| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | ||
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1 | Name Of Entity | COUNTRY | TYPE OF COMPANY | OPERATES IN | FUNDING (USD) | TARGET AGE GROUP | UN SDGs | MULTIPLE INTELLIGENCE | PLAYFUL LEARNING | METHOD OF DELIVERY | IMPACT MEASUREMENT | TRACKING TOOLS | ITERATIVE FEEDBACK | TAUGHT BY WHOM | SELF | SOCIETY | ECOLOGY | OTHER CURRICULUM | TARGET AUDIENCE | REMARKS | |||||||||||||
2 | Rangeet | India | social enterprise | India Bangladesh Nigeria South Africa | 6-16 | Y | Y | Y | Mobile app on a smartphone | Y | Y | Y | Facilitators = Anyone who can read Teachers Parents Community members Older students Social workers | Y | Y | Y | Can be used as a resource to help teach other subjects in an engaging manner (playful learning) eg. Science, Geography, Maths, English, Moral Values, P.E | Educators Children & Adolescents Women & Girls Rural Peri-urban Urban Poor Low-income Middle-income Refugees & internally displaced persons Minorities and previously excluded populations Persons with disabilities LGBTQ+ | Only 8% of edtech uses the ubiquitous mobile device Teachers are pedagogically upskilled across subject fields, improve their own social emotional skills whilst teaching and also improve there own personal biases and attitudes towards teaching. Cost per child per year is USD 5 India's annual education budget is USD 250 and Indonesia's is USD1500 Rangeet is a fraction Not workshop format- children and facilitators experience 120 hours of consistent, in-depth, evaluated lessons Mapped and built into the existing curriculum. Can choose whether to teach as a 4 year curriculum or use the search function to choose activities to (i) help teach a core subject, (ii) solve an issue, (iii) develop a skill, (iv) teach a UN SDG | ||||||||||||||
3 | Everyday Speech | US | US 2577 school districts 1632 organisations 14,048 educators | K-12 | Video Modelling Interactive activities digital games 400+ videos 500+ activites | Teachers Instructors School Psychologist Social Workers Guidance Counsellor | Y | Y | N | Everything shown on video has a window showing the other person's thoughts so kids start to think about what the other person is thinking Videos show more than 1 outcome so kids can understand there are different outcomes depending on how they act Every social interaction has 2nd and 3rd order consequences ie. how i act today will affect peoples behaviour towards me tomorrow | |||||||||||||||||||||||
4 | Peekapak | Canada | US | pre K - Grade 5 | Y | Animated videos with a cast of characters Computer Games | Y | Y | Teachers Family involvement | Y | Y | 10 units covering: Self-Regulation, Respect, Gratitude, Kindness, Perseverance, Empathy, Teamwork, Honesty, Optimism and Courage 80 classroom lesson plans home discussion qns for family involvement Ability to track English syllabus Unique element is how teachers involve family in SEL - critical link | |||||||||||||||||||||
5 | Nearpod | US | US | 21 Million in 2017 Insight Venture Partners Reach Capital Krillion Ventures Storm Ventures Knight Foundation Stanford U Start | K-12 | Interactive lessons Videos (VR) Formative assessments Classroom, distance learning or hybrid | Y | Y | Y | Teachers | N | N | N | STEM Social Studies | Schools Teachers Students | 8500+ Lessons & videos | |||||||||||||||||
6 | EVERFI | US | US 20,000+ schools Free | K-12 | Digital resources to teachers to help teach skills | Y | Y | Y | Districts Schools Teachers | thecompassionproject.com Collaboration between EVERFI and Linkedin spread compassion through schools in US investigate doing this through PR or Good Seed | |||||||||||||||||||||||
7 | Purpose Prep | US | 30+ countries 750 schools 500,000 students | K-12 | Media rich Online platform | Y | Y | ||||||||||||||||||||||||||
8 | Social Express | US | K-12 | Y | Interactive animated videos with a cast of characters. Students make choices and see whether they have a positive or negative impact | Students Teachers | |||||||||||||||||||||||||||
9 | Aperture Education | US | Method of Assessment of SEL programs | ||||||||||||||||||||||||||||||
10 | Rethink ED | US | US | K-12 Special needs Adults | Videos | Y | Y | ||||||||||||||||||||||||||
11 | Committee for Children | US | Global Non Profit | ||||||||||||||||||||||||||||||
12 | Second Step https://www.secondstep.org/second-step-social-emotional-learning | US | PreK, Elementary, Middle | Y | Children learn how to make friends, manage their emotions, solve problems, and deal with peer pressure. With age-appropriate lessons, Second Step SEL for K–5 features catchy songs, fun games, and other engaging activities that develop social-emotional skills. | ||||||||||||||||||||||||||||
13 | Teach The Future | US | Non-Profit | Globally | Free online Library of teaching materials Train educators Workshops for students | ||||||||||||||||||||||||||||
14 | 7 Mindsets | US | US | K-12 | Online Schools | Teachers Coaches | Y | Y | 1. Everything is possible 2. Passion First 3. We are Connected 4. 100% Accountable 5. Attitude is Gratittude 6. Live to Give 7. The Time is Now | Black communities | Based on the book The 7 Mindsets | ||||||||||||||||||||||
