| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | AO | AP | AQ | AR | AS | AT | AU | AV | AW | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Timestamp | Score | NAMA SISWA | KELAS | PASSWORD | Proses menciptakan ilusi gerakan dengan menampilkan serangkaian gambar diam (frame) secara berurutan dan cepat disebut... | Jumlah gambar (frame) yang ditampilkan dalam satu detik untuk menciptakan ilusi gerakan yang halus adalah... | Proses pengisian frame di antara dua keyframe secara otomatis oleh perangkat lunak animasi untuk menciptakan gerakan yang mulus adalah... | Jenis animasi yang melibatkan pengambilan foto objek fisik (misalnya boneka, plastisin, atau potongan kertas) yang digerakkan sedikit demi sedikit di antara setiap foto, adalah... | Prinsip animasi yang memberikan kesan bahwa suatu objek atau karakter memiliki "berat" dan "elastisitas" yang realistis saat bergerak, yaitu adanya gerakan yang terus berlanjut setelah aksi utama berhenti, adalah... | Proses mempersiapkan model 3D karakter atau objek dengan "tulang" (bones) dan "pengontrol" (controls) sehingga dapat digerakkan dan dianimasikan adalah... | Prinsip animasi di mana karakter melakukan gerakan persiapan sebelum aksi utama untuk memberi sinyal kepada penonton tentang apa yang akan terjadi, adalah... | Tahap terakhir dalam proses animasi 3D di mana komputer menghasilkan gambar akhir dari adegan 3D, termasuk pencahayaan, tekstur, dan efek khusus, adalah... | Bagian di Adobe Flash CS6 yang berfungsi untuk mengatur urutan waktu, menambahkan keyframe, dan mengelola layer, adalah... | Tools pada Adobe Flash CS6 yang digunakan untuk membuat dan mengedit bentuk vektor dasar seperti kotak, lingkaran, atau garis, adalah... | Fungsi utama dari "Keyframe" dalam Adobe Flash CS6 adalah untuk... | Untuk melakukan "Tweening" (interpolasi gerakan) pada objek di Adobe Flash CS6 agar gerakan lebih halus dan otomatis, fitur yang umum digunakan adalah... | Proses membangun bentuk tiga dimensi dari objek atau karakter dalam perangkat lunak animasi 3D disebut... | Teknik yang digunakan untuk membuat permukaan objek 3D terlihat lebih realistis dengan menambahkan detail warna, pola, dan pantulan adalah... | Proses menambahkan "tulang" (bones) dan "pengontrol" (controls) ke model 3D agar dapat digerakkan dan dianimasikan secara efisien adalah... | Proses akhir dalam pipeline animasi 3D di mana komputer menghasilkan gambar atau urutan gambar dari adegan 3D, dengan memperhitungkan pencahayaan, material, dan efek, adalah... | Prinsip animasi 3D yang melibatkan pengaturan posisi, rotasi, dan skala objek pada titik-titik waktu tertentu untuk menciptakan gerakan, yang kemudian diinterpolasi oleh perangkat lunak, adalah... | Teknik modeling 3D di mana objek dibangun dari kumpulan titik (vertices), garis (edges), dan permukaan (faces) yang membentuk sebuah jaring, adalah.. | Jenis modeling 3D yang menggunakan kurva matematis yang halus untuk mendefinisikan permukaan objek, sering digunakan untuk bentuk-bentuk melengkung yang presisi seperti bodi mobil atau produk industri, adalah... | Jenis modeling 3D yang berfokus pada pembuatan objek dengan permukaan keras, bentuk geometris yang presisi, sudut tajam, dan detail mekanis seperti robot, kendaraan, atau arsitektur, disebut... | Teknik modeling 3D yang lebih cocok digunakan untuk menciptakan bentuk-bentuk yang alami, memiliki kurva lembut, detail tidak beraturan, seperti karakter makhluk hidup, tumbuhan, atau patung, adalah... | Software 3D open-source dan gratis yang sangat populer untuk modeling, sculpting, animasi, rendering, dan video editing adalah... | Mode dalam Blender yang memungkinkan pengguna untuk memanipulasi titik (vertices), garis (edges), dan