kits (Battlefield 1)] | Would you like to see these features from previous battlefield games return? [Behemoths (Battlefield 1)] | Would you like to see these features from previous battlefield games return? [Tornadoes (Battlefield 2042)] | Would you like to see these features from previous battlefield games return? [Spectator Mode (Battlefield 4)] | ||||||
2 | 17/09/2024 14:21:18 | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Probably yes | Probably not | Probably not | Probably not | Definitely yes | ||||||
3 | 17/09/2024 14:36:47 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Online (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield Vietnam (2004), Battlefield: Bad Company 2 (2010), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | 4 classes but have sub classes for each one i.e archetypes from BFV | Call-ins should be like in BFV but open to each player,not just squad leader and have a cooldown on when offensive call-ins can be used to reduce spam potential. | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Indifferent | 5 | European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Definitely yes | Probably yes | Definitely yes | ||||||
4 | 17/09/2024 14:38:22 | Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield Online (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield: Bad Company (2008), Battlefield 3 (2011) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | No | No, each class should have it's own predetermined face like in other Battlefield games | No, clothing and gear should be fixed per class | 64: 32v32 | No, that should not be a requirement | 6 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Absolutely not | Absolutely not | Undecided | Probably yes | ||||||
5 | 17/09/2024 17:50:29 | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Absolutely not | Absolutely not | Probably not | Definitely yes | ||||||
6 | 17/09/2024 14:48:45 | Battlefield 2 (2005), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Indifferent | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Clothing and gear should be mostly fixed per class, with only minor customizations like patches, trinkets, graffiti etc - things that don't alter the silhouette or overall uniform of the player. Make each soldier feel like a cog in the machine, not a flashy 1-man army. | 128: 64v64 | Yes, that should be a requirement | 8 or 9. "Squads" in battlefield are really the equivalent of fireteams IRL. Have the traditional 4 player "squad" as a fireteam within a larger Squad, with a squad leader class that has access to call-ins, spawn point creation, and other things that they can use to manage and direct the squad towards a certain goal/obejective. | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Undecided | Probably yes | Definitely yes | Absolutely not | Probably yes | ||||||
7 | 17/09/2024 14:56:57 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Online (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1942 (2002), Battlefield 4 (2013), Battlefield 2042 (2021) | Indifferent | Yes | Indifferent | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 128: 64v64 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Definitely yes | Definitely yes | Definitely yes | Definitely yes | Definitely yes | ||||||
8 | 17/09/2024 14:59:34 | Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 1 (2016), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | A New 5th class should be awesome | Yes, but I'm not sure how I want it added | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Indifferent | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V) | Definitely yes | Definitely yes | Undecided | Probably yes | Probably yes | Definitely yes | ||||||
9 | 17/09/2024 15:00:31 | Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142) | Definitely yes | Definitely yes | Probably not | Probably yes | Probably yes | Definitely yes | ||||||
10 | 17/09/2024 15:06:05 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield V (2018), Battlefield 2042 (2021) | I like the less restrictive system that launched with 2042 (or something similar) | Indifferent | Yes, Keep it at 4 | Indifferent | Yes, I like the ability to swap attachments on the fly | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 80: 40v40 | Indifferent | 8 | United States of America (most Battlefield game), Germany (Battlefield 1942/1/V), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142) | Definitely yes | Definitely yes | Undecided | Probably not | Undecided | Definitely yes | ||||||
11 | 17/09/2024 15:10:55 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Probably yes | Undecided | Undecided | Probably yes | ||||||
12 | 17/09/2024 15:17:05 | Battlefield V (2018) | Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Indifferent | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | Yes, give me a set of faces like in Battlefield V | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Absolutely not | Definitely yes | Absolutely not | Absolutely not | Definitely yes | ||||||
13 | 17/09/2024 15:20:38 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015) | Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | No, each class should have it's own predetermined face like in other Battlefield games | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Yes, that should be a requirement | Indifferent | United States of America (most Battlefield game), Russia (most Battlefield games), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Undecided | Undecided | Absolutely not | Definitely yes | ||||||
14 | 17/09/2024 15:26:17 | Battlefield 1942 (2002), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield Online (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | No | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Probably not | Probably not | Absolutely not | Probably yes | ||||||
