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2 | Ops Progression Chart | |||
3 | Description: This google sheet organizes data for ops specific information and intends on providing both objective information and subjective advice on whether to advance your Ops. | |||
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5 | by JulesVern and BlueMandalorian. | |||
6 | Contents: | |||
7 | Master Chart | Other Charts | ||
8 | Contains the following objective information: | Ship Chart by Ops (All unlock and tier locks by ops) | ||
9 | - Raw Building Upgrade Cost and # of buildings req'd for NEXT ops | Specialty Ship Sourcing | ||
10 | (based on perfect progression) | Ops Requirements Chart | ||
11 | - Ship information including unlocks and tier locks | PVP Banding | ||
12 | - Dailies, event and warp range highlights | Sigma Refineries | ||
13 | (by no means exhaustive, but should give a general sense) | Materials/Parts Refineries (In progress) | ||
14 | - Major Highlights from Refineries | Cloaking Quickview | ||
15 | (some display increase by a simple "+", some with specific cost or income numbers.) | Multphasic Packs | ||
16 | Also included is subjective advice from community members: | |||
17 | Go: No reason to hold back, minimal barriers to advancement, next ops provides great benefits etc. | PM @JulesVern for questions/corrections/instructions. | ||
18 | Slow: High number or cost of buildings to progress, give time to build up ships to be suitable for next ops | |||
19 | Camp: Major barriers to advancement (# or cost), Sweet spot for refineries, ship capabilities, brackets, etc. | |||
20 | Each contributor has also provided reasoning for their rating, so I encourage you to read those for full context. An aggregate rating has been found across all contributors and provided at the top of the section. | Last Updated 11/08/2024 | ||
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