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1 | DETAILS | DESCRIPTION | BASE STATS | ||||||
2 | Class | Category | Name | Image | Current Description | New Description | Current Stats | New Stats | Patch Notes |
3 | Aqua | Ears | Gill | Attack all enemies. All allied Axies gain 1 Bubble. | Attack, 1E, 20 DMG | Attack, 1E, 25 DMG | Base ATK increased to 25 (was 20) | ||
4 | Aqua | Mouth | Catfish | Attack all enemies. All allied Axies gain 1 Bubble. | Attack, 1E, 20 DMG | Attack, 1E, 25 DMG | Base ATK increased to 25 (was 20) | ||
5 | Beast | Charms | Mad Moon Mask | (Alter Attack cards) This card can't generate Energy Fragments. Card's base ATK +25%. | (Alter Attack cards) This card can't generate Energy Fragments. Card's base ATK +30%. | 4PP | Bonus Base ATK increased to 30% (was 25%) | ||
6 | Beast | Rune | Glorious Mane | {Solo}. This Axie's attacks no longer grant <Energy Fragment>s. Whenever this Axie attacks, their Attack cards gain 6% base DMG per Energy spent. | {Solo}. This Axie's attacks no longer grant <Energy Fragment>s. Whenever this Axie attacks, their Attack cards gain 10% base DMG per Energy spent. | Base Stat gained increased to 10% (was 6%) | |||
7 | Beast | Rune | Pangolin Scale | {Solo}. This Axie takes 18% less DMG but cannot gain Shields. | {Solo}. This Axie takes 20% less DMG but cannot gain Shields. | DMG Reduced increased to 20% (was 18%) | |||
8 | Beast | Rune | Reckless Hunter | {Solo}. This Axie deals 25% bonus DMG but takes 15% more DMG. | {Solo}. This Axie deals 25% bonus DMG but takes 10% more DMG. | DMG Taken decreased to 10% (was 15%) | |||
9 | Beast | Back | Ronin | For each Energy spent before this card this turn, deal bonus DMG = 50% of this card's base DMG. (Cap at 5 Energy) | For each Energy spent before this card this turn, deal bonus DMG = 50% of this card's base DMG. | Attack, 1E, 40 DMG | Attack, 1E, 45 DMG | Cap on Energy Spent removed. Base DMG increased to 45 (was 40) | |
10 | Beast | Back | Hero | <Limit>: 3. If this is the only Attack card in your Hand, draw 1 card. | <Limit>: 3. Put 1 random Attack Card from your Draw Pile to your Hand. | Attack, 1E, 70 DMG | Attack, 1E, 65 DMG | Reworked | |
11 | Beast | Back | Risky Beast | If <Initial>, deal 20 bonus DMG and apply {Death Mark} to self for 3 turns. | If <Initial>, deal 20 bonus DMG and apply {Hex} to self for 3 turns. | Attack, 1E, 70 DMG | Self applied debuff changed to Hex (was Death Mark) | ||
12 | Beast | Horn | Imp | <Retain>. Gain 25 base DMG in {Fury} Form. | <Retain>. Gain 45 base DMG in {Fury} Form. | Attack, 1E, 65 DMG | Bonus Base DMG increased to 45 (was 25) | ||
13 | Bird | Rune | Frail Egg | When your turn starts, randomly apply Weak for 3 turns to an enemy Axie that doesn’t have Weak. | When your turn starts, randomly deal 10 DMG and apply Weak for 3 turns to an enemy Axie that doesn’t have Weak. | Additional 10 DMG dealt to target. | |||
14 | Bird | Rune | Feather Descend | {Solo}. When your turn starts, this Axie gains 1 {Feather}. If the Axie has 10 stacks, add [Feather Dagger] into your Hand until it's full. When your turn ends, the Axie loses {Feather} = the number of [Feather Dagger] added this way. | {Solo}. When your turn starts, this Axie gains 2 {Feather}. If the Axie has 10 stacks, add [Feather Dagger] into your Hand until it's full. When your turn ends, the Axie loses {Feather} = the number of [Feather Dagger] added this way. | Feather gained increased to 2 (was 1) | |||
15 | Bird | Rune | Raven's Tactic | {Solo}. When your turn starts, this Axie consumes all Feathers to heal 2 HP per Feather. Each hit by this Axie increases the DMG of its next hit by 15% (cap at 45% bonus DMG). When your turn ends, reset bonus DMG to 0%. | Solo. When your turn starts, consume all Feather on self to heal your team for 1 HP per Feather. Deal 15% bonus DMG. Bonus 15% DMG per hit this Axie deals until end of turn. (Cap at 2 hits) | Healing from Consumed Feathers reduced to 1 (was 2) Healing from Consumed Feathers applied to all allies Default 15% bonus DMG (still caps at 45% total) | |||