15 | 17/09/2024 16:01:15 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | Indifferent | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 5 | China (Battlefield 2/4), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Probably not | Probably not | Absolutely not | Probably yes | ||||||
16 | 17/09/2024 16:13:20 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield: Bad Company 2 (2010), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | Indifferent | Yes, that should be a requirement | 6 | Definitely yes | Definitely yes | Undecided | Probably yes | Probably not | Definitely yes | |||||||
17 | 17/09/2024 16:18:50 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016) | I like the less restrictive system that launched with 2042 (or something similar) | Indifferent | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | Indifferent | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Probably yes | Probably yes | Definitely yes | Definitely yes | ||||||
18 | 17/09/2024 16:21:21 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1942 (2002), Battlefield 3 (2011), Battlefield 4 (2013) | Indifferent | Indifferent | Indifferent | Indifferent | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | Indifferent | Indifferent | 128: 64v64 | Indifferent | Indifferent | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4) | Definitely yes | Probably yes | Probably yes | Undecided | Undecided | Probably yes | ||||||
19 | 17/09/2024 16:24:55 | Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1 (2016), Battlefield 2042 (2021) | I like the less restrictive system that launched with 2042 (or something similar) | No | No, Expand the number of classes to more than 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Indifferent | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 80: 40v40 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), European Union (Battlefield 2/2142), Pan-Asian Coalition (Battlefield 2142), CSTO (never featured as a faction) | Probably yes | Probably yes | Undecided | Probably yes | Definitely yes | Undecided | ||||||
20 | 17/09/2024 16:26:37 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | No, that should not be a requirement | 6 | European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Probably yes | Definitely yes | Absolutely not | Absolutely not | ||||||
21 | 17/09/2024 16:36:02 | Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1 (2016) | I like the less restrictive system that launched with 2042 (or something similar) | Yes | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Indifferent | No, clothing and gear should be fixed per class | 64: 32v32 | Indifferent | 6 | NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Probably yes | Probably yes | Probably not | Undecided | ||||||
22 | 17/09/2024 16:39:59 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield 2042 (2021) | Battlefield 1943 (2009), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Undecided | Definitely yes | Undecided | Undecided | ||||||
23 | 17/09/2024 16:42:04 | Battlefield 2 (2005), Battlefield Heroes (2009), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018) | Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), NATO (never featured as a faction in multiplayer) | Definitely yes | Absolutely not | Undecided | Probably not | Absolutely not | Probably yes | ||||||
24 | 17/09/2024 16:49:28 | Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | No | No, each class should have it's own predetermined face like in other Battlefield games | No, clothing and gear should be fixed per class | Indifferent | Yes, that should be a requirement | 4 | European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Undecided | Probably yes | Probably yes | Probably yes | ||||||
25 | 17/09/2024 17:02:09 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Indifferent | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142) | Definitely yes | Probably yes | Probably not | Probably yes | Absolutely not | Probably yes | ||||||
26 | 17/09/2024 17:09:04 | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2042 (2021) | I like the less restrictive system that launched with 2042 (or something similar) | No | Yes, Keep it at 4 | No, call-ins should be handled like in Battlefield 2042 (vehicles only) | Yes, I like the ability to swap attachments on the fly | All classes should be able to cary any primary weapon | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | Indifferent | No, that should not be a requirement | 4 | United States of America (most Battlefield game), China (Battlefield 2/4), European Union (Battlefield 2/2142) | Probably yes | Probably not | Absolutely not | Absolutely not | Probably not | Probably yes | ||||||
27 | 17/09/2024 17:14:01 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | No | faces should not be visible, there should be helmets and glasses to hide faces on every player | No, clothing and gear should be fixed per class | 100: 50v50 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4) | Definitely yes | Definitely yes | Definitely yes | Undecided | Probably yes | Definitely yes | ||||||
28 | 17/09/2024 17:15:47 | Battlefield 3 (2011), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield Hardline (2015), Battlefield V (2018), Battlefield 2042 (2021) | Indifferent | Yes | i know 4-5 is the sweat spot for me, but i also like the idea of each class having subclasses (like 2042) like an assault could either be an anti tank or anti personel. | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), Germany (Battlefield 1942/1/V), European Union (Battlefield 2/2142), | Definitely yes | Definitely yes | Probably yes | Probably yes | Definitely yes | Definitely yes | ||||||
