ABCDEFGHIJKLMNOPQRSTUVWXYZAA
1
Topic is [white]available -- 2 spots left - for this topic ava
2
Topic is [green]available -- 1 spot left for this topic
3
Topic is [blue]closed ------ topic is vouched for by 2 people. (not available)
4
5
TitlePresentation
6
1technicalThe Reyes Rendering Architecture (influential)pdfContributed the key ideas behind the rendering system that generated images for most feature films for over two decades.
7
2technicalReality Engine graphicspdfDescribes techniques that underlie the modern GPU-accelerated graphics pipeline, which is now in every laptop & smartphone in the world.
8
3tool/surveyBlenderwiki
9
4tool/surveyOpenGL & WebGL & Three.js (distinguish between the 3).google
10
5softwarePhoto Tourism: Exploring Photo Collections in 3DpdfA method to organize and browse the growing corpus of online photo collections,
11
6tool/surveyFrankencameraurlGoogle androids draw from ideas of Frankecamera
12
7popular pressThe Art of Rendering urlA description of the different techniques used in high end rendering and the major engines.
13
8technicalDeep Shadow Maps (classic)pdfRohan Desaihttps://docs.google.com/presentation/d/1VHxLkWBh9FOiFvm1jTaBr6Lmftn6nDwl-XV3bWf1XiM/edit#slide=id.gc6f90357f_0_0
14
9technicalTalisman: Commodity Realtime 3D Graphics for the PCpdfhttps://docs.google.com/presentation/d/1Zl7u1GliEjRQQW9MefCBEhmBYuj6xbL5j_VzarJVLa0/edit?usp=sharing
15
10technicalRay Tracing JELL-O ® Brand Gelatin pdfClassic paper
16
11technicalDecoupled Sampling for Graphics PipelinespdfClassic paperhttps://docs.google.com/presentation/d/1kPGgzsKHKi24TxhPQA1xdCFBcMhwz86_xStBUOsAIho/edit?usp=sharing
17
12technicalGeometry Imagespdf(look at pdf tab in the right margin)
18
13technicalAn Efficient Representation for Irradiance Environment Mapslinkpdf below the subtitle of "relevant links".https://docs.google.com/presentation/d/1Yo-YYeM30-V1e3p_wSAy8jSdUPRXLvb9jIMe6qT3RRk/edit?pli=1#slide=id.p
19
14technicalRendering Complex Scenes with Memory-Coherent Ray TracingpdfClassic paperMax Schneider
20
15tool/surveyPhong ShadingwikiStarting point - classic topic
21
16tool/surveyCraig Reynold BoidswikiStarting point - classic topichttps://docs.google.com/presentation/d/1m7mMN52UQ4ggDcxIgWli-d2yNUPxk68XNCSEA-m4Mp0/edit?usp=sharing
22
17tool/surveyFractal LandscapeswikiStarting point - classic topic
23
18technical/easy readAugmenting Live Broadcast Sports with 3D Tracking informationpdf
24
19technicalView Morphingpdf
25
20technicalLight Field microscopypdfJoy TassoniShantrisse Broughton
26
21technicalRemoving camera shake from a single photograph, SIGGRAPHpdfpdf
27
xtratechnicalIntelligent Graphicspdf
28
xtratechnicalPyramidal Parametrics, Lance Williams SIGGRAPH, 1983pdf
29
Lol hi guys
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100