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1 | Rules: | |||||||||||||||||||||||||
2 | ITAF_Airone1989 | |||||||||||||||||||||||||
3 | HOW TO PARTECIPATE AND BASIC RULES: | |||||||||||||||||||||||||
4 | -) each army will have a Commander (see below: "COMMANDER DUTIES") | |||||||||||||||||||||||||
5 | -) you participate in teams, each team must have a squadron leader who will refer to the commander. | |||||||||||||||||||||||||
6 | -) each team must register by choosing one or more "categories" from: fighters, attackers, bombers. | |||||||||||||||||||||||||
7 | -) each team will receive a number of planes equal to: number of players + % of reinforcement (see below: "AVAILABLE PLANES AND REINFORCEMENTS") | |||||||||||||||||||||||||
8 | -) the achievement of a objective will have consequences on the next mission | |||||||||||||||||||||||||
9 | -) the objectives will have a reconnaissance photo but they will not be marked on the map with precision, the informations to find them will be contained in the briefing | |||||||||||||||||||||||||
10 | -) The icons on the in-game map are "scenic" only | |||||||||||||||||||||||||
11 | -) each mission will start at the take-off signal, it is absolutely forbidden to remove the wheels from the ground before the signal | |||||||||||||||||||||||||
12 | -) wheels on the ground = safe it is forbidden to bomb'n'strafe the airports unless it is a target assigned at the beginning of the mission | |||||||||||||||||||||||||
13 | -) ITAF group, as organizers, reserve the right to intervene. in the event of problems, disputes or misunderstandings even during the game | |||||||||||||||||||||||||
14 | -) The Players accept, with their participation, these Rules and the unquestionable judgment of the Organizers. | |||||||||||||||||||||||||
15 | ||||||||||||||||||||||||||
16 | ||||||||||||||||||||||||||
17 | COMMANDER DUTIES: | |||||||||||||||||||||||||
18 | -) organize the briefing for the mission | |||||||||||||||||||||||||
19 | -) manage and divide the supplies received among the various squadrons | |||||||||||||||||||||||||
20 | -) assign the squadrons to the various airfields | |||||||||||||||||||||||||
21 | -) report the level of targets destruction | |||||||||||||||||||||||||
22 | -) take decisions based on the type of mission | |||||||||||||||||||||||||
23 | ||||||||||||||||||||||||||
24 | ||||||||||||||||||||||||||
25 | PLANES AVAILABLE AND REINFORCEMENT | |||||||||||||||||||||||||
26 | -) each team will have a limited number of aircraft available at the beginning of the campaign: | |||||||||||||||||||||||||
27 | A) fighters: number of players + 100% (ex: 4 players -> 8 planes) | |||||||||||||||||||||||||
28 | B) attackers: N ° players + 150% (4 players -> 10 planes) | |||||||||||||||||||||||||
29 | C) bombers: N ° + 200% (4 -> 12) | |||||||||||||||||||||||||
30 | E) fighters + attackers: N ° + 125% (4 -> 9 - minimum 30% of attackers) | |||||||||||||||||||||||||
31 | F) fighters + bombers: N ° + 150% (4 -> 10 - minimum 30% of bombers) | |||||||||||||||||||||||||
32 | G) attackers + bombers: N ° + 175% (4 -> 11) | |||||||||||||||||||||||||
33 | H) fighters + attackers + bombers: N ° + 225% (4 -> 13 - minimum 50% of attackers or bombers) | |||||||||||||||||||||||||
34 | ||||||||||||||||||||||||||
35 | At the end of each mission the supplies will be distributed: | |||||||||||||||||||||||||
36 | approximately 25 aircraft per army, but the number may be subject to variations based on the objectives achieved during the mission. | |||||||||||||||||||||||||
37 | Each faction will have an "unlimited" plane, to allow even those who have run out of supplies to fly. ATTENTION: an "unlimited" lost plane will be stolen from the supplies of the next mission. | |||||||||||||||||||||||||
38 | I.e.: I should have received 8 new "limited" planes, but in the previous mission I lost 3 unlimited planes -> I will receive 5 new "limited" planes. | |||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | IMPORTANT NOTE: | |||||||||||||||||||||||||
41 | An aircraft that manages to land correctly IN THE SAME AIRPORT FROM WHICH IT DEPARTED can be immediately reused. | |||||||||||||||||||||||||
42 | Instead, a plane landing at a different allied airport (both active and inactive) will only be available again from the next mission. | |||||||||||||||||||||||||
43 | If severely damaged you can land at any allied airfield, RRR and take off again to return your aircraft to its home base. This way you can reuse it immediately. | |||||||||||||||||||||||||
44 | ||||||||||||||||||||||||||
