Battle Map
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I tried my best. The chaBCDEFGHIJKLMNOPQRSTUCHARACTER NOTES
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22TEAMKEYCHARACTERINITIATIVE ORDERINITHPBlood?HEALING
SURGES
POWER POINTSACTION
POINTS
NOTES
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33
Damaia
Dariathalon
PC1+322YES0Immobilized (save ends)
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Hallowhiem Tegu8788PC2+413YES1Chaos-Touched (save ends), Immobilized (save ends)
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Jastor
Bounty Hunter
PC1+645NO1Chaos-Touched (save ends)
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6ALTARRIGHT STATUE6
Jirus
Tegu8788
PC2HalDYINGYESChaos-Touched (save ends); Immobilized (save ends)
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7
7
Roman
Dimers
PC1+543NO102 temporary hit points
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8
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Throk
Shular
PC1+1020YES0Chaos-Touched (save ends)
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9SLOPE (DOWN)SLOPE (DOWN)SLOPE (DOWN)9TEAMKEYCHARACTERINITIATIVE ORDERINITDMGBlood?NOTES
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10

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Fish Demon 1Enemy 1+10DEADYESDead
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11Burning
Pitch
(Empty)
Burning
Pitch
(Empty)
LEDGE W 10' DROPLEDGE W 10' DROPLOWER LEVEL
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Fish Demon 2Enemy 1+10DEADYESDead
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12LEDGE W 10' DROPSLOPE (DOWN)SLOPE (DOWN)
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Fish Demon 3Enemy 1+10DEADYESDead
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13SLOPE (DOWN)
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Mother SharallanEnemy 2+8DEADYESDead
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14STATUESLOPE (DOWN)SLOPE (DOWN)SLOPE (DOWN)14
High Priest AlthanisEnemy 2+695YESCursed by Hal, Immobilized (save ends), Challenged by Hal.
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15SLOPE (DOWN)SLOPE (DOWN)SLOPE (DOWN)SLOPE (DOWN)LEDGE W 10' DROP15LEFT STATUELeft Statue--DEADYESCan be pushed/pulled with DC 19 Strength check; falling statue makes +12 vs Reflex attack and deals 2d6+4 damage
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16SLOPE (DOWN)SLOPE (DOWN)SLOPE (DOWN)LEDGE W 10' DROP16RIGHT STATUERight Statue--13NOCan be pushed/pulled with DC 19 Strength check; falling statue makes +12 vs Reflex attack and deals 2d6+4 damage. Dazed (save ends).
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17LEDGE W 10' DROP17
Wrath of Dagon144YESOngoing 5 fire (save ends), Slowed (Save Ends). Dazed (save ends). Cursed by Hal, Prone.
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18SLOPE (DOWN)18
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19SLOPE (DOWN)19
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2020
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2121
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CELLNAMEDESCRIPTION
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WallSolid walls. May contain Secret Doors, marked with S.
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Sticky Burnt PitchAftermath of Burning Pitch trap. Floor is sticky and prone to ignition. Difficult Terrain
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OBSTACLEObstacleDifficult Terrain
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SLOPE (DOWN)SlopeSlope leading either up or down, as indicated
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WINDOW (CLOSED)WindowWindows that are open, closed, locked or boarded up, as indicated
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DOOR (LOCKED)DoorDoors that are open, closed or locked.
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CAN'T SEEUncharted territoryAreas that the party has not yet visited or cannot see due to light conditions
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WATERWaterDifficult Terrain
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DIFF TERRDifficult TerrainDifficult Terrain
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