29 | 17/09/2024 17:19:20 | Battlefield 1 (2016) | Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | No, that should not be a requirement | 4 | European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Undecided | Probably not | Absolutely not | Absolutely not | Definitely yes | ||||||
30 | 17/09/2024 17:19:38 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like the less restrictive system that launched with 2042 (or something similar) | Yes | No, Expand the number of classes to more than 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | No, clothing and gear should be fixed per class | 100: 50v50 | Yes, that should be a requirement | 6 | European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Probably yes | Undecided | Probably yes | Absolutely not | Definitely yes | ||||||
31 | 17/09/2024 17:37:31 | Battlefield 2 (2005) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), Germany (Battlefield 1942/1/V), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Undecided | Probably yes | Undecided | Definitely yes | ||||||
32 | 17/09/2024 17:37:55 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | No, Expand the number of classes to more than 4 | Yes, but I'm not sure how I want it added | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Indifferent | 5 | Definitely yes | Undecided | Probably not | Undecided | Probably yes | Probably not | |||||||
33 | 17/09/2024 17:40:21 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 4 (2013), Battlefield V (2018) | Indifferent | Yes | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | No, that should not be a requirement | 8 | Don't care about who he faction is more the setting they are used in | Definitely yes | Probably yes | Undecided | Undecided | Probably not | Probably yes | ||||||
34 | 17/09/2024 17:46:49 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | No, each class should have it's own predetermined face like in other Battlefield games | No, clothing and gear should be fixed per class | 64: 32v32 | Yes, that should be a requirement | 6 | Definitely yes | Undecided | Probably yes | Probably not | Probably not | Probably yes | |||||||
35 | 17/09/2024 17:49:11 | Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Undecided | Probably yes | Probably not | Definitely yes | ||||||
36 | 17/09/2024 18:16:43 | Battlefield: Bad Company (2008), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Indifferent | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Definitely yes | Absolutely not | Definitely yes | ||||||
37 | 17/09/2024 18:20:04 | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Indifferent | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Indifferent | Yes | Indifferent | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Indifferent | 5 | Probably yes | Probably yes | Undecided | Undecided | Probably not | Undecided | |||||||
38 | 17/09/2024 18:41:55 | Battlefield Heroes (2009), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | I like the less restrictive system that launched with 2042 (or something similar) | Indifferent | Yes, Keep it at 4 | Indifferent | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 4 | France (Battlefield 1) | Definitely yes | Definitely yes | Absolutely not | Probably not | Undecided | Definitely yes | ||||||
39 | 17/09/2024 18:42:02 | Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Indifferent | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V) | Definitely yes | Definitely yes | Definitely yes | Definitely yes | Definitely yes | Definitely yes | ||||||
40 | 17/09/2024 18:46:04 | Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company (2008), Battlefield 3 (2011), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | No, Expand the number of classes to more than 4 | Indifferent | Indifferent | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Indifferent | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | Indifferent | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Undecided | Undecided | Probably not | Probably not | Undecided | ||||||
41 | 17/09/2024 18:52:41 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Indifferent | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Probably yes | Definitely yes | Undecided | Undecided | Absolutely not | Probably yes | ||||||
42 | 17/09/2024 19:00:05 | Battlefield 2 (2005), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 3 (2011), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Indifferent | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Indifferent | Indifferent | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Japan (Battlefield 1942/1943/V), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Probably yes | Absolutely not | Undecided | Probably yes | Probably yes | ||||||
43 | 17/09/2024 19:02:57 | Battlefield 2 (2005), Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 4 (2013), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | At least 4, expanded with additional classes and/or subclasses | Yes, as a boots on the ground soldier like in Battlefield 2 | No, unless restricted to changing certain ammo types e.g. shotgun rounds, shoulder/underbarrel launcher rounds, armour piercing mags - but then the feature is probably not worth it | Restrict all primary weapons to certain classes | Indifferent | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64 default and 128 option | No, that should not be a requirement | 6 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction), Any factions are great as long as there are more than two. A mix of national factions and coalitions is OK but some like the EU would be better as individual national factions with their own equipment and languages | Definitely yes | Probably yes | Undecided | Undecided | Probably not | Definitely yes | ||||||
44 | 17/09/2024 19:21:58 | Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 3 (2011), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Probably yes | Probably not | Probably not | Absolutely not | Definitely yes | ||||||