45 | ||||||||||||||||||||||||||
46 | TYPES OF TARGET | |||||||||||||||||||||||||
47 | A) Deposits: contain the "mods" and armaments applicable to aircraft (eg. One-piece windshield, RBS-82 rockets, SC250) | |||||||||||||||||||||||||
48 | based on the percentage of "mod" destruction and weapons will / will not be available | |||||||||||||||||||||||||
49 | B) Factories: they produce planes and tanks. | |||||||||||||||||||||||||
50 | the planes and tanks produced for the next mission will be calculated based on the percentage of destruction | |||||||||||||||||||||||||
51 | C) Lines of communication / advanced / withdrawn: bridges and railway stations | |||||||||||||||||||||||||
52 | based on the percentage of destruction it is possible to reduce the number of planes, tanks, "mods" or weapons available at airports; o the number of tanks engaged in attacking / defending a city. | |||||||||||||||||||||||||
53 | D) Tanks: these are the troops that attack cities and airports | |||||||||||||||||||||||||
54 | E) Fortified defenses: these are the troops that defend cities and airports | |||||||||||||||||||||||||
55 | F) Artillery: they support tanks or fortified defenses | |||||||||||||||||||||||||
56 | G) Transport aircraft: they are all AI (Ju52 / C-47) and will be used to supply the troops surrounded | |||||||||||||||||||||||||
57 | ||||||||||||||||||||||||||
58 | ||||||||||||||||||||||||||
59 | TARGETS: | |||||||||||||||||||||||||
60 | Each target will have 5 levels | |||||||||||||||||||||||||
61 | A) Intact | |||||||||||||||||||||||||
62 | B) Slightly damaged | |||||||||||||||||||||||||
63 | C) Damaged | |||||||||||||||||||||||||
64 | E) Heavy damaged | |||||||||||||||||||||||||
65 | F) Destroyed | |||||||||||||||||||||||||
66 | ||||||||||||||||||||||||||
67 | Based on its level it will have bonuses / penalties. (bonus rounded up, malus rounded down) | |||||||||||||||||||||||||
68 | I.e.: | |||||||||||||||||||||||||
69 | Factory: | |||||||||||||||||||||||||
70 | Healthy -> 10% bonus (if 25 aircraft are produced, 28 will be delivered) | |||||||||||||||||||||||||
71 | Little damaged -> 0% (25 aircraft produced -> 25 delivered) | |||||||||||||||||||||||||
72 | Damaged -> penalty 10% (25 -> 23) | |||||||||||||||||||||||||
73 | Very damaged -> penalty 15% (25 -> 21) | |||||||||||||||||||||||||
74 | Destroyed -> penalty 25% (25 -> 19) | |||||||||||||||||||||||||
75 | ||||||||||||||||||||||||||
76 | The bonuses and malus are cumulative, so if both the factory and the supply line were to be destroyed: malus 25% + malus 25% = 13 aircraft delivered | |||||||||||||||||||||||||
77 | ||||||||||||||||||||||||||
78 | ||||||||||||||||||||||||||
79 | Planeset: | |||||||||||||||||||||||||
80 | ITAF_Airone1989 | |||||||||||||||||||||||||
81 | - Each faction will receive a limited number of planes, which will be divided among the various squads by the RED/BLUE commander | |||||||||||||||||||||||||
82 | -- the planes will depend on the "type" of the team (figheters, attackers, bombers) | |||||||||||||||||||||||||
83 | --- after each mission each faction will receive a TOT of supply planes | |||||||||||||||||||||||||
84 | Note: To allow even those who have finished the planes to fly, it has been inserted a single "infinite airplane" that will always be available... but it will be the "plane of shame". ATTENTION: an "unlimited" lost plane will be stolen from the supplies of the next mission. | |||||||||||||||||||||||||
85 | I.e.: I should have received 8 new planes, but in the previous mission I lost 3 unlimited planes -> I will receive 5 new planes. | |||||||||||||||||||||||||
86 | ||||||||||||||||||||||||||
87 | Velikie Luki, summer 1941 (3 missions) | |||||||||||||||||||||||||
88 | ||||||||||||||||||||||||||
89 | GERMAN: | These are the planes with which you will start the campaign. | ||||||||||||||||||||||||
90 | -Fighters: no bombs, no gunpod | In the table I have entered the maximum number of fighters that each squadron can have. | ||||||||||||||||||||||||
91 | Bf109 F-2 (70 | If you want to change any fighter for attacker / bomber please let me know within 24 hours. | ||||||||||||||||||||||||
92 | Bf109 F-4 (30 | |||||||||||||||||||||||||
93 | ||||||||||||||||||||||||||
94 | -Attackers: | |||||||||||||||||||||||||
95 | Bf109 E-7 | |||||||||||||||||||||||||
96 | Bf110 E-2 (no SC1000) | |||||||||||||||||||||||||
97 | Bf110 E-2 (SC1000) | |||||||||||||||||||||||||
98 | ||||||||||||||||||||||||||
99 | -Bombers: | |||||||||||||||||||||||||
100 | Ju88 (with SC1000, no 44xSC50, no SC1800) |