| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 60 | Total | Matchup | Ins | Outs | Game plan & comments | |||||||||||
2 | 2 | Myr Retriever | Eldrazi Tron | 1 Wurmcoil Engine | 1 Chromatic Sphere | They can only beat you with Chalice of the Void for 1, and Claim doesn't help with that. Sphere over the 2nd Spellbomb if they try to cheese you and TKS the bomb | |||||||||||
3 | 4 | Scrap Trawler | |||||||||||||||
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5 | 4 | Ancient Stirrings | |||||||||||||||
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7 | 4 | Krark-Clan Ironworks | |||||||||||||||
8 | 3 | Chromatic Sphere | Storm | 3 Lightning Bolt 1 Galvanic Blast 3 Guttural Response 1 Defense Grid | 2 EE 1 Pyrite Spellbomb 1 Myr Retriever 3 Chromatic Sphere 1 Mind Stone | One of your worst match-up and the one you want the 4th bolt the most (to kill baral). Guttural counters gift and their disruption | |||||||||||
9 | 4 | Chromatic Star | |||||||||||||||
10 | 4 | Mox Opal | |||||||||||||||
11 | 4 | Terrarion | |||||||||||||||
12 | 4 | Ichor Wellspring | |||||||||||||||
13 | 4 | Mind Stone | |||||||||||||||
14 | 2 | Pyrite Spellbomb | |||||||||||||||
15 | 3 | Engineered Explosives | |||||||||||||||
16 | Grixis Death's Shadow | 3 Guttural Response 1 Defense Grid 1 Wurmcoil Engine | 3 Chromatic Sphere 2 Pyrite Spellbomb | Side in claim if they have leyline (and swap terrarions for spheres) and bring back the first bomb if they can beat infinite wurms (Anger of the Gods). Grove is outstanding here. | |||||||||||||
17 | 4 | Darksteel Citadel | |||||||||||||||
18 | 4 | Grove of the Burnwillows | |||||||||||||||
19 | 3 | Buried Ruins | |||||||||||||||
20 | 2 | Forest | |||||||||||||||
21 | 2 | Karplusan Forest | |||||||||||||||
22 | 3 | Inventor's Fair | |||||||||||||||
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24 | 15 | Sideboard | Dredge | 4 Nature's Claim | 1 Pyrite Spellbomb 1 Myr Retriever 2 EE | easy match up, beware of meanie leylines after board. If you see their whole deck game 2 and they dont have targets for claim the plan is just -1 EE +1 Wurmcoil | |||||||||||
25 | 1 | Defense Grid | |||||||||||||||
26 | 2 | Ghirapur Aether Grid | |||||||||||||||
27 | 1 | Wurmcoil Engine | |||||||||||||||
28 | 4 | Nature's Claim | |||||||||||||||
29 | 3 | Lightning Bolt | |||||||||||||||
30 | 3 | Guttural Response | |||||||||||||||
31 | 1 | Galvanic Blast | |||||||||||||||
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33 | Affinity | 4 Nature's Claim 3 Lightning Bolt 1 Galvanic Blast 2 Ghirapur Aether Grid | 3 Sphere 4 Mind Stone 1 Retriver | you can really play the KCI Control game in that match up since they are so weak to grid and you have 4x 1 mana vindicate | |||||||||||||
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41 | Lantern | 4 Nature's Claim | 1 Pyrite Spellbomb 1 .Myr Retriever 2 Mind Stone | Beware of double needle game 1 (spellbomb and EE) but the rest of the match-up is a cakewalk. Don't forget that sphere beats their entire deck and save them accordingly | |||||||||||||
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49 | Burn | 4 Nature's Claim 3 Lightning Bolt 1 Galv Blast 2 Wurmcoil | 3 Sphere 1 Retriver 2 EE 4 Mind Stone | play the control game and overload their threats. Claim can target your stuff (preferably wellspring or citadel) if you need to gain life | |||||||||||||
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55 | UW Control | 3 Guttural 1 Defense Grid 4 Claim | 2 EE 4 Terrarion 1 Retriever 1 Spellbomb | you need to go FAST game 1 and try to jam a bunch of kci with countermagic hopefully killing them. Most of them have RIP + Stony + Damping Sphere | |||||||||||||
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63 | Green Tron | 2 Claim | 2 EE | don't overload on claims and beware of Surgical post board | |||||||||||||
64 | Titanshift | 2 Claim? | 2 EE? 1 Spellbomb? | you are faster and therefore should win easily | |||||||||||||
65 | Jund | 1 Wurmcoil Engine | 1 Chromatic Sphere | ||||||||||||||
66 | Abzan Company | 3 Bolt 1 Galv Blast 2 Grid | 3 Sphere 1 Retriever 2 Mind Stone | Bring in some claims for stones if they have stony | |||||||||||||
67 | Ad Nauseam | 4 Claim | 1 Pyrite 1 Retriever 2 EE | the one match-up where infinite bombs might not suffice if they have grace x2 and combo you before you untap | |||||||||||||
68 | Mardu Pile | 1 Wurmcoil 1 Galv Blast 1 Bolt 2 Aether Grid 2 Claim | 1 EE 2 Mind Stone 4 Terrarion | Aether grid + wurmcoil makes for a wonderfull grindy plan that they have a though time to beat. Removals for Bedlam and Kambal, claims to edge against leyline which is also an issue hardcast turn 4 | |||||||||||||
69 | Jeskai | 3 Guttural 4 Claim 1 Defense Grid | 1 Spellbomb 1 Retriever 2 EE 4 Terrarion | same as UW. If they have surgical post board they are probably playing Javier's list and probably dont have much hard hate so you can shave claim | |||||||||||||
70 | Bogles | 4 Claim 3 Bolt 1 Galv Blast | 4 Mind Stone 3 Sphere 1 Retriever | Removals for Gaddock and 1 mana vindicates. Game one is very easy but their sideboard is hard | |||||||||||||
71 | Merfolk | 3 Lightning Bolt 1 Galv Blast | 1 Retriever 3 Spheres | Not even sure you want to side the removals but they are very weak to it. You can probably gain a lot of time or even grind them out of the game. They have soft countermagic relics and sometimes unified will and Hurkyll's Recall. Beware of Harbinger of tide on Scrap Trawler | |||||||||||||
72 | WB Hatebears | 3 Bolts 1 Galv Blast 4 Claim 2 Aether Grid | 4 Terrarion 4 Mind Stone 1 Retriever 1 KCI | Beware of flickerwhisp on EE | |||||||||||||
73 | Humans | 3 Bolt 1 Galv Blast 2 Aether Grid | 1 Retriever 2 Mind Stone 3 Sphere | EE is your best friend here. The more I play it the more I feel its a favorable match-up | |||||||||||||
74 | Infect | 3 Bolt 1 Galv Blast 2 Aether Grid ?? | 2 EE 1 Retriever 3 Spheres | they are faster than you and can disrupt you post board it's though. Another match-up where bolt > galv Blast (mutagenic growth) | |||||||||||||
75 | 4c Shadow | 3 Guttural 1 Defense Grid 1 Wurmcoil | 3 Sphere 2 Pyrite Spellbomb | Easier than grixis because you can EE their tarmo. | |||||||||||||
76 | Hollow 1 | 4 Nature's Claim | 2 EE 1 Retriever 1 Terrarion | Claim hits both hollow 1 and leyline which are ubiquitous in their deck and their major form of interaction | |||||||||||||
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