permukaan (faces) dari sebuah objek 3D secara langsung adalah... | Tombol keyboard yang umum digunakan untuk menambahkan objek baru (misalnya Cube, Sphere, Plane) ke dalam scene Blender adalah... | Transformasi dasar dalam Blender yang digunakan untuk mengubah ukuran objek secara seragam atau tidak seragam adalah... | Modifikasi yang dapat ditambahkan ke objek di Blender untuk mengubah bentuk atau tampilannya tanpa mengubah geometri dasar secara permanen, seperti Subdivision Surface atau Mirror, disebut... | Jenis objek 3D yang paling sering menjadi dasar untuk modeling hardsurface maupun organik di Blender adalah... | Proses yang dilakukan di Blender untuk menghasilkan gambar akhir (2D) dari scene 3D yang telah dibuat, dengan memperhitungkan pencahayaan, material, dan kamera, adalah... | Jika Anda ingin memutar objek dalam Blender, shortcut keyboard yang digunakan adalah... | Jika Anda ingin memperbesar dan memperkecil objek dalam Blender, shortcut keyboard yang digunakan adalah... | Untuk memotong atau membagi geometri objek dengan menarik garis pada permukaannya di Edit Mode, Anda dapat menggunakan alat... | Jika Anda ingin membuat material dasar untuk objek di Blender, Anda akan bekerja di panel.. | Shortcut keyboard untuk melakukan "Extrude" (memperpanjang permukaan atau garis) pada geometri yang terpilih di Edit Mode adalah... | Tombol atau menu di Blender yang berfungsi untuk menyimpan proyek Anda adalah... | Fitur yang memungkinkan Anda untuk membuat dan memanipulasi kamera virtual dalam scene Blender untuk menentukan sudut pandang rendering adalah... | PASSWORD | KELAS | KODE | NILAI PG | |||||
2 | 05/06/2025 9:48:07 | 320 / 350 | MUHAMMAD HARIS DZAKYRA'UF | XI MM 1 | PATS178S | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATS178S | XI MM 1 | XI MM 1PATS178S | 320 | |||||
3 | 05/06/2025 9:48:58 | 330 / 350 | MUHAMMAD RIZKI ADITIYA | XI MM 1 | PATI581D | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATI581D | XI MM 1 | XI MM 1PATI581D | 330 | |||||
4 | 05/06/2025 9:49:44 | 290 / 350 | MUHAMAD PADILAH RIJKI | XI MM 1 | PATE705G | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Timing | Lighting | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Shape Tween | Modeling | Texturing (Material Application) | Rendering | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATE705G | XI MM 1 | XI MM 1PATE705G | 290 | |||||
5 | 05/06/2025 9:50:24 | 290 / 350 | VIGA RIDHO SATRIYANI | XI MM 1 | PATW756A | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Frame by Frame Animation | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | S | File > Save / Ctrl + S | View Camera | PATW756A | XI MM 1 | XI MM 1PATW756A | 290 | |||||
6 | 05/06/2025 9:50:53 | 250 / 350 | ADINDA SALSABILA PUTRI CANDRA | XI MM 1 | PATM337R | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Animasi Komputer 2D | Squash and Stretch | Rigging | Anticipation | Rendering | Timeline | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Animating | Keyframing | NURBS Modeling | Subdivision Surface Modeling | Sculpting | Hardsurface Modeling | Blender | Edit Mode | Ctrl + A | Scale (S) | Modifier | Mesh | Render | G | S | Extrude (E) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATM337R | XI MM 1 | XI MM 1PATM337R | 250 | |||||
7 | 05/06/2025 9:51:08 | 300 / 350 | MUHAMAD ABENG FIKRIANSYAH | XI MM 1 | PATP425L | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Edge Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATP425L | XI MM 1 | XI MM 1PATP425L | 300 | |||||
8 | 05/06/2025 9:51:19 | 270 / 350 | GALIH ARDITYA PUTRA | XI MM 1 | PATZ643Q | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Motion Capture | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Animating | Rendering | Motion Capture | Volumetric Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATZ643Q | XI MM 1 | XI MM 1PATZ643Q | 270 | |||||
