| A | B | C | D | E | F | |
|---|---|---|---|---|---|---|
1 | . | EMU | SETTINGS | PLAYABILITY / NOTES | ||
2 | SURREAL 64 XXX B5.4 CE COMPATIBILITY AND PERFORMANCE SETTINGS LIST | |||||
3 | LAST UPDATED: June 28, 2010 | |||||
4 | KEY: Total unique games = 311 | |||||
5 | Bright Green = Runs Perfect, or almost = 136 | |||||
6 | Green = Playable, Some minor glitches = 102 | |||||
7 | Yellow = Borderline Playable, No Sound, and/or Major glitches = 29 | |||||
8 | Red = Unplayable, Doesn't load or unplayable due to glitches = 38 | |||||
9 | White = Untested | |||||
10 | ALL GAMES ARE (U) (!) MEANING THEY ARE VERIFIED AMERICAN RIPS, UNLESS OTHERWISE NOTED | |||||
11 | NOTICE: ALL SETTINGS ARE DEFAULT, UNLESS OTHERWISE NOTED | |||||
12 | 1964 DEFAULT SETTINGS: VIDEO PLUGIN = RICE 5.60, AUDIO PLUGIN = JTTL, VIDEO RAM = 4MB, DYNAREC = 8MB, PAGING = 4MB | |||||
13 | PJ64 DEFAULT SETTINGS: VIDEO PLUGIN = RICE 5.60, AUDIO PLUGIN = JTTL, VIDEO RAM = 4MB, DYNAREC = 16MB, PAGING = 4MB | |||||
14 | MANY GAMES ARE TESTED WITH SURREAL 64 XXX B5.4 CE, UNLESS OTHERWISE NOTED | |||||
15 | 1080 Snowboarding (J/U) (!) | 1964 | Rice 5.31, Skip Frames "No" | Plays close to perfect. Skip frames makes the main menu not appear. | ||
16 | A Bug's Life | PJ64 | Basic Audio, Rice 5.10, Skip Frame "Yes" | Plays perfectly. Hangs in 1964, use PJ64. Use Basic Audio for normal speed. Use Rice 5.10 for best FPS and graphics. Seems to play much better with skip frame. | ||
17 | Air Fighter's Assault | PJ64 | Audio = LLE RSP, Rice 5.31, Video = 10, Dyna = 20 | Plays well, slight audio stutter and low FPS. Use LLE RSP and PJ64 for best sound, Rice 5.31 to render distance fog. Use Video = 10 and Dyna = 20 for better speed. | ||
18 | AeroGauge | PJ64 | Rice 5.10, Skip Frames= Yes | Plays perfectly. Use Rice 5.10 to render distance fog and give best FPS. Lap timer goes fast in 1964, use PJ64 to fix this issue. Skip Frames makes memory steady at 13 mb. | ||
19 | Aidyn Chronicles: The First Mage | 1964 | Basic Audio, Rice 5.31 | Plays well, characters lose their textures (appear black) sometimes but not often. Use Basic Audio for normal speed and Rice 5.31 to render fog and give good FPS. | ||
20 | Airboarder's 64 | 1964 | Rice 5.10, Dyna = 10, Page = 5, Skip Frames= Yes | Plays very well. Use Rice 5.10 and Dyna = 10, Page = 5 to make the game a bit smoother. | ||
21 | All Star Baseball '99 | 1964 | Basic Audio | Plays ok, slight audio crackle. Must use Basic Audio, hangs otherwise - Thanks to xpfrags | ||
22 | All Star Baseball 2000 | 1964 | Basic Audio | Plays ok, slight audio crackle. Must use Basic Audio, hangs otherwise | ||
23 | All Star Baseball 2001 | 1964 | Basic Audio | Plays ok, slight audio crackle. Must use Basic Audio, hangs otherwise | ||
24 | All Star Tennis | 1964 | Rice 5.31 | Plays very well, slows down in replays but doesn't affect gameplay. Use Rice 5.31 for best FPS. | ||
25 | Armorines: Project S.W.A.R.M | PJ64 | Basic Audio | Plays very well, slight audio crackling. Use Basic Audio for normal speed. Use PJ64 for better sound | ||
26 | Army Men: Air Combat | 1964 | Plays very well | |||
27 | Army Men: Sarge's Heroes | PJ64 | Basic Audio, Rice 6.12, Video = 8, Dyna = 20, Skip Frame= No, Analog Sensitivity= 7 | Plays close to perfect. Use PJ64 and Basic Audio for best speed. Use Rice 6.12 to render fog and characters correctly. Use Video = 8 and Dyna = 20 for better FPS. | ||