16 | Bird | Horn | Trump | Deal 3 hits. | Deal 4 hits. | Attack, 1E, 25 DMG | Attack, 1E, 18 DMG | Number of hits increased to 4 (was 3) Base DMG decreased to 18 (was 25) | |
17 | Bird | Horn | Feather Spear | Deal 2 hits. Gain 2 {Feather}. Bonus 1 more for each other Spear card in your Deck. | Deal 2 hits. Grant 1 Feather per Spear Card in your Deck to all allied Spear Card owners. | Attack, 1E, 30 DMG | Attack, 1E, 33 DMG | Reworked | |
18 | Bird | Tail | Post Fight | This Axie loses 20 HP. | This Axie loses 15 HP. | Attack, 1E, 90 DMG | HP Lost reduced to 15 (was 20) | ||
19 | Bird | Tail | The Last One | If this is the only Attack card in your Hand, deal 25 bonus DMG. | If this is the only Attack Card in your Hand, deal 10 bonus DMG per Non-Attack Card in your Hand. | Attack, 1E, 65 DMG | Attack, 1E, 70 DMG | Reworked | |
20 | Bird | Tail | Cloud | Target any ally. Apply 2 {Feather}. | Retain. Target any ally. If there are less than 5 Feathers on the target, grant 2 Feathers; otherwise, add 1 Feather Dagger to your Hand. | Skill, 0E | Skill, 0E, 5 Heal | Reworked | |
21 | Bug | Rune | Fate Maker | {Solo}. Enemy cards discarded by this Axie have their stat reduced by 10%, your cards discarded by this Axie have their stat increased by 10%. | {Solo}. Enemy cards discarded by your team have their stat reduced by 10% and deal DMG to their owner equal to 3x the stat reduced. Your cards discarded by your team have their stat increased by 10%. | Reworked | |||
22 | Bug | Rune | Leech | {Solo}. When your turn starts, this Axie steals 40% of the Shield from the enemy Axie with the highest Shield. If no enemy Axie have Shield, it {Steal}s 6 HP from all enemy Axies instead. | {Solo}. When your turn starts, this Axie steals 35% of the Shield from the enemy Axie with the highest Shield. If no enemy Axie have Shield, it {Steal}s 6 HP from all enemy Axies instead. | Shield Stolen reduced to 35% (was 40%) | |||
23 | Bug | Rune | Metamorphosis | {Solo}. When your turn starts, this Axie gains 2 {Cocoon} then deals DMG equal to 5% of its Shield per Cocoon stack to all Enemy Axies. | {Solo}. When your turn starts, this Axie gains 2 {Cocoon} then deals DMG equal to 7% of its Shield per Cocoon stack to all Enemy Axies. | Shield to DMG conversion rate increased to 7% (was 5%) | |||
24 | Bug | Back | Buzz Buzz | Attack all enemies. Bonus 6 DMG for each card Discarded or Banished by either player this turn. (Cap at 30 bonus DMG) | Attack all enemies. Bonus 10 DMG for each card Discarded or Banished by either player this turn. (Cap at 30 bonus DMG) | Attack, 1E, 20 DMG | Bonus DMG per Discarded or Banished card increased to 10 (was 6) | ||
25 | Bug | Ears | Larva | <Scry> 2 cards. If you Discard at least 1 Skill or Secret card when Scrying, gain 2 <Energy Fragments>. <Banish>. | <Scry> 2 cards. If you Discard at least 1 Skill or Secret card when Scrying, gain 2 <Energy Fragments> then <Banish>. | Skill, 0E | Banishes only when discarding a Skill or Secret. | ||
26 | Bug | Ears | Earwing | Attack all enemies. Deal 3 bonus DMG for each card in your Hand. (Cap at 30 bonus DMG) | Attack, 1E, 20 DMG | Attack, 1E, 15 DMG | Base DMG reduced to 15 (was 20) | ||
27 | Bug | Tail | Thorny Caterpillar | For every 3 [Goo] in your opponent's Deck, deal 30 bonus DMG. | For every 1 [Goo] in your opponent's Deck, deal 10 bonus DMG. | Attack, 2E, 110 DMG | Attack, 2E, 120 DMG | Base DMG increased to 120 (was 110). Scaling changed to 10 DMG/1 Goo (was 30 DMG/3 Goo) | |
28 | Dawn | Rune | Healing Force | {Solo}. When your turn starts, for each alive allies in your team, heal 8 HP to your team and deal 4 DMG to all enemies. | {Solo}. When your turn starts, heal all allies for 8 HP and for each living ally, deal 3 DMG to all enemies. | AoE DMG per Living Ally reduced to 3 (was 4) | |||
