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AbilityTaskDCTime RequiredSuccessFailure
Armor Check Penalty
Take 10Take 20NotesSourcePg
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STRBreak Object or Force Open Door(varies)Standard actionYESYESYESCORE152
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Arm WrestleUnequal STR scores
(no check; higher score wins)
Full-round actionYESNONOCORE61
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Equal STR scoresOpposed STR
5
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DEXTie RopeBind a target
Opposed Acrobatics, target has -10 penalty
Full-round actionYESYESYESCORE63
7
Other uses(varies)CORE61
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CONRegain Consciousness10
After 1 minute (or after 1 hour following a failed check), as a reaction
Move +1 step on condition track and regain consciousness
Fail by <5 = remain unconsious, retry check after 1 hour. Fail by ≥5 (or nat 1) = if applicable: death (or limb loss)
NONONOIf at 0 HP, gain 1 HPCORE147
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INTNavigate a Maze, Solve a Puzzle, etc.(varies)(varies)NOYESYESCORE61
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WISRemember to Lock a Door, etc.10ReactionNONONOCORE61
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CHAGet Noticed in a Crowd15Full-round actionNOYESYESCORE61
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(Droid) Resist Droid Caller20Reaction
Droid cannot be affected by caller for 24 hours
Droid is impelled toward callerNONONOCORE192
17
(Droid) Remove Restraining Bolt20Standard actionCannot retry for 24 hoursNONONO
Also requires DC 15 Mechanics check. Requires heuristic processor
CORE191
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