28 | Army Men: Sarge's Heroes 2 | PJ64 | Basic Audio, Video = 8, Dyna = 14, Page = 2 | Plays close to perfect. Use Basic Audio and PJ64 for best speed. Use video = 8, Dyna = 14, Page = 2 for best FPS | ||
29 | Asteroids Hyper 64 | 1964 | Basic Audio, Rice 5.31 | Plays pretty much perfectly. | ||
30 | Automobili Lamborghini | 1964 | Rice 5.31, Video = 6, Dyna = 10 | Plays close to perfect. Use Rice 5.31 to render fog. Use Video = 6, Dyna = 10 for best FPS | ||
31 | Bakuretsu Muteki Bangai-O (J)(!) | PJ64 | Rice 5.60, Skip Frames "Yes" | Rice 5.60 to render the menu correctly. Skip Frames help increase fps. I don't understand a word in this game…I just keep pressing A…..but I can say it is a pretty awesome game. | ||
32 | Banjo-Kazooie | 1964 | Rice 5.10, Skip Frames= Yes | Plays close to perfect, slight menu graphical glitches. Use Rice 5.10 for the better speed. Skip Frames makes FPS steady at a good pace. | ||
33 | Banjo-Tooie | 1964 | Audio = LLE RSP, Video = 3, Dyna = 11, Page = 5, Skip Frame= No | Playable but a bit slow at times. Must use LLE RSP or the menu wont display at the beginning. These ram settings seem to give decent all around speed. Skip frame makes fps slower but steadier. | ||
34 | Bass Hunter 64 | 1964 | Rice 5.31, Skip Frames= No, Analog Sensitivity=7 | Plays pretty much perfectly. Use Rice 5.31 to render sky and fog correctly. Skip Frames makes this game very glitchy. | ||
35 | Bass Masters 2000 | 1964 | Basic Audio, Rice 5.31 | Plays well, the sky does not render but does not affect gameplay. Must use Basic Audio, hangs otherwise - Thank to xpfrags for these settings | ||
36 | Batman Beyond: Return of the Joker | 1964 | Plays ok, some graphics glitches, such as some of the text in speech boxes not being readable | |||
37 | BattleTanx | PJ64 | Audio = LLE RSP, Rice 5.31, Skip Frames= Yes | Plays well, maybe a bit fast? Must Use LLE RSP, hangs otherwise. Use Rice 5.31 to render fog. Skip frames makes game run smoother. Some slowdowns in campaign mode. | ||
38 | BattleTank: Global Assault | PJ64 | Audio = LLE RSP, Rice 6.12, Skip Frames "Yes" | NOTE: You must keep pressing A and Start buttons as you start this game otherwise it will just keep looping at the intro. Plays well, maybe a bit fast? Must use LLE RSP, hangs otherwise. Use Rice 6.12 to intro screen correctly. | ||
39 | BattleZone 2: Rise of the black dogs | Unplayable due to missing textures in game, everything appears black. | ||||
40 | Beast Wars Transmetals | PJ64 | Basic Audio, Dyna = 20 | Plays very well, slight slowdowns and audio crackle. Use Basic Audio for best speed and Dyna = 20 for best FPS | ||
41 | Beetle Adventure Racing | 1964 | Basic Audio | Runs pretty well, very slight audio crackle. Use Basic Audio for normal speed but with slight audio crackle. | ||
42 | Big Mountain 2000 | 1964 | Rice 5.31 | Plays well. Use Rice 5.31 to render distance fog. | ||
43 | Bio F.R.E.A.K.S | 1964 | Characters lose their textures while playing, doesn't affect gameplay | |||
44 | Blast Corps | PJ64 | Rice 5.10, Video = 5MB | NOTE: Make sure you switch the controller settings to MemPack before you enter the game, otherwise it locks up. Otherwise, Plays well, slight graphical glitches but very playable. Use Rice 5.10 for best speed and make Video = 5MB for slight FPS increase - Thanks to xpfrags for these settings | ||
45 | Blues Brothers 2000 | PJ64 | Plays perfectly. Use PJ64 for normal speed. | |||