45 | 17/09/2024 19:25:12 | Battlefield 2: Modern Combat (2005), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Indifferent | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Indifferent | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | Indifferent | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Probably yes | Probably not | Probably not | ||||||
46 | 17/09/2024 19:57:41 | Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | No, that should not be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Probably not | Probably yes | Absolutely not | Probably yes | ||||||
47 | 17/09/2024 20:01:22 | Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | No, that should not be a requirement | 6 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Absolutely not | Absolutely not | Definitely yes | ||||||
48 | 17/09/2024 20:10:06 | Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games) | Definitely yes | Definitely yes | Undecided | Undecided | Definitely yes | Definitely yes | ||||||
49 | 17/09/2024 20:13:57 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Indifferent | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2) | Definitely yes | Undecided | Probably not | Probably yes | Absolutely not | Undecided | ||||||
50 | 17/09/2024 20:16:12 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield Online (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield Vietnam (2004), Battlefield 2142 (2006), Battlefield: Bad Company 2 (2010) | I like the less restrictive system that launched with 2042 (or something similar) | Yes | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | No, that should not be a requirement | 6 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Absolutely not | Undecided | Probably yes | Definitely yes | ||||||
51 | 17/09/2024 20:23:59 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Indifferent | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Definitely yes | Probably not | Probably yes | ||||||
52 | 17/09/2024 20:39:35 | Battlefield 1942 (2002), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield Hardline (2015), Battlefield 2042 (2021) | Indifferent | Indifferent | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | No, that should not be a requirement | 5 | Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142) | Definitely yes | Probably yes | Probably yes | Definitely yes | Definitely yes | Definitely yes | ||||||
53 | 17/09/2024 20:59:25 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | No, call-ins should be handled like in Battlefield 2042 (vehicles only) | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | Indifferent | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Undecided | Probably not | Absolutely not | Undecided | ||||||
54 | 17/09/2024 21:57:15 | Battlefield Vietnam (2004), Battlefield: Bad Company 2 (2010), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 1 (2016), Battlefield 2042 (2021) | I like the less restrictive system that launched with 2042 (or something similar) | Indifferent | Indifferent | No, call-ins should be handled like in Battlefield 2042 (vehicles only) | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | Indifferent | Indifferent | 128: 64v64 | Indifferent | 5 | Probably yes | Probably yes | Probably yes | Probably yes | Probably yes | Undecided | |||||||
55 | 17/09/2024 22:06:04 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Definitely yes | Probably yes | Probably not | Definitely yes | ||||||
56 | 17/09/2024 22:10:07 | Battlefield 2 (2005), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Indifferent | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | All classes should be able to cary any primary weapon | Yes | Yes, give me a set of faces like in Battlefield V | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Indifferent | 5 | European Union (Battlefield 2/2142), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Probably yes | Definitely yes | Undecided | Probably not | Probably yes | Undecided | ||||||
57 | 17/09/2024 22:46:42 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Probably not | Undecided | Probably not | Probably yes | ||||||
58 | 17/09/2024 23:34:36 | Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Probably not | Definitely yes | Undecided | Absolutely not | Definitely yes | ||||||
59 | 17/09/2024 23:38:34 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Indifferent | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | Indifferent | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), Japan (Battlefield 1942/1943/V), Middle Eastern Coalition (Battlefield 2/BC2), I want nato but faction specific per match. | Definitely yes | Definitely yes | Probably not | Probably yes | Probably not | Definitely yes | ||||||
60 | 18/09/2024 01:22:46 | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142) | Definitely yes | Probably yes | Undecided | Probably yes | Probably not | Probably yes | ||||||
61 | 18/09/2024 01:43:57 | Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Keep it at 4, however have more gadgets and tools that allow for playes to specialize their playstyle. | I think the commander system should be a merger of BF2 and BF4 Where its a boots on the ground soldier That focuses on The main base where various equipment items are such as mortars and missle racks. The trade off is the commander must stay near the home base and the first layer of captuarable objectives allowing them to manage various system while not being restricted to the base alone. | Yes, I like the ability to swap attachments on the fly | I like Assault rifles for assault but carbines for all. LMG for engineers and support but not assault and recon. snipers for recon only and DMR's, SMG's shotguns etc for all. | No | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | I think support for multiple player counts could lead to interesting outcomes but game modes not divisible by for would leave some out in the wind. | Yes, that should be a requirement | 4 player squads are useful but it would be interesting if squads that are working together could group together and share squad abilities if all soldiers are present in a single area. this could be requested of a commander and prioritize people who play together. | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction), All of them lets have new sides each season new vehicles weapon and customization options specific to each country. Like a shovel knife for spetsnaz etc. | Definitely yes | Definitely yes | Absolutely not | Undecided | Definitely yes | Probably yes | ||||||
