| A | B | C | D | E | F | G | H | I | J | K | L | M | N | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||
2 | PLAYERS & REGION | |||||||||||||
3 | Taiwan / Hongkong / Macao | Philippines | Singapore / Malaysia | Thailand | ||||||||||
4 | #1 | TW | JazLatte | #1 | PH | MGG dowfu | #1 | SG | steppy | #1 | TH | FuuTime | ||
5 | #2 | HK | Kbaobao | #2 | PH | MGG ARaye | #2 | SG | BBTY | #2 | TH | Reverie | ||
6 | #3 | TW | OldKing | #3 | PH | mald | #3 | SG | Kjaos | #3 | TH | FS FoemanDD | ||
7 | #4 | HK | Sai | #4 | PH | josepao1o | #4 | SG | myth ggm | #4 | TH | Boomhae | ||
8 | #5 | HK | TKOsasuke | #5 | PH | uni | #5 | SG | Eggy | #5 | TH | TTVBebe1112 | ||
9 | #6 | TW | IanIan | #6 | PH | MGGMotherDarlin | #6 | SG | SheeepStick | #6 | TH | ZekenZ | ||
10 | #7 | TW | Rock Solid | #7 | PH | MarvelWizardKH | #7 | SG | RizuDiff | #7 | TH | Tay | ||
11 | #8 | TW | wawa98 | #8 | PH | Ayayae | #8 | SG | subtitle | #8 | TH | Kuy | ||
12 | ||||||||||||||
13 | OVERALL STANDING | |||||||||||||
14 | DAY 1 Link | DAY 2 Link | ||||||||||||
15 | ||||||||||||||
16 | FORMAT | |||||||||||||
17 | DAY 1 | ▼ 32 players compete in 6 Games. ▼ The groups for Game 1 and 2 will be allocated according to the region seed order ▼ Lobbies will shuffle every 2 Games with the Snake Seeding System. ▼ Top 16 advance to Day 2. | ||||||||||||
18 | DAY 2 | ▼ 16 players compete in 6 Games. ▼ Lobbies will shuffle every 2 Games with the Snake Seeding System. ▼ Top 8 qualify for SEA Regional Finals. | ||||||||||||
19 | ||||||||||||||
20 | Placement | Points | Tiebreakers. | |||||||||||
21 | #1 | 8 | Any players that are tied on points for any of the following Reseeding Lobbies, End of day cut offs, final tournament position- will be differentiated in the following manner: (※ All of the following, Day 1 and Day 2 are separate. The two days will not be related to each other. Points from day 1 wouldn't accumulated to day 2. ) ● Total Points ● Highest number of wins and Top 4s in the day. (wins are counted twice). ● Highest number of placements for each position achievable in a lobby (1st, 2nd, 3rd, etc.) in the tournament stage. ● Finishing position in the final game in the tournament stage (only applicable at the end of the day). ● Forreseeding between lobbies, if players are unable to be differentiated by the above methods, they will be sorted randomly between the positions they are tied for. | |||||||||||
22 | #2 | 7 | ||||||||||||
23 | #3 | 6 | ||||||||||||
24 | #4 | 5 | ||||||||||||
25 | #5 | 4 | ||||||||||||
26 | #6 | 3 | ||||||||||||
27 | #7 | 2 | ||||||||||||
28 | #8 | 1 | ||||||||||||
29 | ||||||||||||||