46 | Body Harvest | Crashes, unplayable on UltraHLE - no controller function | ||||
47 | Bomberman 64 | PJ64 | Rice 5.6.0, Max Video= 7mb, Dynarec: 18, Paging: 3 Skip Frame: "Yes", Analog Sensitivity: 8 | Plays well w/ these settings. Make sure to press START when the second intro scene is playing (during the Train intro scene). Failure to do so will result in a completely black screen w/ sound. Analog sensitivity makes the character move faster. Not changing sensitivity might seem as if the game is running slowly, but it turns out to be just you. | ||
48 | Bomberman 64: The Second Attack | 1964 | Skip Frame= No | Plays perfectly with default settings. Skip frame makes Bomberman disappear for some time after getting hit by enemies. | ||
49 | Bomberman Hero | 1964 | Skip Frame= No | Plays perfectly with default settings. Skip frame makes Bomberman disappear for some time after getting hit by enemies. | ||
50 | Bottom Of The 9th | 1964 | Basic Audio | Plays well, minor graphics glitches. Use Basic Audio to improve speed. | ||
51 | Brunswick Circuit Pro Bowling | 1964 | Basic Audio | Plays very well. Use Basic Audio to improve speed. | ||
52 | Buck Bumble | 1964 | Rice 5.31, Skip Frames= No | Doesn't have controller issues anymore. Plays close to perfect. Use default settings. Turn skip frames to "No". | ||
53 | Bustamove 99 | 1964 | Menu screen graphics glitches, main game perfect | |||
54 | Bustamove 2 | 1964 | Plays perfectly with default settings | |||
55 | Bustamove 3 DX | 1964 | Plays perfectly with default settings | |||
56 | California Speed | PJ64 | Basic Audio, Rice 5.31 | Plays very well, slight audio crackle and menu graphics glitches. Use Basic Audio to play at full speed with slight audio stutter. Use PJ64 for best audio. Use Rice 5,31 to render fog and give good FPS | ||
57 | Carmageddon 64 | 1964 | Basic Audio, Rice 5.10, Dyna = 10 | Plays well. Use Basic Audio and Rice 5.10 to play at a normal speed, slow otherwise. Use Dyna = 10 to improve FPS | ||
58 | Castlevania | 1964 | Basic Audio, Rice 5.10 | Plays well, some slight menu glitches like black square appearing over selected item in menu and very slight audio crackle. Use Basic Audio for full speed with slight audio crackle, or use Jttl for low FPS. Use Rice 5.10 to render fog and give best FPS | ||
59 | Castlevania: Legacy of Darkness | 1964 | Basic Audio, Rice 6.12 | Plays near perfect, menu and everything renders perfectly with Rice 6.12. Use Basic Audio to play at full speed with very slight audio crackle. | ||
60 | Centre Court Tennis (E) | 1964 | Plays well, slight graphics glitches with score. | |||
61 | Chameleon Twist | 1964 | Plays perfectly with default settings | |||
62 | Chameleon Twist 2 | 1964 | Plays perfectly with default settings | |||
63 | Charlie Blast's Territory | PJ64 | Basic Audio, Rice 5.31, Skip Frames= Yes, Analog Sensitivity=7 | Plays Well. Must use PJ64, hangs in 1964. Use Basic Audio for normal Speed, Rice 5.31 for best video. Skip frames for steady fps. | ||
64 | Chopper Attack | 1964 | Rice 5.31, Skip Frames= Yes, Analog Sensitivity= 7 | Plays near perfect. Use Rice 5.31 to render fog and windshields correctly. Skip frames for stable fps. | ||
65 | Clay Figher - Sculptors Cut | 1964 | Skip Frames= Yes, Analog Sensitivity= 8 | Plays perfectly with default settings. Skip frames for steady fps. | ||
