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ITEMSTATEFFECT TYPEUSAGE FREQUENCYMETHODS OF ATTAINMENTSHOP COSTRECIPEDESCRIPTION
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Scratching PostSTR+1 BoostOne-Time UseCrafting, RB2 Quest: Fisherman QuestN/Ax3 Sisal Rope
x1 Driftwood
Once constructed, you feel the overwhelming urge to rake your claws over the surface. It's extremely satisfying.

Grants +1 STR. One-time use.
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Thorny Vine SampleDEXDisadvantageOne-Time UseShop, Expedition 1100N/AThe vine coils around you as tightly as a snake and its thorns bite into you like one, too. What could you wrap in its clutches?

Target will have disadvantage for any DEX-based rolls for one round. One-time use.
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Coreopsnooze SampleINTDisadvantageOne-Time UseShop, Expedition 1100N/A"More like coreoACHOO!" - Agnes

Rubbing the petals together makes yellow pollen cover your paws like stardust. You feel as tired as you would under the night sky.

Target will feel drowsy and have disadvantage for INT-based rolls for one round. One-time use.
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Abdridged Fauna Field GuideAnimal Taming+1 BoostOne-Time UseRB3 Quest: Awoooorrisome SituationN/AN/AA stray page of a field guide to wildlife. Maybe this specific page will come in handy one day?

Grants +1 Animal Taming for one roll. One-time use.
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Cooking KitCulinaryAdvantageOnce Per EventShop150N/AContains one pering knife, some flint (for a fire), and a skillet. The handle of the skillet is soft and easy to grab with teeth.

Grants advantage on Culinary rolls once per event.
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Abridged City MapCulture+1 BoostOne-Time UseRB3 Quest: Pawsome Playdate!!N/AN/AA stray page of a larger map of New Star City. Maybe this specific page will come in handy one day?

Grants +1 Culture for one roll. One-time use.
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First Aid KitMedicineInjury HealingOne-Time UseShop150N/AContains some bandages, gauze, and painkillers. Heals one minor injury.

When used with a successful Medicine roll, can heal greater wounds.

One-time use.
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Abridged Flora Field GuideNature+1 BoostOne-Time UseRB3 Quest: Tea TroubleN/AN/AA stray page of a field guide to plantlife. Maybe this specific page will come in handy one day?

Grants +1 Nature for one roll. One-time use.
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BinocularsPerception+1 BoostOnce Per EventShop, Expedition 1200N/AYou can see really far with these! So long as there isn't anything in the way...

Grants +1 to Perception once per event.
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Fish OilStealth+1 BoostOnce Per ExpeditionRB2 Quest: Walking with HippogriffsN/AN/AHarvested from nearby brackish fish species, this smelly substance allows you to mask your natural predator scent and allow you to move undetected... at the cost of your dignity.

Grants +1 Stealth once per Expedition. The smell lingers, though.
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CompassSurvival+1 BoostOnce Per ExpeditionCraftingN/Ax1 Broken Compass
x1 Repair Kit
The needle has finally stopped spinning, meaning that it points north at all times. Hopefully you know where you started.

Grants +1 Survival once per Expedition.
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Agnes' Homemade Blueberry CupcakeMultipleAutomatic SuccessOne-Time UseExpedition 1N/AN/APerhaps not as neat as the local bakeries of Greendoze, but just as much heart put into it. Blueberries and icing are used on top to make a smiley face.

Automatic Success on next roll. One use.
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Odd PlantMultiple+1 BoostOne-Time UseCraftingN/Ax1 Weird Acorn
x1 Potting Soil
x1 Spring Water
It looks like a fern. The leaves respond to touch, curling in its leaves if disturbed.

Grants +1 to a random skill.
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Carnivorous PlantMultiple+1 BoostOne-Time UseCraftingN/Ax1 Assorted Seeds
x1 Potting Soil
x2 Spring Water
x1 Beef Jerky
From the soil grows several connected flat disks, each disk surrounded by sticky red teeth that look like thorns. It will only consume insects.

Grants +1 to a skill of your choice.
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Pocket SandN/ADisadvantageOne-Time UseRB1 Quest: Letter PromptN/AN/AMake sure you double check what direction the wind is blowing! This fine, white sand isn't to be used by the faint of heart. It's coarse, rough, irritating, and gets everywhere.