9 | 05/06/2025 9:52:01 | 300 / 350 | MOHAMMAD DZAKWAN RAAIF | XI MM 1 | PATE768R | Animasi | Frame Rate (FPS) | Rendering | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATE768R | XI MM 1 | XI MM 1PATE768R | 300 | |||||
10 | 05/06/2025 9:53:03 | 320 / 350 | ABDURRAHMAN FAIZ AL MAHDI | XI MM 1 | PATJ518X | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATJ518X | XI MM 1 | XI MM 1PATJ518X | 320 | |||||
11 | 05/06/2025 9:53:15 | 100 / 350 | NUR SABRINA MUTIARA | XI MM 1 | PATS750B | Animasi | Keyframe | Rigging | Animasi Komputer 3D | Anticipation | Texturing | Anticipation | Texturing | Timeline | Brush Tool (B) | Menandai titik penting perubahan pada animasi atau properti objek | Frame by Frame Animation | Modeling | Lighting | Rendering | Rendering | Motion Capture | Polygon Modeling | Subdivision Surface Modeling | Subdivision Surface Modeling | Edge Modeling | 3ds Max | Vertex Paint Mode | Ctrl + A | Subdivide | Modifier | Surface | Animate | Tab | R | Invert (Ctrl + I) | Material Properties | S | File > Save / Ctrl + S | View Camera | PATS750B | XI MM 1 | XI MM 1PATS750B | 100 | |||||
12 | 05/06/2025 9:53:26 | 330 / 350 | MIKA ANDREAN | XI MM 1 | PATW470C | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATW470C | XI MM 1 | XI MM 1PATW470C | 330 | |||||
13 | 05/06/2025 9:54:09 | 280 / 350 | DIMAS ADHI PRASETYO | XI MM 1 | PATT999M | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Squash and Stretch | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | NURBS Modeling | Subdivision Surface Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Ctrl + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | World Properties | E | File > Save / Ctrl + S | View Camera | PATT999M | XI MM 1 | XI MM 1PATT999M | 280 | |||||
14 | 05/06/2025 9:54:11 | 210 / 350 | PUTRI RAHMA DANIYA | XI MM 1 | PATQ219I | Animasi | Keyframe | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Squash and Stretch | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Animating | Physics Simulation | NURBS Modeling | Sculpting Modeling | Sculpting | Hardsurface Modeling | Blender | Edit Mode | Ctrl + A | Subdivide | Constraint | Mesh | Render | R | S | Loop Cut (Ctrl + R) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATQ219I | XI MM 1 | XI MM 1PATQ219I | 210 | |||||
15 | 05/06/2025 9:54:26 | 280 / 350 | RIZA ALIA | XI MM 1 | PATZ207X | Animasi | Keyframe | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | Sculpting Modeling | Subdivision Surface Modeling | Organic Modeling | Blender | Edit Mode | Ctrl + A | Scale (S) | Modifier | Mesh | Render | R | S | Loop Cut (Ctrl + R) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATZ207X | XI MM 1 | XI MM 1PATZ207X | 280 | |||||
16 | 05/06/2025 9:55:34 | 280 / 350 | ROMADHON AL MOBAROK | XI MM 1 | PATR283P | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Squash and Stretch | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | NURBS Modeling | Polygon Modeling | Subdivision Surface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | R | File > Save / Ctrl + S | Viewport Camera | PATR283P | XI MM 1 | XI MM 1PATR283P | 280 | |||||
17 | 05/06/2025 9:55:53 | 170 / 350 | HAIFA AMIIRAH IQLIMATASYA | XI MM 1 | PATR741G | Animasi | Resolution | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Squash and Stretch | Animating | Timeline | Brush Tool (B) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Animating | Compositing | Keyframing | NURBS Modeling | Subdivision Surface Modeling | Hardsurface Modeling | Organic Modeling | 3ds Max | Sculpt Mode | Alt + A | Rotate (R) | Modifier | Curve | Render | Tab | S | Loop Cut (Ctrl + R) | Texture Properties | S | File > Export | Camera Object | PATR741G | XI MM 1 | XI MM 1PATR741G | 170 | |||||