66 | Clay Fighter 63 1-3 | PJ64 | Rice 5.60, Skip Frame "Yes" | Plays perfectly with default settings. Skip frame helps with graphics quite a bit. Thanks to Mega Man (?) for addressing its issues. | ||
67 | Command & Conquer | PJ64 | Skip Frames= No | Slight graphics glitches, very playable. Crackly audio in 1964, use PJ64 to fix this. Skip Frames makes game scenes slower and a bit choppy. | ||
68 | Conker's Bad Fur Day | 1964 | Video = 6, Skip Frames "No" | Plays well, slight slowdowns at times. Use Video = 6MB for better FPS | ||
69 | Cruis'n Exotica | 1964 | Skip Frames= No | Major graphics glitches, tires flying around the screen, playable but not enjoyable. Needs a better Ucode. | ||
70 | Cruis'n USA | 1964 | Rice 5.10, Skip Frames= No | Plays near perfect. Use Rice 5.10 to render distance fog and give good FPS. Skip Frames slows game down. | ||
71 | Cruis'n World | 1964 | JTTL Audio, Rice 5.10, Page= 2, Skip Frames= No | Plays very well w/ settings. Use Rice 5.10 to render distance fog and give good FPS. Use basic JTTL to play at a descent speed without audio crackle, basic audio has audio crackle and gameplay seems too fast. | ||
72 | Cyber Tiger Woods Golf | PJ64 | Audio = LLE RSP | Plays well, slight graphical glitches, missing polygons at times. Can't hit any balls with 1964, PJ64 fixes this. Use LLE RSP for speed boost and best sound - Thanks to xpfrags | ||
73 | Daffy Ducks Duck Dodgers | 1964 | Plays very well, some characters are missing some polygons but doesn't affect gameplay | |||
74 | Dark Rift | Runs, but fighters are not visible | ||||
75 | Dance Dance Revolution Disney Dancing Museum (J) | 1964 | Plays well with default settings - Thanks to mwaterbu | |||
76 | Deadly Arts | 1964 | Basic Audio | Plays well. Use Basic Audio for good speed with slightly crackly audio. | ||
77 | Destruction Derby 64 | PJ64 | Page=2, Skip Frame "Yes" Analog Sensitivity= 8 | Playable. Runs a bit slow but better than B5.1 CE. Still has audio stuttering but not as bad. Occasional slow downs are no longer an issue as long as skip frames is on "Yes". By far, JTTL is the best audio for this game, but still stutters. Not too annoying though. | ||
78 | Diakatana | 1964 | Playable, left joystick must be remapped to D pad | |||
79 | Diddy Kong Racing | 1964 | Rice 5.10, Skip Frames= Yes, Analog Sensitivity=6 | Perfect. Use Rice 5.10 for best FPS. Skip frames for steady fps. | ||
80 | Disney's Donald Duck: Goin' Quackers | PJ64 | Rice 5.10, Skip Frames= Yes | Plays well. Use Rice 5.10 for good speed, PJ64 to fix crackly sound. Skip frame reduces cracky audio during gameplay. | ||
81 | Donkey Kong 64 | PJ64 | Audio = LLE RSP, Rice 5.31, Dyna = 10, Paging =10, Skip Frame= No | Playable but is still a bit slow, also the camera keeps resetting its position which is bit annoying. Must use Rice 5.31 and LLE RSP for the game to load, hangs otherwise. Skip Frame makes this game run a bit slower. | ||
82 | DOOM 64 | Ultra HLE | Video = 10 | Runs well with Ultra HLE. Use video = 10 for better FPS | ||
83 | Dr. Mario 64 | 1964 | Rice 5.10 | Rice 5.10 displays the gameplay setting properly. Still can't see pills dropping, UNPLAYABLE | ||
84 | Dual Heroes | 1964 | Plays well with default settings | |||
85 | Duke Nukem 64 | PJ64 | JTTL Audio, Skip Frames "Yes" | Plays close to perfect on PJ64 w/ default settings. Make sure Skip Frames is on "YES" in Video Settings. Multiplayer mode tends to have small slow downs…yet still is very playable. | ||