29 | Dawn | Rune | Holy Prayer | {Solo}. When your turn starts, remove up to 2 Cursed cards in your Deck. While there are no Cursed cards in your Deck, all allied Axies' cards gain 10% bonus stats. | {Solo}. When your turn starts, remove 1 Cursed card in your Deck. While there are no Cursed cards in your Deck, all allied Axies' cards gain 15% bonus stats. | Cursed Cards removed reduced to 1 (was 2) Bonus Stats increased to 15% (was 10%) | |||
30 | Dusk | Rune | Soul Eater | {Solo}. When played, this Axie's abilities consume 66 HP from the lowest HP ally then gain 6% base stat. | {Solo}. When your turn starts, consume 66 HP from the lowest HP ally and increases base stat of all allied Axies' cards by 6%. | Reworked | |||
31 | Game Mechanics | Game Mechanics | Bloodstorms | Reduce 3 Turns of Bleed on the Target then deal 15 Pure DMG to all enemy Axies. | Reduce 1 Turn of Bleed on the Target then deal 15 Pure DMG to all enemy Axies. | Bleed Turns reduced down to 1 Turn (was 3 Turns) | |||
32 | Neutral | Rune | Shady Exchange | {Solo}. Until <Round> 3, when your turn ends, lose up to 2 <Energy Fragment>s. After <Round> 3, when your turn starts, gain 3 Fragments. | {Solo}. Until <Round> 2, when your turn ends, lose up to 2 <Energy Fragment>s. After <Round> 2, when your turn starts, gain 3 Fragments. | Change in effect occurs until Round 2 (was until Round 3) | |||
33 | Plant | Charms | Oak Bud | (Alter Attack and Shield cards) Shield cards heal the target equal to 30% of Shield granted. Attack cards heal the owner equal to 30% of Unblocked DMG. | (Alter Attack and Shield cards) Shield cards heal the target equal to 40% of Shield granted. Attack cards heal the owner equal to 40% of Unblocked DMG. | 4PP | Shield to Heal conversion rate increased to 40% (was 30%) Unblocked DMG to Heal conversion rate increased to 40% (was 30%) | ||
34 | Plant | Rune | Destiny Leaf | This Axie's Summoned Units gain 14 bonus max HP. When die, those Summons grant 1 {Leaf} to the Axie. | This Axie's Summons gain 14 bonus Max HP. When this Axie's Summons die, deal DMG equal to 8% of this Axie's Current HP to the closest enemy Axie. | Reworked | |||
35 | Plant | Ears | Leafy | Before attacking, consume up to 3 {Leaf} on self. Randomly deal 3 hits. Deal 10 bonus DMG per {Leaf} consumed. | Attack, 1E, 20 DMG | Attack, 1E, 25 DMG | Base DMG increased to 25 (was 20) | ||
36 | Plant | Horn | Strawberry Shortcake | Target any ally. Add 2 [Strawberry] to your Hand. | Skill, 2E, 40 Heal | Skill, 2E, 50 Heal | Base Heal increased to 50 (was 40) | ||
37 | Plant | Horn | Bamboo Spear | Gain 1 {Leaf}. Bonus 1 {Leaf} per other Spear card in your Deck. | Grant 1 Leaf per Spear Card in your Deck to all allied Spear Card owners. | Attack, 1E, 60 DMG | Attack, 1E, 65 DMG | Reworked | |
38 | Plant | Tail | Potato Leaf | Target any ally. Next turn, if the target get attacked, apply {Sleep} to the attacker for 3 turns. | Secret, 1E, 65 Shield | Secret, 1E, 70 Shield | Base Shield increased to 70 (was 65) | ||
39 | Reptile | Ears | Sidebarb | Randomly deal 1 hit. Apply 4 {Poison}. Consume 1 {Spike} to apply 4 bonus {Poison}. | Target any enemy. Apply 4 {Poison}. Consume 1 {Spike} to apply 4 bonus {Poison}. | Attack, 1E, 50 DMG | Attack, 1E, 45 DMG | Can target any enemy (was Random target) Base DMG reduced to 45 (was 50) | |
40 | Reptile | Eyes | Topaz | Deal 15 bonus DMG for each card in your Banish Pile. (Cap at 120 bonus DMG) | Deal 12 bonus DMG for each card in your Banish Pile. (Cap at 120 bonus DMG) | Attack, 1E, 30 DMG | Bonus DMG per Banished Card reduced to 12 (was 15) | ||
41 | Reptile | Horn | Scaly Spear | Gain 1 {Spike}. Bonus 1 more for each other Spear card in your Deck. | Grant 1 Spike per Spear Card in your Deck to all allied Spear Card owners. | Attack, 1E, 60 DMG | Attack, 1E, 65 DMG | Reworked |