18 | 05/06/2025 9:55:59 | 140 / 350 | ALIF RIZKIANSYAH | XI MM 1 | PATJ182U | Ilustrasi | Frame Rate (FPS) | Tweening (In-betweening) | Animasi Komputer 2D | Follow Through and Overlapping Action | Rigging | Squash and Stretch | Rendering | Library Panel | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Frame by Frame Animation | Modeling | Texturing (Material Application) | Rigging | Compositing | Facial Blending | Procedural Modeling | Subdivision Surface Modeling | Subdivision Surface Modeling | Edge Modeling | Blender | Vertex Paint Mode | Ctrl + A | Subdivide | Constraint | Surface | Animate | E | S | Loop Cut (Ctrl + R) | Material Properties | R | File > Save / Ctrl + S | View Camera | PATJ182U | XI MM 1 | XI MM 1PATJ182U | 140 | |||||
19 | 05/06/2025 9:56:34 | 150 / 350 | CHAEYSHA PUTRI | XI MM 1 | PATF325R | Ilustrasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rendering | Squash and Stretch | Rendering | Properties Panel | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Modeling | Compositing | Procedural Animation | Procedural Modeling | Subdivision Surface Modeling | Subdivision Surface Modeling | Hardsurface Modeling | Blender | Vertex Paint Mode | Ctrl + A | Subdivide | Modifier | Curve | Model | G | S | Loop Cut (Ctrl + R) | Shader Editor | E | File > Save / Ctrl + S | Camera Object | PATF325R | XI MM 1 | XI MM 1PATF325R | 150 | |||||
20 | 05/06/2025 9:56:41 | 330 / 350 | RANI RAHMATIA PUTRI | XI MM 1 | PATF391Y | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Squash and Stretch | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATF391Y | XI MM 1 | XI MM 1PATF391Y | 330 | |||||
21 | 05/06/2025 9:56:52 | 300 / 350 | MARYADI | XI MM 1 | PATA528C | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Animating | Rendering | Keyframing | Polygon Modeling | Sculpting Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATA528C | XI MM 1 | XI MM 1PATA528C | 300 | |||||
22 | 05/06/2025 9:57:36 | 310 / 350 | DANDI FEBRIYANTO | XI MM 1 | PATK975N | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Alt + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATK975N | XI MM 1 | XI MM 1PATK975N | 310 | |||||
23 | 05/06/2025 9:58:09 | 330 / 350 | MUHAMMAD RIFKY SYAFADRIANSYAH | XI MM 1 | PATF287F | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Loop Cut (Ctrl + R) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATF287F | XI MM 1 | XI MM 1PATF287F | 330 | |||||
24 | 05/06/2025 9:58:13 | 330 / 350 | MAEKA ZACKY IBTISYAM | XI MM 1 | PATN132Q | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Selection Tool (V) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATN132Q | XI MM 1 | XI MM 1PATN132Q | 330 | |||||
25 | 05/06/2025 9:58:36 | 270 / 350 | NUR HIKMAH SUPRIHATIN | XI MM 1 | PATE273D | Animasi | Resolution | Tweening (In-betweening) | Stop Motion | Squash and Stretch | Rigging | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | NURBS Modeling | Subdivision Surface Modeling | Sculpting | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Texture | Mesh | Render | R | S | Loop Cut (Ctrl + R) | World Properties | E | File > Save / Ctrl + S | View Camera | PATE273D | XI MM 1 | XI MM 1PATE273D | 270 | |||||
26 | 05/06/2025 10:00:05 | 310 / 350 | MUHAMAD RISKI | XI MM 1 | PATV446F | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Scene Camera | PATV446F | XI MM 1 | XI MM 1PATV446F | 310 | |||||