Temporarily dazes an enemy, giving them disadvantage for the round. One-time use.
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Improved Pocket SandN/ASpecialOne-Time UseCrafting (RB2 Quest: Essen-Shell Escort)N/Ax2 Sand
x1 Glittering Sand
x1 Spice Mix
x1 Leather
Unlike its predecessor, this new version comes in a fancy leather pouch. When thrown into the eyes of an adversary, it not only stuns them, but burns terribly. They won't be able to do much other than focus on getting it out of their eyes, giving you the perfect opening.

Blinds opponent for two rounds. One-time use.
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Opulent Wooden LunchboxN/A3 ConsumablesOne-Time UseRB1 Quest: Errand RushN/AN/AA sturdy, insulated wooden box with a handle, presumably used to store a various amount of foodstuffs in. You get a strange (but not unpleasant) feeling about it, as if the inside is already stocked full.

Spawns three temporary consumable items during an Expedition, which randomly grant a skill or ability buffs.
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Lucky CoinN/ACritical Success/FailOne-Time UseRB1 Quest: A Series of Local Little SecretsN/AN/AA thick, golden coin that doesn't seem to be of any currency you're aware of. It seems to glow a little under certain light.

When used, roll 1d2. If 1, the result will be treated as a Critical Fail. If 2, the result will be treated as a Critical Success.
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Jar of BeesN/AAdvantageOne-Time UseRB1 Quest: Letter PromptN/AN/AAbout a dozen fuzzy, cute little bumblebees float aimlessly in their little glass prison. Distracts an enemy from defending itself for one round, making them extra vulnerable to magic attacks.

Grants advantage on magic attacks against a target for one round.
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Jar of WaspsN/ASpecialOne-Time UseRB1 Quest: Letter PromptN/AN/AThe moment you look into the cacophony of vengeful buzzing coming from the container, you have the distinct feeling the wasps are plotting your downfall.

Distracts an enemy from attacking for one round as they're attacked and stung by an angry swarm. When released, wasps have a 25% chance to turn on the wielder.
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Jar of HoneyN/ASpecialOne-Time UseRB1 Quest: Letter PromptN/AN/AThe thick, syrupy substance is sticky beyond imagination, but it sure is delicious.

When released onto an enemy, will summon either Bees or Wasps to attack.
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Portable Camera ObscuraN/ASpecialUnlimited UseRB4 Quest: Say CheeseN/Ax1 Quartz Crystal
x1 Mechanical Part
An invention of Laurestine- probably the most advanced camera to date, small enough to be held in just two paws, and ejects pictures instantly that develop over time. With the switch of a lever, two extra modes are unlocked: night, and thermal. The two lenses in the front make it look like a pair of goggles.

A handheld camera that has a night-mode to let you see in the dark through the viewfinder, as well as a thermal-mode to see residual and existing heat. And it prints! Hey, you look cute in this one!
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Winding VineN/ASpecialUnlimited UseRB4 Quest: Light and ShadowN/Ax1 Weapon Scraps
x1 Assorted Herbs
A durable vine, curated for use around Treehaven’s winding branches for the more adventurous residents.

Can be used to lasso, grapple, or tie around objects with successful DEX rolls up to 3 meters/10 feet away.
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Smoke BombN/ASpecialOne-Time UseRB4 Quest: A Day At The RacesN/Ax1 Mechanical Part
x1 Sisal Rope
x1 Assorted Herbs
A small metal container with a hand-activated “detonator” which, when activated, releases a large cloud of smoke in your choice of color into the area, blinding all within it. Crafting technique decides the size of the smoke, which can range from a mere flare-like stream or a 2 meter/6 foot high cloud.

Crafting this item rewards 3 of them. One-time use.
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Ramble RockN/ASpecialOne-Time UseRB4 Quest: Wayward FameN/Ax1 Quartz Crystal
x1 Copper Ingot
These lidded geodes come from within the rock walls of Treehaven, and are famously used by its pranksters. Up to 5 seconds of sound can be recorded when the rock is unlidded and will be stored indefinitely until the stone is broken and the sound is played again.

Sound can be recorded and the stone can be broken/thrown as part of the same action. Crafting technique decides the volume of the message, so the user can decide the volume of the sound when the stone is broken, ranging from as quiet as the original volume or about as loud as the average shout.

Crafting this item rewards 3 of them. One-time use.
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