| A | B | C | |
|---|---|---|---|
1 | |||
2 | |||
3 | Miscallanious | Random one off problems | |
4 | Customization Purchasing Scheme | Purchasing overview | |
5 | Scars Texture Consistency (Mask) | Some masks will either have Scars that have white and inconsistent dept | |
6 | Scars Placement Consistency (Mask) | Some Scars will have placement issues | |
7 | War Paint Material Consistency (Mask) | Some warpaints have inconsistent material settings making them look specular | |
8 | War Paint Color Consistency (Mask) | Some warpaints have inconsistent coloring | |
9 | Off Color Shaders (Mask) | Olive and Crimson are inconsistent | |
10 | Off Color Shaders (Armor Style) | ||
11 | Rarity System (Mask) | The rarity system for masks doesn't make any sense, so I compiled the data | |
12 | Rarity System (Skin) | Rarity system for skins is fucked as well, why.. | |
13 | Rarity System (Predlock) | Inconsistent rarity system for Predlocks | |
14 | Rarity System (Armor Style) | Rarity system for Armor is also all over the place | |
15 | Rarity System (Warpaint) | ||
16 | Description Consistency (Mask) | Masks will mostly have no descriptions and those that do have descriptions are inconsistent | |
17 | Description Consistency (Armor Style) | The descriptions are all over the place | |
18 | Description Consistency (Predlock) | The descriptions for Predlocks are janky | |
19 | Nice. | ||
20 | Locked Conistency (Predlock) | Looks like Exiled and Tank have unlocked shader variants automatically | |
21 | Locked Consistency (Armor Style) | Per usual, some Armor Syles are all unlocked | |
22 | Locked Consistency (Skin) | Some skins are also all available, this time with partial and fully unlocked versions | |
23 | Locked Conistency (Mask) | Some masks will have all shaders | |
24 | Platform Consistency (Skin) | Platform consistency is all over the place and skins are selectable on the wrong platform | |
25 | Platform Consistency (Armor Style) | Some styles are selectable on the unintended platform | |
26 | -1 Varient (Skin) | Variant costs -1 VT and is unselectable, this is all Mottle / Dread | |
27 | -1 Category (Skin) | Some skins are unselectable with -1 VT cost Technicality, the category is also in refering to the first selectable skin variant Unlocked categories that cost -1 will also be additionally available by default | |
28 | Material Consistency (Armor Style) | Switching weapons will update material | |
29 | |||
30 | |||
31 | |||
32 |