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60TotalMatchupInsOutsGame plan & comments
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2Myr RetrieverEldrazi Tron1 Wurmcoil Engine1 Chromatic SphereThey can only beat you with Chalice of the Void for 1, and Claim doesn't help with that. Sphere over the 2nd Spellbomb if they try to cheese you and TKS the bomb
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4Scrap Trawler
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4Ancient Stirrings
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4Krark-Clan Ironworks
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3Chromatic SphereStorm3 Lightning Bolt
1 Galvanic Blast
3 Guttural Response
1 Defense Grid
2 EE
1 Pyrite Spellbomb
1 Myr Retriever
3 Chromatic Sphere
1 Mind Stone
One of your worst match-up and the one you want the 4th bolt the most (to kill baral). Guttural counters gift and their disruption
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4Chromatic Star
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4Mox Opal
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4Terrarion
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4Ichor Wellspring
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4Mind Stone
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2Pyrite Spellbomb
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3Engineered Explosives
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Grixis Death's Shadow3 Guttural Response
1 Defense Grid
1 Wurmcoil Engine
3 Chromatic Sphere
2 Pyrite Spellbomb
Side in claim if they have leyline (and swap terrarions for spheres) and bring back the first bomb if they can beat infinite wurms (Anger of the Gods). Grove is outstanding here.
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4Darksteel Citadel
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4Grove of the Burnwillows
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3Buried Ruins
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2Forest
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2Karplusan Forest
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3Inventor's Fair
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15SideboardDredge4 Nature's Claim1 Pyrite Spellbomb
1 Myr Retriever
2 EE
easy match up, beware of meanie leylines after board. If you see their whole deck game 2 and they dont have targets for claim the plan is just -1 EE +1 Wurmcoil
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1Defense Grid
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2Ghirapur Aether Grid
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1Wurmcoil Engine
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4Nature's Claim
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3Lightning Bolt
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3Guttural Response
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1Galvanic Blast
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Affinity4 Nature's Claim
3 Lightning Bolt
1 Galvanic Blast
2 Ghirapur Aether Grid
3 Sphere
4 Mind Stone
1 Retriver
you can really play the KCI Control game in that match up since they are so weak to grid and you have 4x 1 mana vindicate
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Lantern4 Nature's Claim1 Pyrite Spellbomb
1 .Myr Retriever
2 Mind Stone
Beware of double needle game 1 (spellbomb and EE) but the rest of the match-up is a cakewalk. Don't forget that sphere beats their entire deck and save them accordingly
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Burn4 Nature's Claim
3 Lightning Bolt
1 Galv Blast
2 Wurmcoil
3 Sphere
1 Retriver
2 EE
4 Mind Stone
play the control game and overload their threats. Claim can target your stuff (preferably wellspring or citadel) if you need to gain life
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UW Control3 Guttural
1 Defense Grid
4 Claim
2 EE
4 Terrarion
1 Retriever
1 Spellbomb
you need to go FAST game 1 and try to jam a bunch of kci with countermagic hopefully killing them. Most of them have RIP + Stony + Damping Sphere
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Green Tron2 Claim2 EEdon't overload on claims and beware of Surgical post board
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Titanshift2 Claim?2 EE? 1 Spellbomb?you are faster and therefore should win easily
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Jund1 Wurmcoil Engine1 Chromatic Sphere
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Abzan Company3 Bolt
1 Galv Blast
2 Grid
3 Sphere
1 Retriever
2 Mind Stone
Bring in some claims for stones if they have stony
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Ad Nauseam4 Claim1 Pyrite
1 Retriever
2 EE
the one match-up where infinite bombs might not suffice if they have grace x2 and combo you before you untap
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Mardu Pile1 Wurmcoil
1 Galv Blast
1 Bolt
2 Aether Grid
2 Claim
1 EE
2 Mind Stone
4 Terrarion
Aether grid + wurmcoil makes for a wonderfull grindy plan that they have a though time to beat. Removals for Bedlam and Kambal, claims to edge against leyline which is also an issue hardcast turn 4
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Jeskai3 Guttural
4 Claim
1 Defense Grid
1 Spellbomb
1 Retriever
2 EE
4 Terrarion
same as UW. If they have surgical post board they are probably playing Javier's list and probably dont have much hard hate so you can shave claim
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Bogles4 Claim
3 Bolt
1 Galv Blast
4 Mind Stone
3 Sphere
1 Retriever
Removals for Gaddock and 1 mana vindicates. Game one is very easy but their sideboard is hard
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Merfolk3 Lightning Bolt
1 Galv Blast
1 Retriever
3 Spheres
Not even sure you want to side the removals but they are very weak to it. You can probably gain a lot of time or even grind them out of the game. They have soft countermagic relics and sometimes unified will and Hurkyll's Recall. Beware of Harbinger of tide on Scrap Trawler
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WB Hatebears3 Bolts
1 Galv Blast
4 Claim
2 Aether Grid
4 Terrarion
4 Mind Stone
1 Retriever
1 KCI
Beware of flickerwhisp on EE
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Humans3 Bolt
1 Galv Blast
2 Aether Grid
1 Retriever
2 Mind Stone
3 Sphere
EE is your best friend here. The more I play it the more I feel its a favorable match-up
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Infect3 Bolt
1 Galv Blast
2 Aether Grid ??
2 EE
1 Retriever
3 Spheres
they are faster than you and can disrupt you post board it's though. Another match-up where bolt > galv Blast (mutagenic growth)
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4c Shadow3 Guttural
1 Defense Grid
1 Wurmcoil
3 Sphere
2 Pyrite Spellbomb
Easier than grixis because you can EE their tarmo.
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Hollow 14 Nature's Claim2 EE
1 Retriever
1 Terrarion
Claim hits both hollow 1 and leyline which are ubiquitous in their deck and their major form of interaction
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