ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
2
30 CPs
ARSENAL: 25 MAX POINTS (30), 8 Slots (+2.5) with 12 Options (+2.5), Gear: Augmentation (Staff)(-5)
3
SLOTABILITYBASE COSTMOD 1MOD 2MOD 3MOD 4MOD 5MOD 6COST ADJUSTMENTSLOT CHARGES COSTTOTAL COST
4
1Light Control D) Glow: 9" diameter (10), Adjustable Area (+5), Adj Cost (-10), PR=1 per hour (-2.5), Unlimited Slot Chrgs (+22.5)105-2.5-1022.525
5
2Negation: +6 save bonus vs. Transmutation (27.5), EN"/2 Range (-2.5), 1/2" Area, Adj Cost (-10), PR=6 (-12.5), Unlimited Slot Chrgs (+22.5)27.5-2.5-12.5-1022.525
6
3Transmutation: Unlocked Door to Locked Door, Comprehensive: gains 20 CPs of Armor (20), Different Range BC: EN (+2.5), EN/2" Range (-5), Adj Cost (+2.5), PR=12 (-17.5), Unlimited Slot Chrgs (+22.5)202.5-5-17.52.522.525
7
4Power Blast: 2d12 Energy damage "Smote" (25), Overload to 4d10 (+5), No Range (-10), PR=4 (-10), Adj Cost (-7.5), Unlimited Slot Chrgs (+22.5)255-10-10-7.522.525
8
5Shield: +9 Breakpoint (17.5), +6 Physical Defense (5), Innate (+2.5), Cost Adj (-12.5), Misc: Only vs. Dark Sorcery (-5), PR=4 per use (-10), Unlimited Slot Chrgs (+22.5)17.552.5-10-12.522.525
9
6Repulsion Blast: 2d12 (15), STx2" Range, 7" Area (+10), Duration: 5 minutes (+10), only vs.targets in Water (-10), PR=24 (-22.5), Cost Adj (-10), Unlimited Slot Chrgs (+22.5)151010-22.5-1022.525
10
7
11
8
12
9
13
10
14
11
15
12
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100