15 | EQKidz | Malaysia | SEL Program | Malaysia | 6-13 | Experiential Learning Techniques | Y | Teachers | Y | Y | N | Extra Curricular class of 10-12 students | Website is very informative but in terrible English | ||||||||||||||||||||
16 | 3DBear | Finland | Edtech | Finland, US | Via Crunchbase 1.5 million | Elementary, Middle, High School, Libraries | Activities as creating a colony in Mars, redesigning your school, re-enacting historical scenes, creative storytelling, learning about 3D math, coding a castle, creating smart cities and learning social- and emotional skills in AR. | Tool for higher learning skills through Augmented Reality (AR) | Teachers | We are Connected | Different target to PR. Privileged population | Schools need to be able to afford the software, have computers etc. More screen time | |||||||||||||||||||||
17 | JHas Heart | US | Online, interactive and virtual. Also in person. Also guardian | 100+ US schools | K-12 | Motivation Hour | Y | Y | Teachers, Students, Parents | ||||||||||||||||||||||||
18 | Saturdays For Art | India | NGO | India + 5 Countries | Y | Art Classes in Schools Digital open resources | Y | Digital/ Online Coaches trained and commit to 1 year & Volunteers help coaches in classroom | Y | Y | Art | Marginalised Children | Reached 80k children during Covid through digital open resources 5500 children through school interventions 1300 volunteers trained | ||||||||||||||||||||
19 | Slam Out Loud | India | NGO | India, Pakistan, Indonesia, Malaysia, Thailand, Mexico, Canada, US, Peru, Ghana, Nigeria, Kenya | Workshops | E-learning and Facilitators | English/ Poetry | Marginalised Children | Education partner = Pratham | ||||||||||||||||||||||||
20 | Dream A Dream | India | NGO | India | Y | Afterschool Workshop | Y | Teachers (who are trained), innovation LABs | School systems teacher development govts to effect policy change | Happiness Curriculum in Delhi govt schools Multi-pronged approach - teachers, children and ecosystem | |||||||||||||||||||||||
21 | The Commonwealth Educational Hub thecommonwealth-educationhub.net | U.K | NGO | Accessible to all common wealth countries. Not sure on adoption | k-12 | Y | N | Is a curriculum framework, broken down by each SDG. no lessons. Each SDG has suggestions by age for knowledge and undersanding, skills and application, values and attitudes | N | N | N | General framwork | N | Y | Y | School sytems around the world | |||||||||||||||||
22 | Move this World movethisworld.com | For Profit | USA | Pre k-12 | Y | Developmentally age appropriate videos that start and end school day, no prep fpr teacher. Activity instruction in video | N | N | The teachers in the 5 min videos | Y | Y | N | |||||||||||||||||||||
23 | The Worlds Largest Lesson thworldslargestlesspn.globalgoals.org | Unicef/Unesco partnership | GLOBAL | UN? Its free for user | k-12 | Y | Y | Free materials to teach kids about UN SDGs, books, sports, lesson plans, projects, games videos, for example. | N | N | N | Parent, teacher | N | Y | Y | 4-18 kids | |||||||||||||||||
24 | SEE Learning https://seelearning.emory.edu | Emory University. | NGO | GLOBAL | Emory University and in India Vana Foundation/Max India Foundation | k-12 | Y | Free curriculum lessons for educators to cultivate social, emotional and ethical intelligence in k-12. Seperated by age groups. | N | N | N | teacher, advisor, counselor | Y | Y | N | Resources are used for higher education and professional institution too | age 4-18 | Every teacher has to undergo 7 months training. Dalai Lama involvement Teachers are not given actual activities to teach, but have to do their own research | |||||||||||||||
25 | Kutuki | Y | App on smartphone | N | N | N | Parents | pre-school | Rs 1499 | ||||||||||||||||||||||||
26 | Teach for India | India | NGO | India | Grades 1-10 | Resources and training for TFI Fellows to teach in underesourced classrooms | N | Teachers (who are trained) | Teachers | ||||||||||||||||||||||||
27 | Byjus | India | For Profit | GLOBAL | k-12 | Interactive online video lessons and a learning app | N | Teachers Parents Self-study | Teachers Students | ||||||||||||||||||||||||
28 | Magic Bus | India | NGO | India | 10-24 | Y | Activity-Based Curriculum (Adolescent Programme) Sector-Specific training and job placements (Livelihood Programme) | N | School-based, community-embedded facilitators | Schools | |||||||||||||||||||||||
29 | Khan Academy | USA | Global non profit | GLOBAL | k-12, Early College | Online tools (videos, practice exercises, etc.) through website/app | Does progress tracking | Teachers Parents Self-study | Parents Teachers Students | ||||||||||||||||||||||||
30 | Agastya | India | NGO | India | Y | Y | Hub-and-spoke model + wE-Learn app with resources for self- and faciliated-learning | N | E-learning and Facilitators | Schools Teachers Partner Organisations | |||||||||||||||||||||||
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