For Honor - Gear Modifiers
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1
Throw DistanceModifies the distance of a shove after a guard break and certain attacks.
2
Revenge Mode Attack
Modifies the attack bonus you receive during revenge mode. This modifier is applied AFTER the attack bonus from gear and feats.
3
Revenge Gain by InjuryModifies the amount of revenge meter you receive when injured. This modifier is applied AFTER the outnumbered modifier and feats.
4
Cooldown ReductionModifies how long it takes for your feats to come off of cooldown.
5
Revenge Mode Defense
Modifies the health bonus you receive from revenge.
6
Revenge Gain by Defense
Modifies the amount of revenge meter you receive when blocking or parrying. This modifier is applied AFTER the outnumber modifier.
7
AttackModifies your damage modifier for attacking. Also modifies the damage of your feats, bleed and poison.
8
DefenseModifies the amount of damage reduction you have - this does NOT include bleed or fire, BUT it does include falling damage.
9
Stamina Cost Reduction
Modifies the amount of stamina used to swing a weapon. Penalties increase how much stamina it takes to swing.
10
Blocking ResistanceModifies how much chip damage you take when blocking or parrying. Penalties allow you to take damage with a shield or parrying.
11
Revive SpeedModifies the speed at which you revive an ally.
12
Stamina RegenerationModifies how quickly or slowly your stamina regenerates.
13
Execution HealModifies how much health you restore from an execution.
14
Block DamageModifies how much damage you do through a block. This modifier is applied BEFORE the bonus from feats.
15
Sprinting SpeedModifies how quickly or slowly you sprint.
16
Debuff ResistanceModifies how long a debuff lasts on you. This DOES include bleed, poison and fire - thereby resulting in increased or decreased damage.
17
Revenge DurationModifies the duration of revenge mode.
18
Exhaustion RecoveryModifies how quickly or slowly you come out of exhaustion.
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Attribute
Common (White)
 
 
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