27 | 05/06/2025 10:00:45 | 290 / 350 | ADVIS ADHI PRASETYO LOSO | XI MM 1 | PATW423H | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rendering | Anticipation | Rendering | Timeline | Subselection Tool (A) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Animating | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Hardsurface Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATW423H | XI MM 1 | XI MM 1PATW423H | 290 | |||||
28 | 05/06/2025 10:01:31 | 90 / 350 | MUHAMMAD WAHYU | XI MM 1 | PATK777W | Animasi | Resolution | Tweening (In-betweening) | Animasi Komputer 2D | Anticipation | Rendering | Anticipation | Modeling | Library Panel | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Inverse Kinematics | Texturing | Modeling | Texturing | Animating | Facial Blending | Volumetric Modeling | Polygon Modeling | Organic Modeling | CSG Modeling | Autodesk Maya | Weight Paint Mode | Shift + A | Subdivide | Modifier | Mesh | Render | R | G | Bevel (Ctrl + B) | Render Properties | R | File > Import | View Camera | PATK777W | XI MM 1 | XI MM 1PATK777W | 90 | |||||
29 | 05/06/2025 10:02:15 | 180 / 350 | JELITA MAHARANI | XI MM 1 | PATX151Q | Animasi | Keyframe | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rendering | Timing | Texturing | Timeline | Brush Tool (B) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Rendering | Texturing (Material Application) | Rigging | Animating | Procedural Animation | Polygon Modeling | Subdivision Surface Modeling | Hardsurface Modeling | Hardsurface Modeling | Blender | Sculpt Mode | Alt + A | Rotate (R) | Modifier | Mesh | Model | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | View Camera | PATX151Q | XI MM 1 | XI MM 1PATX151Q | 180 | |||||
30 | 05/06/2025 10:05:07 | 230 / 350 | FARAH FADILLAH | XI MM 1 | PATL104D | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Squash and Stretch | Rigging | Anticipation | Texturing | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Rigging | Texturing (Material Application) | Animating | Rendering | Keyframing | NURBS Modeling | Sculpting Modeling | Hardsurface Modeling | Box Modeling | Blender | Sculpt Mode | G | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | World Properties | E | File > Save / Ctrl + S | View Camera | PATL104D | XI MM 1 | XI MM 1PATL104D | 230 | |||||
31 | 05/06/2025 10:10:24 | 150 / 350 | AHYAR JAFAR SHODIQ | XI MM 1 | PATM672J | Animasi | Resolution | Rotoscoping | Animasi Komputer 3D | Timing | Modeling | Timing | Rendering | Tools Panel | Subselection Tool (A) | Menggabungkan beberapa layer menjadi satu | Classic Tween / Motion Tween | Modeling | Rendering | Texturing | Rendering | Procedural Animation | Polygon Modeling | Subdivision Surface Modeling | Procedural Modeling | Edge Modeling | Blender | Vertex Paint Mode | G | Scale (S) | Modifier | Curve | Render | Tab | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATM672J | XI MM 1 | XI MM 1PATM672J | 150 | |||||
32 | 23/04/2026 14:53:02 | 320 / 350 | ANASTASYA VIRGINIA AURORA SYARIF | XI MM 1 | PATZ422J | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATZ422J | XI MM 1 | XI MM 1PATZ422J | 320 | |||||
33 | 23/04/2026 16:45:27 | 320 / 350 | ANASTASYA VIRGINIA AURORA SYARIF | XI MM 1 | PATZ422J | Animasi | Frame Rate (FPS) | Tweening (In-betweening) | Stop Motion | Follow Through and Overlapping Action | Rigging | Anticipation | Rendering | Timeline | Pen Tool (P) | Menandai titik penting perubahan pada animasi atau properti objek | Classic Tween / Motion Tween | Modeling | Texturing (Material Application) | Rigging | Rendering | Keyframing | Polygon Modeling | NURBS Modeling | Hardsurface Modeling | Organic Modeling | Blender | Edit Mode | Shift + A | Scale (S) | Modifier | Mesh | Render | R | S | Knife Tool (K) | Material Properties | E | File > Save / Ctrl + S | Camera Object | PATZ422J | XI MM 1 | XI MM 1PATZ422J | 320 | |||||
34 | |||||||||||||||||||||||||||||||||||||||||||||||||
35 | |||||||||||||||||||||||||||||||||||||||||||||||||
36 | |||||||||||||||||||||||||||||||||||||||||||||||||
37 | |||||||||||||||||||||||||||||||||||||||||||||||||
38 | |||||||||||||||||||||||||||||||||||||||||||||||||
39 | |||||||||||||||||||||||||||||||||||||||||||||||||
40 | |||||||||||||||||||||||||||||||||||||||||||||||||
41 | |||||||||||||||||||||||||||||||||||||||||||||||||
42 | |||||||||||||||||||||||||||||||||||||||||||||||||
43 | |||||||||||||||||||||||||||||||||||||||||||||||||
44 | |||||||||||||||||||||||||||||||||||||||||||||||||
45 | |||||||||||||||||||||||||||||||||||||||||||||||||
46 | |||||||||||||||||||||||||||||||||||||||||||||||||
47 | |||||||||||||||||||||||||||||||||||||||||||||||||
48 | |||||||||||||||||||||||||||||||||||||||||||||||||
49 | |||||||||||||||||||||||||||||||||||||||||||||||||
50 | |||||||||||||||||||||||||||||||||||||||||||||||||
51 | |||||||||||||||||||||||||||||||||||||||||||||||||
52 | |||||||||||||||||||||||||||||||||||||||||||||||||
53 | |||||||||||||||||||||||||||||||||||||||||||||||||
54 | |||||||||||||||||||||||||||||||||||||||||||||||||
55 | |||||||||||||||||||||||||||||||||||||||||||||||||
56 | |||||||||||||||||||||||||||||||||||||||||||||||||
57 | |||||||||||||||||||||||||||||||||||||||||||||||||
58 | |||||||||||||||||||||||||||||||||||||||||||||||||
59 | |||||||||||||||||||||||||||||||||||||||||||||||||
60 | |||||||||||||||||||||||||||||||||||||||||||||||||
61 | |||||||||||||||||||||||||||||||||||||||||||||||||
62 | |||||||||||||||||||||||||||||||||||||||||||||||||
63 | |||||||||||||||||||||||||||||||||||||||||||||||||
64 | |||||||||||||||||||||||||||||||||||||||||||||||||
65 | |||||||||||||||||||||||||||||||||||||||||||||||||
66 | |||||||||||||||||||||||||||||||||||||||||||||||||
67 | |||||||||||||||||||||||||||||||||||||||||||||||||
68 | |||||||||||||||||||||||||||||||||||||||||||||||||
69 | |||||||||||||||||||||||||||||||||||||||||||||||||
70 | |||||||||||||||||||||||||||||||||||||||||||||||||
71 | |||||||||||||||||||||||||||||||||||||||||||||||||
72 | |||||||||||||||||||||||||||||||||||||||||||||||||
73 | |||||||||||||||||||||||||||||||||||||||||||||||||
74 | |||||||||||||||||||||||||||||||||||||||||||||||||
75 | |||||||||||||||||||||||||||||||||||||||||||||||||
76 | |||||||||||||||||||||||||||||||||||||||||||||||||
77 | |||||||||||||||||||||||||||||||||||||||||||||||||
78 | |||||||||||||||||||||||||||||||||||||||||||||||||
79 | |||||||||||||||||||||||||||||||||||||||||||||||||
80 | |||||||||||||||||||||||||||||||||||||||||||||||||
81 | |||||||||||||||||||||||||||||||||||||||||||||||||
82 | |||||||||||||||||||||||||||||||||||||||||||||||||
83 | |||||||||||||||||||||||||||||||||||||||||||||||||
84 | |||||||||||||||||||||||||||||||||||||||||||||||||
85 | |||||||||||||||||||||||||||||||||||||||||||||||||
86 | |||||||||||||||||||||||||||||||||||||||||||||||||
87 | |||||||||||||||||||||||||||||||||||||||||||||||||
88 | |||||||||||||||||||||||||||||||||||||||||||||||||
89 | |||||||||||||||||||||||||||||||||||||||||||||||||
90 | |||||||||||||||||||||||||||||||||||||||||||||||||
91 | |||||||||||||||||||||||||||||||||||||||||||||||||
92 | |||||||||||||||||||||||||||||||||||||||||||||||||
93 | |||||||||||||||||||||||||||||||||||||||||||||||||
94 | |||||||||||||||||||||||||||||||||||||||||||||||||
95 | |||||||||||||||||||||||||||||||||||||||||||||||||
96 | |||||||||||||||||||||||||||||||||||||||||||||||||
97 | |||||||||||||||||||||||||||||||||||||||||||||||||
98 | |||||||||||||||||||||||||||||||||||||||||||||||||
99 | |||||||||||||||||||||||||||||||||||||||||||||||||
100 |