62 | 18/09/2024 02:24:47 | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 1942 (2002), Battlefield 2142 (2006), Battlefield 3 (2011) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably not | Definitely yes | Probably not | Probably yes | ||||||
63 | 18/09/2024 03:11:23 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | No, each class should have it's own predetermined face like in other Battlefield games | No, clothing and gear should be fixed per class | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Probably yes | Definitely yes | Definitely yes | Probably not | Probably yes | ||||||
64 | 18/09/2024 03:46:36 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | No, call-ins should be handled like in Battlefield 2042 (vehicles only) | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games) | Probably yes | Probably not | Absolutely not | Absolutely not | Probably not | Definitely yes | ||||||
65 | 18/09/2024 03:48:02 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | Indifferent | Halo Reach styled customization for each faction and class. | 64: 32v32 | Indifferent | Indifferent | United States of America (most Battlefield game), NATO (never featured as a faction in multiplayer), I'd actually prefer what BF1 did, where it changes depending on the map. | Definitely yes | Probably yes | Probably yes | Definitely yes | Probably not | Definitely yes | ||||||
66 | 18/09/2024 04:22:34 | Battlefield 4 (2013) | Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Indifferent | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 7 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably not | Probably yes | Undecided | Definitely yes | ||||||
67 | 18/09/2024 04:43:37 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Probably yes | Probably yes | Probably yes | Probably not | Definitely yes | ||||||
68 | 18/09/2024 05:20:29 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 2142 (2006), Battlefield: Bad Company 2 (2010), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Indifferent | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Indifferent | Indifferent | United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Probably yes | Probably yes | Undecided | Definitely yes | ||||||
69 | 18/09/2024 06:11:18 | Battlefield 2 (2005), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | Reduce attachment counts/animations | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | Indifferent | Yes, that should be a requirement | 6 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Definitely yes | Definitely yes | Probably not | Definitely yes | ||||||
70 | 18/09/2024 06:27:18 | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | No, call-ins should be handled by the squad leader like in Battlefield V | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Probably yes | Probably yes | Probably not | Undecided | ||||||
71 | 18/09/2024 07:21:57 | Battlefield 1942 (2002), Battlefield 2 (2005), Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 1 (2016), Battlefield 2042 (2021) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | No, call-ins should be handled by the squad leader like in Battlefield V | YES YES YES YES 1000x YES | All classes should be able to cary any primary weapon | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably yes | Undecided | Undecided | Probably yes | ||||||
72 | 18/09/2024 07:36:05 | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Indifferent | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Japan (Battlefield 1942/1943/V), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Probably yes | Undecided | Absolutely not | Probably yes | ||||||
73 | 18/09/2024 07:56:47 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield Heroes (2009), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | No, call-ins should be handled like in Battlefield 2042 (vehicles only) | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142) | Probably yes | Probably yes | Absolutely not | Absolutely not | Undecided | Definitely yes | ||||||
74 | 18/09/2024 08:32:03 | Battlefield: Bad Company (2008), Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | No, there should not be any call-ins at all (like in Battlefield 3/1) | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | No | No, each class should have it's own predetermined face like in other Battlefield games | No, clothing and gear should be fixed per class | Indifferent | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), Germany (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Probably not | Probably yes | Absolutely not | Definitely yes | ||||||
75 | 18/09/2024 09:40:34 | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), France (Battlefield 1), Japan (Battlefield 1942/1943/V), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer) | Definitely yes | Definitely yes | Definitely yes | Probably yes | Probably yes | Definitely yes | ||||||
