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2 | Level: | 1 | Why do I have to use this Rung Crap? | "Nott" Pilgrim | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Male Human | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | versesCreation [VC] | Land of ___ and ___ | Punchers | Ferret Safe Grey Hoodie | Power of ?̸̢̛̹̞̟̬͉̦͇̹̑͊̿̚͜Ȍ̴̢̺͚͉̞̤̤̔̽̕͝ǫ̵̛͇̥͚̘͍͓̮̳͎̩̌̎̍̾̐͆̌́̂͠ͅt̴̢̩̞̱̬̿̍̾̉͒̓̀̓̋͗́̈͝͠͠?̸̡̨̨̧̙̟̺̠͍̦͈͈̼̂̓̌̃͌͒̊̄̌͂̑͌͠͠͝ͅ | |||||||||||||||||||
5 | taylord_of_nyx | GRIT THOSE TEETH! | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Wallace | |||||||||||||||||||
7 | Athletics | Str | +0 | +6 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +2 | 0 | 0 | 22 / 22 | 1 | 1 | Punchers | Tier 0 fistkind | ||||||||||||||
9 | Acrobatics | Dex | +0 | -1 | Temporary HP | 100% | Hit Die Roll | Its just your fists (Leather strap Bracelets) | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | -1 | 0 | 1d10+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | -1 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +0 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +0 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | "He Punches Highlights out of your hair!" | ||||||||||||||
14 | Occult | Int | +0 | +0 | Initiative | -1 | 13 | Power of ?̸̢̛̹̞̟̬͉̦͇̹̑͊̿̚͜Ȍ̴̢̺͚͉̞̤̤̔̽̕͝ǫ̵̛͇̥͚̘͍͓̮̳͎̩̌̎̍̾̐͆̌́̂͠ͅt̴̢̩̞̱̬̿̍̾̉͒̓̀̓̋͗́̈͝͠͠?̸̡̨̨̧̙̟̺̠͍̦͈͈̼̂̓̌̃͌͒̊̄̌͂̑͌͠͠͝ͅ | Tier 0 swordkind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +1 | A blank sword that sort of vibes in your chest. | |||||||||||||||||||
16 | Insight | Wis | +0 | +1 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +1 | Strength | 16 (3) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +3 | Constitution | 14 (2) | Fortitude | 17 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +1 | Dexterity | 8 (-1) | +0 | Fade | 0 | *YOU EARNED THE POWER OF ?̸̢̛̹̞̟̬͉̦͇̹̑͊̿̚͜Ȍ̴̢̺͚͉̞̤̤̔̽̕͝ǫ̵̛͇̥͚̘͍͓̮̳͎̩̌̎̍̾̐͆̌́̂͠ͅt̴̢̩̞̱̬̿̍̾̉͒̓̀̓̋͗́̈͝͠͠?̸̡̨̨̧̙̟̺̠͍̦͈͈̼̂̓̌̃͌͒̊̄̌͂̑͌͠͠͝ͅ* | ||||||||||||||
20 | Survival | Wis | +0 | +1 | Intelligence | 10 (0) | Reflex | 9 | Cripple | 0 | Ferret Safe Grey Hoodie | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +2 | Wisdom | 12 (1) | +0 | Setback | 0 | A simple grey hoodie, with a ferret resting nest sewn into the hood | ||||||||||||||
22 | Intimidation | Cha | +0 | +3 | Charisma | 14 (2) | Will | 13 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +2 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +2 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | Thats Wallace | |||||||||||||||||||||||
26 | Resources | Wallace | ||||||||||||||||||||||
27 | Name | Name | Name | Name | Name | Hes a Ferret... sleeps in Notts Hood... not an accessory but hes still here | ||||||||||||||||||
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30 | Current | Current | Current | Current | Current | |||||||||||||||||||
31 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
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48 | Punch | FistKind | Tier | 0 | Stat | STR | Hit | +5 to hit | Power of ___ | SwordKind | Tier | 0 | Stat | STR | Hit | +5 to hit | ||||||||
49 | Type | Melee Double Brutality Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Melee Versatile Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Punch | Qd8+STR | 1d8+3 | Major action: Make a melee attack against a single target within range. This abilitech has the Combo property. [Base damage: Qd6+STR, basic] | Sword | Qd10+STR | 1d10+3 | Major action: Make a melee attack against a single target within range. [Base damage: Qd8+STR, basic] | ||||||||||||||||
52 | Cheap Shot | Qd8+STR | 1d8+3 | Major action: Make a melee attack against a single target within range. If you hit, the target is Dazed for 1 round. [Base damage: Qd6+STR] | Arc | Qd6+STR | 1d6+3 | Major action: Make a melee attack against three targets within range. [Base damage: Qd4+STR] | ||||||||||||||||
53 | Kneecap | Qd8+STR | 1d8+3 | Major action: Make a melee attack against a single target within range. If you hit, the target is Crippled (10) for 1 round. [Base damage: Qd6+STR] | Crippling Strike | Qd6+STR | 1d6+3 | Major action: Make a melee attack against a single target within range. If you hit, the target is Crippled (10) for 1 round. [Base damage: Qd4+STR] | ||||||||||||||||
54 | Jab | Qd3 | 1d3 | Reaction: Make a melee attack against a single target within range. [Base damage: Qd2] | Cutting Strike | Qd4+STR | 1d4+3 | Major action: Make a melee attack against a single target within range. If you hit, you inflict DoT (Q, 5 rounds) on the target. [Base damage: Qd3+STR] | ||||||||||||||||
55 | Hail of Blows | Qd6 | 1d6 | Major and minor action: Make two attacks against a single target within range. This abilitech has the Momentum property. [Base damage: Qd4] | Perfect Cut | Qd12+STR | 1d12+3 | Full-round action: Make a melee attack against all targets within a 15 ft. radius, targeting Reflex resistance. After making the attack, you may move to anywhere within this radius. [Base damage: Qd10+STR] | ||||||||||||||||
71 | Range: 5 feet Notes: You can and should alchemize for FistKind, either through substitutes such as boxing gloves, or an item you carry on you that confers the same effects. FistKind does not count as a free hand for the purposes of casting psionics. | Range: 5 feet | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Ruffiannihilate Gain +1 die size to your damage and Aim dice. | Sentinel | You are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Keeper, lvl 1, Sentinel | Your Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you. | Remember, you pick one Step every two levels! | Direction: Force | You find you excel by letting loose. If you can act to push yourself to your physical limits, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Dead Pixel Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | Phone | ||||||||||||||||||
150 | T1 | 0 | 3 Rolls of Quarters | |||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | Ferret Feed (5 lb) | ||||||||||||||||||||
152 | T3 | 0 | Handful of Bandages & Gauze | |||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Dead Pixel | Sanity | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |