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1
*Weapons and ShieldsGold ValueQuantityTotal Value*ArmorGold ValueQuantityTotal Value
2
Arrows (Value per 1)0.1Soft Leather (Head, Neck, or Shoulder - value per 1 unit)1
3
Bastard Weapon3Soft Leather (Upper/Lower Leg or Arm - value per 1 unit)1
4
Bow2Soft Leather (Front or Back Torso)3
5
Claw Sheath (Value per set of 2)2Hard Leather or Maille (Head, Neck, or Shoulder - value per 1 unit)2
6
Crossbow3Hard Leather or Maille (Upper/Lower Leg or Arm - value per 1 unit)2
7
Javelin1Hard Leather or Maille (Front or Back Torso)6
8
Knuckle (Value per 1)1
Plate (Head, Neck, or Shoulder - value per 1 unit)
3
9
One-Hand Weapon2
Plate (Upper/Lower Leg or Arm - value per 1 unit)
3
10
Polearm4Plate (Front or Back Torso)8
11
Shield, Large4**Superior or Exalted Armor10
12
Shield, Medium3
13
Shield, Small2Materials and ComponentsGold ValueQuantityTotal Value
14
Small Weapon1Crystal5
15
Spear3Drake Scales (Any)15
16
Staff3Electrum10
17
Thrown Weapon (Value per 1)0.5Essence, Alchemical/Elemental/Chaos1
18
Two-Hand Weapon4Essence, Astral20
19
**Superior or Exalted Weapon10Essence, Corpse10
20
Essence, Ritual (Rank I)10
21
ToolsGold ValueQuantityTotal ValueEssence, Ritual (Rank II)20
22
Leather Restraints1Fragment (Any)20
23
Manacles2Gold10
24
Lock, Basic2Ironwood5
25
Tome10Meteoric (Any)10
26
Lock, Complex5Mythril20
27
Silver1
28
Tamaril Hide5
29
Wytchwood20
30
***Combined Material
31
***Special Material
32
33
34
35
36
37
38
39
Single-Use ItemsGold ValueQuantityTotal ValueRituals and Ritual RunesGold ValueQuantityTotal Value
40
Alchemical Compound, Rank I1All Sight (Divine)30
41
Alchemical Compound, Rank II2Anoint30
42
Alchemical Compound, Rank III6Awakening the Grove30
43
Alchemical Compound, Rank IV10Change Self30
44
**Alchemical Drug10Creature Trait20
45
Bandages10Damage Type Rune20
46
Cartography Map40Domain Shield40
47
Flask12Elemental Fortitude20
48
Lock Pick Set10Expel from Lair40
49
Scroll, Rank I1Gabriel's Ward20
50
Scroll, Rank II2Gargoyle20
51
Scroll, Rank III4Gate30
52
Scroll, Rank IV6Holy Area30
53
**Scroll, Rank V or Combined10Natural Transposition20
54
Splint Kit5Leader of the Pack40
55
Surveying Map20Ring of Time30
56
Syringe10Sanctuary40
57
Trap Kit7Scourge Doll30
58
Trinket (Spell), Babule30Season's Blessings40
59
Trinket (Spell), Device50Season's Wrath30
60
Trinket (Spell), Invention60Spell Ward30
61
Trinket, Bauble6Storing Rite or Ritual30
62
Trinket, Device15Storing Spell/Prayer40
63
Trinket, Invention28Supreme Benediction30
64
Secret Recipe, Master Invention, or Special Trinket40Transmute Spell40
65
Vestments30
66
Sockets, Runes, ArtifactsGold ValueQuantityTotal Value*****Any Self-Only Ritual50
67
Rune, Artificer's Mark (Price is per Build cost of skill)
10
** = This is added to the value. Calculate the weapon/armor value, and add x1 per drug or
68
Rune, Mystic (Price is per Build cost of skill)15
Rank V. For Combined, calculate each scroll individually, and add x1 per combined scroll
69
Rune, Mystic (Morphic)150
70
Rune, Protective Reinforcements (+Soak)20
**** = We will refund only Rituals that set to expire 4/18 or later.
71
Rune, Weapon Folding (+Damage)30
72
Socket, Rank I50
If you have an ARTIFACT, it may be traded in for 1000GP, or rewritten with the Rules team.
73
Socket, Rank II100Not all Artifacts are eligible to be traded in.
74
Socket, Rank III200
75
Socket, Rank IV400
If you have a UNIQUE or PERSONAL ABILITY, it may be traded in for 2500GP, or rewritten
76
Socket, Rank V or VI800
with the Rules team. All Unique/Personal Abilities will be set to "PENDING" prior to March 2018.
77
Socket, Stuffed (Value is per extra rune)50