76 | 18/09/2024 13:55:35 | Battlefield 2: Modern Combat (2005), Battlefield: Bad Company (2008), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | Yes, I like the ability to swap attachments on the fly | Restrict all primary weapons to certain classes | No | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), Middle Eastern Coalition (Battlefield 2/BC2), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Absolutely not | Probably yes | Undecided | Probably yes | ||||||
77 | 18/09/2024 17:04:02 | Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield Play4Free (2011), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018) | Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, but I'm not sure how I want it added | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 128: 64v64 | Yes, that should be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142) | Definitely yes | Definitely yes | Probably yes | Probably yes | Undecided | Definitely yes | ||||||
78 | 18/09/2024 17:14:47 | Battlefield: Bad Company 2 (2010), Battlefield Online (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Indifferent | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), United Kingdom (Battlefield 1942/1/V), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Undecided | Probably yes | Undecided | Undecided | ||||||
79 | 19/09/2024 09:57:46 | Battlefield 1942 (2002), Battlefield Vietnam (2004), Battlefield 2: Modern Combat (2005), Battlefield 2142 (2006), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Yes, Keep it at 4 | Indifferent | Yes, I like the ability to swap attachments on the fly | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Indifferent | Yes, give me the option to select any faction specific clothing and gear for my character (like Battlefield V) | 64: 32v32 | Indifferent | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Undecided | Undecided | Undecided | Probably yes | ||||||
80 | 19/09/2024 17:29:46 | Battlefield 1943 (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | Some attachments only like sights | Restrict all primary weapons to certain classes | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | United States of America (most Battlefield game), Russia (most Battlefield games), European Union (Battlefield 2/2142) | Definitely yes | Definitely yes | Probably yes | Probably yes | Definitely yes | Undecided | ||||||
81 | 20/09/2024 10:55:18 | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016) | Battlefield 3 (2011), Battlefield 4 (2013), Battlefield 1 (2016) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Indifferent | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Indifferent | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | No, that should not be a requirement | 4 | United States of America (most Battlefield game), Russia (most Battlefield games), China (Battlefield 2/4), European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction), italy | Definitely yes | Definitely yes | Probably yes | Probably yes | Probably yes | Probably yes | ||||||
82 | 20/09/2024 18:42:05 | Battlefield Heroes (2009), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield V (2018) | Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | No, Expand the number of classes to more than 4 | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Indifferent | Yes, give me the option to create my own character's face (i.e. lists of different noses, mouths, eyes, jaws, skin colours, etc) | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 80: 40v40 | Yes, that should be a requirement | 5 | Russia (most Battlefield games), China (Battlefield 2/4), NATO (never featured as a faction in multiplayer) | Definitely yes | Undecided | Absolutely not | Absolutely not | Probably yes | Undecided | ||||||
83 | 01/11/2024 11:54:50 | Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 1 (2016), Battlefield V (2018), Battlefield 2042 (2021) | Battlefield 4 (2013), Battlefield 1 (2016), Battlefield V (2018) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | Yes | Yes, Keep it at 4 | Yes, as a top down view only mode like in Battlefield 4/Hardline | No, you should only have what you deployed with like in previous games | Restrict some primary weapons to certain classes, but keep some as available to all | Yes | Yes, give me a set of faces like in Battlefield V | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 100: 50v50 | Yes, that should be a requirement | 6 | China (Battlefield 2/4), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Definitely yes | Absolutely not | Probably not | Undecided | Probably not | ||||||
84 | 28/03/2025 10:52:09 | Battlefield 2 (2005), Battlefield 2142 (2006), Battlefield: Bad Company 2 (2010), Battlefield 3 (2011), Battlefield 4 (2013), Battlefield Hardline (2015), Battlefield 2042 (2021) | Battlefield 2 (2005), Battlefield 3 (2011), Battlefield 4 (2013) | I like a rigid class structure (e.g. Assault, Enginner, Support, Recon) | No | Assault, Engineer, Support, Medic and Recon | Yes, as a boots on the ground soldier like in Battlefield 2 | No, you should only have what you deployed with like in previous games | Restrict all primary weapons to certain classes | Yes | No, each class should have it's own predetermined face like in other Battlefield games | Yes, the clothing and gear should be customizeable, but they should be unique to each class. E.g. certain plate carriers or backpacks should only be available to a certain class, so we can identify which class a character belongs to when we see them on the battlefield | 64: 32v32 | Indifferent | Indifferent | European Union (Battlefield 2/2142), Middle Eastern Coalition (Battlefield 2/BC2), Pan-Asian Coalition (Battlefield 2142), NATO (never featured as a faction in multiplayer), CSTO (never featured as a faction) | Definitely yes | Probably yes | Undecided | Undecided | Undecided | Definitely yes | ||||||
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