86 | Duke Nukem: Zero Hour | 1964 | JTTL Audio, Rice 5.60, Skip Frames "yes" | Play well with these settings. Use Rice 5.60 for correct intro scene. Use JTTL Audio, as Basic audio crashes. It is a bit slow but is playable. I personally prefer these settings for now. | ||
87 | Earthworm Jim 3D | PJ64 | JTTL audio, Video = 6, Dyna = 20, Analog Sensitivity=8, Skip frames "Yes" | Plays very well. Use PJ64 to play at normal speed. Use these ram settings to make game smoother. Controller is no longer an issue. | ||
88 | ECW Hardcore Revolution | PJ64 | LLE RSP Audio, Max Video= 3, Dynarec= 14, Page= 2, Skip Frames= Yes | Plays perfectly. Must use LLE RSP Audio, for better sound. No sound in 1964, sound works with PJ64. Skip frame makes the game bounce around 7-8 mb. | ||
89 | Elmo's Letter Adventure | 1964 | Basic Audio, Rice 5.31 | Plays Well, Use Basic Audio for normal speed. Rice 5.31 renders textures correctly | ||
90 | Elmo's Number Journey | 1964 | Basic Audio, Rice 5.31 | Plays Well, Use Basic Audio for normal speed. Rice 5.31 renders textures correctly | ||
91 | Excitebike 64 | 1964 | Basic Audio, Skip Frames "Yes" | Plays well. Use Basic Audio for decent speed, runs very slow with other audio plugins. Apply skip frames in the video settings menu as it seems to make the game run a bit smoother. | ||
92 | Extreme-G | 1964 | Rice 5.31, Skip Frames= Yes | Runs very well, some graphical errors such as things in the distance rendering through the fog. No fog with Rice 5.60, so objects in the distance 'pop up' as they approach, I prefer the fog with Rice 5.31 | ||
93 | Extreme-G 2 | PJ64 | Basic Audio, Rice 6.12, Video = 6, Dyna = 20, Page = 10 | Runs very well, slight audio stutter around the start of a race but this goes away. Use basic Audio to play at full speed. Rice 6.12 to render fog. Video = 6, Dyna = 20, and Paging = 10 improves FPS and audio | ||
94 | F-1 Pole Position 64 | PJ64 | Rice 5.31, Video = 6, Dyna = 20, Page = 6 | Plays ok, a bit slow. Use Rice 5.31 or the sky doesn't render properly. Use Video = 6, Dyna = 20, Page = 6 for better FPS | ||
95 | F1 Racing Championship | Crash at Menu | ||||
96 | F-1 World Grand Prix | PJ64 | Basic Audio, Rice 5.31, Page = 8, Controller sensitivity = 7, Skip Frames= No | Plays well. Use Basic Audio to play at full speed. Use PJ64 and paging = 8 for better sound. Use Rice 5.31 to render distance fog. Set controller sensitivity to 7 for better control. Skip frames makes it run slower. | ||
97 | F-1 World Grand Prix 2 | PJ64 | Basic Audio, Rice 5.31, Page = 8, Controller sensitivity = 5 | Plays well. Use Basic Audio to play at full speed with slight audio stutter. Use PJ64 and paging = 8 for better sound. Use Rice 5.31 to render distance fog. Set controller sensitivity to 5 for better control. | ||
98 | F-Zero X | 1964 | Basic Audio, Rice 5.10, Dyna = 20, Page = 8, Skip Frame= "Yes" | Plays very well, slight audio stutter around the start of a race. Use Basic Audio to play at full speed with slight audio stutter. Use 1964, dyna = 20 and page = 8 to improve the audio. Use Rice 5.10 to render fog and give good FPS. Skip frame improves performance. Discoloration of vehicles still exists. | ||
99 | FIFA - Road to World cup 98 | PJ64 | Pretty slow, some might say playable but not me. | |||
100 | FIFA 99 | PJ64 | Basic Audio, Rice 5.10, Dyna = 20, Page = 3 | Plays very well. Use Basic Audio to play at full speed. Use PJ64 for best sound, Rice 5.10 for best FPS. | ||